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13/40 Abyssal set, give them your comments...or souls...either way just look!!


tensho okami

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Tis my new set so tell me what you think, looking for any kind of feed back, critiques especially favored

 

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This card is removed from play during the End Phase of a turn this card attacked, once per turn this card can change the battle-position of 1 of your opponents monsters

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Once per turn during your Standby Phase you can equip this card to "Abyssal Wyrm" as an Equip Spell card or unequipped this card and special summon it on your side of the field in face-up Attack or Defense Position, while this card is Equip to "Abyssal Wyrm" increase it's ATK and DEF by 500 points, if "Abyssal Wyrm" is destroyed while this card is Equipped to it destroy this card instead.

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This card is removed from play during the End Phase of a turn this card attacked, discard 1 card from your hand to half this cards ATK and attack your opponents Life Points directly.

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Increase all monsters with "Abyssal" in their name's ATK by 500 points, monsters with "Abyssal" in their name cannot be removed from play as long as this card is active, when this card is destroyed destroy all cards with "Abyssal" in their name on the Field and remove them from play.

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As long as there is a monster on the field with "Abyssal" in it's name your opponent must show their hand.

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This card is removed from play during the End Phase of a turn this card attacked, discard a card from your hand to reverse the action of a card that heals your opponents Life Points, when this card attacks an opponents monster decrease that monster's ATK by 300 points during the Damage Step only.

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This card is removed from play during the End Phase of a turn this card attacked, this card cannot be destroyed by Battle, when this card attacks an opponents monster your opponent looses Life Points equal to the monsters Level x300.

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This card is removed from play during the End Phase of a turn this card attacked, if your opponent controls more than one monster this card can attack twice in the same Battle Phase, when this card is on the field with "Pestilence-Abyssal Rider" and "Famine-Abyssal Rider" Special Summon "Death-Abyssal Rider" from your hand.

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This card cannot be Normal Summoned or Set, this card cannot be Special Summoned except by the effect of "War-Abyssal Rider", this card is removed from play during the End Phase of a turn this card attacked, this card is unaffected by Spell, Trap, and Effect cards that specifically designate this card, discard 2 cards from your hand to allow this card to attack each monster on your opponent's side of the field and deal 500 Life Points of Direct Damage to your opponent for each card destroyed then end your Battle Phase.

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This card can only be equip to a Dragon-type monster, a Dragon-type monster equip with this card increases it's ATK and DEF by 500 points, when a monster equip with this card attacks a Defense Position monster with an ATK higher than the DEF of the Defense Position monster deal the difference as battle damage to your opponents Life Points.

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Activate this card during your opponents Draw Phase, your opponent must Special Summon as many Level 4 or lower monsters from their hand to the field as possible, your opponent looses 500 Life Points for each card Special Summoned.

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This card is removed from play during the End Phase of a turn this card attacked, when this card destroys a face-down Defense Position monster your opponent can either remove that card from play or discard a card from their hand.

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This card cannot be Normal Summoned or Set, this card can only be Special Summoned by removing 5 cards with "Abyssal" in their name and 1 "Beckoning Darkness" from the field or graveyard from play, this card is removed from play during your End Phase and Special Summoned to your side of the field in attack position at the beginning of your next turn, this cards ATK and DEF are both equal to the number of your cards removed from play x500

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well the whole removed from play after attacking thing makes it balanced out and even after you put beconing darkness out on the field it's simple to destroy them all and make them useless so their not over powered not to mention, the strongest one can only be summoned if you've got 3 others there, and Abyssal Wyrm is only really strong with 3 other cards helping it

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This card is removed from play during the End Phase this card attacked. Once per turn, change the battle-position of 1 of your opponents monsters.

 

Once per turn, during your Standby Phase, if you control this card on the field, you can equip to your "Abyssal Wyrm" as an Equip Spell card OR unequip this card Union equipment and Summoned this card in face-up ATK or DEF Position. While equipped to a monster by this card's effect, increase Abyssal Wyrm ATK/DEF by 500. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

This card is removed from play during the End Phase this card attacked. Discard 1 card from your hand so that this card can attack your opponents Life Points directly. Damage from this card is halves.

 

Increase the ATK of all monsters with "Abyssal" in their name by 500. Monsters with "Abyssal" in their name cannot be removed from play as long as this card is on the field. When this card is destroyed, destroy all cards with "Abyssal" in their name on the field and remove them from play.

 

As long as there is a monster on the field with "Abyssal" in it's name, your opponent must show their hand.

 

This card is removed from play during the End Phase this card attacked. Discard 1 card from your hand to reverse the action of a card that heals your opponents Life Points. When this card attacks an opponents monster decrease that monster's ATK by 300 only during the Damage Step.

 

This card is removed from play during the End Phase this card attacked. This card cannot be destroyed as a result of battle. (Damage Caluation is applied normally.) When this card attacks an opponent's monster, your opponent loses Life Points equal to the monsters Level x300.

 

This card is removed from play during the End Phase this card attacked. If your opponent control more than 1 monster on the field, this card can attack twice. When this card is on the field with "Pestilence-Abyssal Rider" and "Famine-Abyssal Rider" Summoned "Death-Abyssal Rider" from your hand.

 

This card cannot be Summoned or Set, this card cannot be Special Summoned except by the effect of "War-Abyssal Rider". This card is removed from play during the End Phase this card attacked. This card is unaffected by Spell, Trap, and Effect cards that specifically designate this card. Discard 2 cards from your hand to allow this card to attack every monster on your opponent's side of the field and deal 500 points of Direct Damage to your opponent for each card destroyed then end your Battle Phase.

 

This card can only be equipped to a Dragon-type monster. A Dragon-type monster equip with this card increases it's ATK/DEF by 500. When a monster equip with this card attacks a DEF Position monster with an ATK higher than the DEF of the DEF Position monster deal the difference as battle damage to your opponent Life Points.

 

This card can only be activate during your opponent's Draw Phase. Your opponent must Summoned as many Level 4 or lower monster(s) from their hand to the field as possible. For each monster(s) Summoned by this card effect, your opponent loses 500 Life Points.

 

This card is removed from play during the End Phase this card attack. When this card destroyed a Set monster, your opponent must choose any of the following effects:

-Remove the Set monster from play.

-Discard a card from their hand.

 

How this? I think 'attacked' should be 'attack' though. Overall nice card minor ocg errors. 8/10

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