Яeversed Posted May 6, 2009 Report Share Posted May 6, 2009 So heres a pretty good deck that i made for fun. It's great for attacking and i've never lost with it. I put it here for safekeeping, and fo sho. Suggestions. Monsters = 22In order of strongest to weakest. Also will post ATK and DEF. And effects. 5 Stars or higher: 1x God BeastKing Barbaros - (Atk: 3000 Def: 1200) - When tribute summoned. All opponents CARDS on the field are destroyed. Leaving them wide open. 1x Emes the Infitity - (Atk: 2500 Def: 2000) - GAINS 700 ATK for every monster it kills. 1x Jinzo (Atk: 2400 Def: 1500) - Negates all trap cards. 1x Granmag the Rock Monarch (Atk: 2400 Def: 1000) - When tribute summoned. Destroys 1 face down card. 1x Great Maju Garzett (Atk: 0 Def: 0) - When tribute summoned, the ATK and DEF of this monster become TWICE the triubted monster's. (eg. tributed monsters atk = 2000 - Maju garzetts atk = 4000) 1x Zaborg the thunder monarch (Atk: 2400 Def: 1000) - When tribute summoned, destroy 1 monster on the field. 1x Cyber dragon (Atk: 2100 Def: 1600) - Can special summon with no tribute if opponent has cards on the field and the user doesn't. 1x The Tricky (Atk: 2000 Def: 1200) - Can special summon with no tribute if the user discards 1 card from their hand.4 Star Monsters: 1x Chainsaw Insect (Atk: 2400 Def: 0) - When attacks your opponent draws one card. 1x Indomitable Fighter Lei Lei (Atk: 2300 Def: 0) - When attacks it is changed to defense position 1x Zombyra the dark (Atk: 2100 Def: 500) - When attacks it's attack decreases by 200. CAN NOT attack directly. 1x Axe Dragonute (Atk: 2000 Def: 1200) - When attacks it's changed to defense position. 1x Raiou (Atk: 1900 Def: 800) - While it's on the field. Neither player can draw cards OTHER than from the regular way (Draw phase) 1x Slate Warrior (Atk: 1900 Def: 400) - FLIP: Increase the ATK and DEF of this card by 500 points. The ATK and DEF of a monster that destroys this card by battle is decreased by 500 points. 1x Reflect Bounder (Atk: 1700 Def: 1000) - When this is sent to the graveyard by battle, inflict damage to the opponent equal to the ATK of the attacking monster. 1x Drillroid (Atk: 1600 Def: 1600) - When this card attacks a defense position monster, destroy the card regardless of it's Defense points. 1x Breaker the magical warrior (Atk 1600 Def 1000) - Gains 300 ATK for each spell counter, automatically one spell counter on it. Can remove a spell counter to destroy one spell or trap card. 1x Snipe Hunter (Atk 1500 Def 600) - Discard one card from your hand, roll a dice. if the result is not 1 or 6. Destroy one monster on the field.3 Stars or lower 1x Twin Headed Behemoth (Atk 1500 Def 1200) - When destroyed by battle, at the end phase special summon it from the grave with an atk of 1000 and def of 1000. 1x Sangan (Atk 1000 Def 600) - When destroyed by battle, choose a monster from your deck with 1500 atk or less and add it to your hand. (Good for pulling out Snipe Hunter) 1x Marshmallon (Atk 300 Def 500) - Can not be destroyed by battle. When it's attacked while it's face down. The opponent loses 1000 LP. 1x Penguin Soldier (Atk 750 Def 500) - FLIP: Return two cards on the field to the owners hand. Spell cards: 14 1x Monster reborn - Choose a monster from either players grave and special summon it on your side of the field. 1x Monster Reincarnation - Discard one card. Choose a monster in your grave and add it to your hand. 1x United We Stand - The eqipped monster gains 800 ATK for each monster on your side of the field. (eg. 2 monsters on your field, the equipped monster gains 1600 ATK) 1x Axe of Despair - Increase the equipped monsters ATK by 1000) 1x Mage Power - The ATK and DEF of the equipped monster is increased by 500 for each spell or trap card on your side of the field (eg. 3 spell/traps face up/down on your side of the field, equipped monster gains 1500 atk and def) 1x Mystical space typhoon - Destroy 1 spell or trap. 2x Spell absorbtion - Each time a spell card is played by either player. Gain 500 lp. 1x Pot of Avarice - Add 5 monster cards from your grave to your deck, shuffle your deck then draw 2 cards. 1x Heavy storm - Destroy all spell and trap cards on the field. 1x Brain control - Pay 800 LP, select one monster on the field and take control of it until the end phase. 3x Lightning vortex - Discard one card, destroy all face up monsters your opponent controls. 1x Double Summon - Normal summon two monsters this turn. Trap cards: 14 1x Magic Jammer - Discard 1 card, negate the activation of a spell card and destroy it. 1x Shadow spell - Select one monster, decrease the ATK of that monster by 700 points and the selected monster cannot attack or change its battle position. 1x Torrential Tribute - You can only activate this when a monster is normal summoned/special summoned/flip summoned. Destroy all monsters on the field. 1x Blast held by a tribute - You can only activate this when your opponent Declares an attack with a monster that has been tribute summoned or set. Destroy all attack position monsters on your opponents side of the field and inflict 1000lp of direct damage to your opponent. 1x Bottomless trap hole. - When your opponent summons a monster with an attack of 1500 or more, remove from play that monster. 1x Trap jammer - Negate the activation of a trap during the battle phase. 1x Magic cylinder - Negate an opponents attack and inflict damage equal to the ATK of the attacking monster. 1x Mirror force - Negate an opponents attack and destroy all attack position monsters on your opponents side of the field. 3x Sakuretsu armor - Negate an opponents attack and destroy the attacking monster. 2x Final Attack orders - All monsters on the field are changed to face up attack position and battle position can not be changed. 1x Compulsory evacuation device - Return an opponents monster to your opponents hand. Total: 50 Enjoy!~ Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted May 6, 2009 Report Share Posted May 6, 2009 The title lies. This Deck is terrible. No good Deck uses 50 cards. At least not like this. Any half decent Deck would have a theme and win condition. I am failing to see either here. Start by cutting it down to around 40 and pick a theme. There is also no need to post the effects with the cards. Just post the card names. Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted May 6, 2009 Report Share Posted May 6, 2009 We need the effect, the whole effect and nothing but the effect. You've...modified them. Just because the Deck has monsters with "good" effects with high ATK, doesn't mean it is good. Like in this case. Try and stick with a theme that works in the current meta (Metagame), which means the best Decks around. For a cheap Deck that's really quite good, try Gladiator Beasts. For an expensive Deck that's really quite good, try Lightsworn Sorry if you already know this, but I got the impression that you didn't. Link to comment Share on other sites More sharing options...
Akira Posted May 6, 2009 Report Share Posted May 6, 2009 Wow, you must have wasted so much time doing this... Link to comment Share on other sites More sharing options...
Toffee. Posted May 6, 2009 Report Share Posted May 6, 2009 TC thinks that LOLATK is more important then actual good cards? Also, TC is a failure of Yugimonz. And you know why?:1x Magic cylinder^This^ If Magic Cylinder is used outside of a burn deck, It's an offical badge that proves your a noob Link to comment Share on other sites More sharing options...
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