Dryad Posted October 14, 2007 Report Share Posted October 14, 2007 YubelBlue Ice White Night DragonPhantom Beast Rock-LizardRyu KokkiCrimson NinjaTower of BabelChain Disappearance Reasons for each:Yubel:Yubel has much to offer in Rise of the Dragon Lords as this deck has the ability to resurrect Yubel. (Not officially in SB, yet since Yubel hasn't come out in English) Blue Ice White Night Dragon:Is strong against aggro and has a strong effect to make it a powerful ally (Will be coming out in America) Phantom Beast Rock-Lizard:A fun card that you should seriously consider attacking your opponent with since even if its Sakuretsu Armor the lizard gets killed by your opponent your opponent still takes 2000 LP damage. Ryu Kokki:Its anti Warrior tech which is useful against Six Samurai and other annoying warriors like E-Heroes and D-Heroes. Crimson Ninja:Good against stall decks which take up your time when the duel could have ended sooner. Tower of Babel:Good if your opponent plays with way to many spells cards that aid them so you can deliver a bang. Chain Disappearance:Good against things that really can be annoying and are the cheap weak creature kind. Any comments? Link to comment Share on other sites More sharing options...
Azuh Posted October 14, 2007 Report Share Posted October 14, 2007 Blue Ice White Night Dragon: is just going to be White Night Dragon in the TCG (if its ever released)... But these cards are pretty good, but im still not sure if Yubel will be worth decking Link to comment Share on other sites More sharing options...
YamiCardMaker Posted October 14, 2007 Report Share Posted October 14, 2007 good i like it Link to comment Share on other sites More sharing options...
georgeyboy654 Posted October 14, 2007 Report Share Posted October 14, 2007 bad Link to comment Share on other sites More sharing options...
Dryad Posted October 15, 2007 Author Report Share Posted October 15, 2007 My brother said it needed more work even if unfinishedWhat he thought:Wicked Avatar should be in the SB since its more a strength against stall decks then against aggro for even if its near unlimited strength can conquer aggro' date=' aggro is fast, avatar isn't as fast in the Rise of the Dragon Lords as one would think, but when in stall if you get just enough turns you can have a wall breaker, although their is Messenger of Peace and all the other things that can say "Yeah Right..." to this card it still has strength enough to get threw high defense monsters with ease so long as you control as secondary strong creature. Consider to replace Avatar with Malicious Edge since he is almost a monarch with 200 more ATK and a trample ability. Another piece for the sideboard should be Light and Darkness Dragon for its ability to get out something big and can be returned by Herald to make its ability usable several times. Deep Diver is a possibility for the SB just because it can get the monster you need as your next draw since your probably going to fight someone who will just casually knock it down when in face down DEF mode. Somethings I consider taking out are Crimson Ninja and Ryu Kokki. Hope this helps. [/Quote'] Link to comment Share on other sites More sharing options...
Orochi Posted October 16, 2007 Report Share Posted October 16, 2007 you think as a first-timer... the idea of a side deck is to get support against specific decks... for example if your deck loses the first match against a monarch deck, you can go to your side deck and get 2 pulling the rug and 1 D.D. crow to stop them or slow them down... if you has to face a six-samurai deck, you must want a karma kut, 2 lightning vortex and maybe a vanity ruler... see? if you want cards to your deck use them, but if you want strategy against another deck, that's why the side deck exist... Link to comment Share on other sites More sharing options...
Death12328 Posted October 16, 2007 Report Share Posted October 16, 2007 you think as a first-timer... *Cough* Thats because she technically is a first timer in this game since shes only been playing for 2 months so far, so still grasping all the rules and mechanics and combos and strategies. Link to comment Share on other sites More sharing options...
Orochi Posted October 17, 2007 Report Share Posted October 17, 2007 you think as a first-timer... *Cough* Thats because she technically is a first timer in this game since shes only been playing for 2 months so far' date=' so still grasping all the rules and mechanics and combos and strategies.[/quote'] ok, but now she'll have a wider vision... and will learn that if you want to win, you'll have to think further... Link to comment Share on other sites More sharing options...
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