Ghost Ryder Posted April 8, 2009 Report Share Posted April 8, 2009 K here's my cards. Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 1500 Life Points and by Tributing 1 face-up "The Forbidden Dark Vortex" which you control. After you Tributed that monster and payed 1500 Life Points, this monster gains 300 ATK and DEF. If your opponent Summons a monster with "Forbidden Vortex" in it's name, you can remove all DARK mosters from play in your opponent's Graveyard. If you have half the Life Points of your opponent, Special Summon 1 "The Emperor of the Forbidden Dark Vortexes" from your Deck. During your End Phase, inflict damage onto your opponent for each DARK monster removed from play x300 and inflict your Life Points damage for each LIGHT monster in your Graveyard x100. Image credit to xrushedxicex on photobucket. My other card: Effect: All face-up monsters including "The Forbidden Dark Vortex" in it's name gain 300 ATK and DEF until your End Phase. During your Battle Phase, any Trap Card your opponent activates are destroyed. Gain 500 Life Points for each Trap Card destroyed due to this card's effect. During your End Phase, destroy cards in your hand equal to how many Trap Cards destroyed due to this card's effect. Image credit to Ramenma on photobucket. Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted April 9, 2009 Report Share Posted April 9, 2009 [align=center]Ok. Here are my [spoiler=[size=x-large]CARDS[/size]][spoiler=[color=#FF4500]Becky Fayaru[/color] (pronounced like Backfire)] [spoiler=[color=#006400]Gatling Snipe[/color]] [spoiler=[color=#006400]Sharp Shooting[/color]] Original Credits go to google & Kazuki Takahashi, but to know - i've edited all of them.[/align] Link to comment Share on other sites More sharing options...
EnkoMaun Posted April 9, 2009 Report Share Posted April 9, 2009 here are my cards:[spoiler=The Power of Koala] Link to comment Share on other sites More sharing options...
Spiff! Posted April 9, 2009 Report Share Posted April 9, 2009 [align=center][spoiler=This is slightly reversed...]The monster supports the spell. Vortex Mage's EffectYou can remove 3 Spell Counters from a "Residual Energy Vortex" you control to add 1 Spell Card from your Graveyard to your hand.If you activate that Spell Card, destroy 1 "Residual Energy Vortex" you control. Residual Energy Vortex's EffectWhen a Spell Card is activated, place 1 Spell Counter on this card.When this card has 7 or more Spell Counters on it, when you activate a Normal Spell Card, you can destroy this card and treat that card as a Continuous Spell Card.While that card is face up on the field, you can activate its effect by discarding one card from your hand.[/align] Link to comment Share on other sites More sharing options...
Scrooge Posted April 9, 2009 Report Share Posted April 9, 2009 Here ya go. Card Lore:This monster can only be Summoned by Tributing 2 FIRE monsters.Each turn increase this monster's ATK and DEF by 100 for each FIRE monster on the both players' Graveyard and Field.This card cannot be selected as an attack or effect target by FIRE monsters.Each turn discard 2 cards from your hand to destroy 1 Spell or Trap card on the field. Card Lore:If "Volcamiki-Earth's Growing Rage" is face up on your field destroy all EARTH monsters,halve the ATK and DEF of all WATER monsters and turn them to FIRE,return all WIND monsters to their owner's Hand and decrease the ATK and DEF of LIGHT and DARK monsters by 800 points on the field.If there is any Spell card or Trap Card currently active on your opponent's field destroy it and gain 500 Life Points. Link to comment Share on other sites More sharing options...
Dream Posted April 9, 2009 Author Report Share Posted April 9, 2009 Good job everyone, keep posting those cards!!! Link to comment Share on other sites More sharing options...
Shocked Posted April 10, 2009 Report Share Posted April 10, 2009 Here's my Entry : Lore : This card cannot be Normal Summoned except by removing 2 DARK monster and 1 Fiend-Type monster on your field to the Graveyard. As long this card remains in the field, you can select 1 LIGHT monster of your opponent side field and sent it into the Graveyard per 3 turn. During each of your End Phase, you can Summon 1 "Necro Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 100) to your field in Defense Position. This card gains 100 ATK and 100 DEF for each "Necro Token on your side field. Once per turn, you can Tribute 1 "Necro Token" you control to negates effect of your opponent's monster. When this card is successfully destroyed and sent into the Graveyard, all of "Necro Token" you control are destroyed and sent into the Graveyard Lore : When this activated, select 1 Warrior-Type of your opponent controls and sent it into the Graveyard. Each 1 LIGHT monster destroys by battle and sent into the Graveyard, "Visage, Demon from Hell" (Fiend-Type/DARK/Level 6/ATK 1800/DEF 2100) gains 100 ATK and 100 DEF. Decrease all EARTH monster of your opponent controls ATK by 200. When "Visage, Demon from Hell" is successfully destroyed by battle and sent into the Graveyard, this Spell card is destroyed Link to comment Share on other sites More sharing options...
Dream Posted April 10, 2009 Author Report Share Posted April 10, 2009 Well done! Link to comment Share on other sites More sharing options...
Shocked Posted April 11, 2009 Report Share Posted April 11, 2009 When is the result of round 1? Link to comment Share on other sites More sharing options...
Dream Posted April 11, 2009 Author Report Share Posted April 11, 2009 We need to wait for teh others to post there cards. Link to comment Share on other sites More sharing options...
Kotaro Posted April 11, 2009 Report Share Posted April 11, 2009 Heres my cards, forgot all about this contest, i did them quickly [spoiler=Card Lore]Once per turn, you can flip this card into face-down Defense Position while it is on your field. When this card is Flip Summoned, control of this card switches to your opponent's field. While this card is on your opponent's field during his/her Standby Phase, your opponent must discard 2 cards from their hand. During your opponent's End Phase, control of this card switches to your field. [spoiler=Card Lore]Destroy this card during your 5th Standby Phase after activation. Increase the ATK of all "Abandoned" monsters on your field by 300. Each time an "Abandoned"monster is destroyed in battle and sent to the Graveyard, put 1 Abandoned counter on this card. When this card is destroyed by a card effect, Special Summon 1 "Abandoned" monster whose level is equal to the amount of Abandoned counters on this card. If this card is in your Graveyard during your Main Phase, you can discard 2 "Abandoned" montsers from your hand to the Graveyard to place this card on top of your Deck. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted April 12, 2009 Report Share Posted April 12, 2009 [spoiler=[b]My entry[/b]] Effect:This card is also treated as a Reptile and Plant-Type monster. You can skip your Battle Phase to inflict damage to your opponent equal to the number of Trap Cards in your hand x 300. During each of your End Phases, Summon 1 "Swamp Snake Token" (Reptile-Type/EARTH/Level 1/ATK 0/ DEF 0) to your field in Defense Position. You gain 500 Life Points each time a "Swamp Snake Token" is Summoned to your field. If this card is targeted by the effect of a Spell or Trap Card you control, you can Tribute 1 "Swamp Snake Token" to negate the effect of the Spell or Trap Card and return it to the owner's hand. The Spell or Trap Card returned to the owner's hand by this effect cannot be activated until the next Standby Phase. If this card is removed from the field, destroy all "Swamp Snake Tokens" you control. Effect:This card can only be equipped to a face-up "Augalas Princess" you control. The equipped monster gains 200 ATK for each Reptile and Plant-Type monster you control. Each time the equipped monster destroys a monster your opponent controls by battle, place 1 Goddess Counter on the equipped monster (max. 3). During your Standby Phase, if the equipped monster has 3 Goddess Counters on it, you can Tribute the equipped monster to return all cards on the field to their owner's Decks. Both Decks are then shuffled. Link to comment Share on other sites More sharing options...
Jacoby746 Posted April 12, 2009 Report Share Posted April 12, 2009 [spoiler=effect]This card cannot be Normal Summoned or Set .This card cannot be Special Summoned except by Tributing "Herald of the Dark Lords". Once per turn, you can negate the effect of a LIGHT monster. Durring the End Phase of the turn this card is destroyed, you can pay 500 Life Points to Special Summon this card. [spoiler=effect]This card can only be equipped to "Dark Lord of Fear". Increase the ATK of the equipped monster by 1000. Durring every Standby Phase, decrease the your Life Points by 100. If this card is destroyed, decrease your Life Points by 400. Link to comment Share on other sites More sharing options...
Dream Posted April 12, 2009 Author Report Share Posted April 12, 2009 Here are the rankings! 1: DeMeNTeD2: .:Mirage:.3: |Psyche|4: OxygënHydrõ™5: Kotaro6: jacoby7467: Batteryman AAA8: Nitemare4529: Scrooge10: EnkoMaun11: A Dark Legendary Emperor Everyone that didn't post their cards are disqualified. New task is in 1st post. Link to comment Share on other sites More sharing options...
Spiff! Posted April 14, 2009 Report Share Posted April 14, 2009 [align=center]YAY 3rd!I guess the overpowering did it for me. A little nerfing probably would have got me 2nd. anyway...First, image credit.Links to images:http://media.photobucket.com/image/angel/gaarakitty956/angel.jpg?o=15http://media.photobucket.com/image/blood%20angel/GothicWolfChick/Blood/Angel.jpg?o=25 and the cards:[spoiler=Bloodstained Angel]1 Tuner + 1 non-TunerOnce per turn, you can remove 1 monster you control from play to destroy 1 card on the field and increase the ATK of this card by 400.When this card is removed from the field, Special Summon as many monsters removed from play by this effect as possible to your side of the field in Defense Position.their effects are negated. [spoiler=Angel of Deceit]You can send this card from your hand and the appropriate non-Tuner(s)from the field to the Graveyard to Synchro Summon one Fairy-Type Synchro Monster from your Extra Deck.Decrease the ATK of that Synchro monster by 400.If this card was sent from your hand to the Graveyard, while this card is in your Graveyard, you take 200 points of damage during each of your Standby Phases.[/align] Link to comment Share on other sites More sharing options...
Dream Posted April 14, 2009 Author Report Share Posted April 14, 2009 good job! Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted April 16, 2009 Report Share Posted April 16, 2009 Credit (1st image) - WolfCredit (2nd image) - Haris Effect:This card can only be equipped with Equip Spell Cards that can only be equipped to Warrior-Type monsters. If this card is used to Synchro Summon "Ogien Swordmaster", this card's Level is treated as 1. This card cannot be used for a Synchro Summon during the turn it was Summoned. Effect:"Sunog Swordsman" + 1 or more non-Tuner monstersAs long as "Sunog Swordsman" is removed from the field, all Warrior-Type monsters you control (except this card) gain 300 ATK. As long as this card remains on the field, Field Spell Cards cannot be activated. (The effects of any Field Spell Card on the field are negated.) If this card is removed from the field by a card effect, it is removed from play. Link to comment Share on other sites More sharing options...
.Requiem Posted April 16, 2009 Report Share Posted April 16, 2009 Can I have until friday to make the cards? Link to comment Share on other sites More sharing options...
Dream Posted April 16, 2009 Author Report Share Posted April 16, 2009 Sure. Link to comment Share on other sites More sharing options...
Shocked Posted April 16, 2009 Report Share Posted April 16, 2009 Round 2 cards [spoiler=Lore]This card cannot be Special Summoned except by Normal Summoned or Set. When this card is use for Synchro Summon "Guinsso, Death Reaper", you gains 200 Life Points. When this card is successfully destroyed and sent into the Graveyard, select 1 Speel Card of your opponent's control and destroy it. [spoiler=Lore]"Hallow, Lychantrope" + 1 or more non-Tuner monstersThis card cannot be Special Summoned or Normal Summoned except by Synchro Summoned. When this card is successfully Synchre Summoned, all Equip Spell on the field cannot be activated. As long as this card remains in attack Position, this card cannot be destroyed by a card's effect. When this card is removed from play, select 1 Beast-Type in your Graveyard, Special Summon it into the Field in Defense Position. Link to comment Share on other sites More sharing options...
Kotaro Posted April 17, 2009 Report Share Posted April 17, 2009 Sorry its late [spoiler=Card Lore]While this card remains face-up on your field, neither player can declare attacks with face-up monsters with an ATK of 1500 or more. By discarding 1 card from your hand, increase the ATK of 1 monster on your opponent's field that has 1000 ATK or more by 500 untill the end of your opponents next End Phase. If this card is used to Synchro Summon "Karma Qal Angel of Light", you may Special Summon 1 Fairy-Type monster from your Deck with 1000 ATK or less in face-up Defense Position. [spoiler=Card Lore]"Karma Angel" + 1 or more non-Tuner monstersOnce per turn, decrease the ATK and DEF of 1 monster on your opponents field by 300. Each time a monster on your field is destroyed by a card effect, you can Speial Summon 1 monster from your Deck whose ATK is equal to or less than the monster that was destroyed by the card effect. Image credit for both goes to this website: http://wall.alphacoders.com/index.php?s=Fantasy&su=Angel Link to comment Share on other sites More sharing options...
Nitemare452 Posted April 18, 2009 Report Share Posted April 18, 2009 sorry for the long delay but here are mine[spoiler=Cards and Effects][spoiler=Destruction's Effect]"Angel of Flames" + 1 or more non-Tuner monstersThis card cannot be destroyed by battle, except by a level 6 or higher monster. Once per turn, you can destroy 1 monster on the field and increase your Life Points by half of the destroyed monsters DEF points. If you activate this effect, this monster cannot declare a attack this turn. Link to comment Share on other sites More sharing options...
Nitemare452 Posted April 18, 2009 Report Share Posted April 18, 2009 sorry for the long delay but here are mine[spoiler=Cards and Effects][spoiler=Destruction's Effect]"Angel of Flames" + 1 or more non-Tuner monstersThis card cannot be destroyed by battle, except by a level 6 or higher monster. Once per turn, you can destroy 1 monster on the field and increase your Life Points by half of the destroyed monsters DEF points. If you activate this effect, this monster cannot declare a attack this turn. Link to comment Share on other sites More sharing options...
Nitemare452 Posted April 18, 2009 Report Share Posted April 18, 2009 sorry for the long delay but here are mine[spoiler=Cards and Effects][spoiler=Destruction's Effect]"Angel of Flames" + 1 or more non-Tuner monstersThis card cannot be destroyed by battle, except by a level 6 or higher monster. Once per turn, you can destroy 1 monster on the field and increase your Life Points by half of the destroyed monsters DEF points. If you activate this effect, this monster cannot declare a attack this turn. Link to comment Share on other sites More sharing options...
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