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One of the strongest cards in YGO Histroy


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problems with this card:

 

1. Way too hard to get out. (you basically need to have an all dragon deck and be lucky enough to fill your side with them' date=' then you need a card to fuse it, and so on.

 

2. Though it is powerful and only being able to be killed by one attribute is awesome, I would prefer something easier to run in your deck.

 

3. It has no trap or spell repulsion, so a simple Trap Hole or Sakuretsu Armor will bring even this behemoth to his knees.

 

And, on the topic of dragon master knight, it is even harder to get out (as you need a rare, hard to play fusion monster AND a ritual monster ( which in my opinion are just BS) so, it is virtually unplayable. However, because of its rarity it is good for collections. (as is five headed dragon)

[/quote']

 

1st both r easy to get out if you actualy know what your doing

2nd trap hole wont work on him, your thinking of bottomless trap hole

3rd you just use him to get the needed cards to the graveyard for other card effects so it doesnt matter if he stays on the field


MirageKnightDR1-EN-SR.jpgHonestLODT-EN-GR-UE.png

 

lol knight + honest against 5head=Game

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problems with this card:

 

1. Way too hard to get out. (you basically need to have an all dragon deck and be lucky enough to fill your side with them' date=' then you need a card to fuse it, and so on.

 

2. Though it is powerful and only being able to be killed by one attribute is awesome, I would prefer something easier to run in your deck.

 

3. It has no trap or spell repulsion, so a simple Trap Hole or Sakuretsu Armor will bring even this behemoth to his knees.

 

And, on the topic of dragon master knight, it is even harder to get out (as you need a rare, hard to play fusion monster AND a ritual monster ( which in my opinion are just BS) so, it is virtually unplayable. However, because of its rarity it is good for collections. (as is five headed dragon)

[/quote']

 

1st both r easy to get out if you actualy know what your doing

2nd trap hole wont work on him, your thinking of bottomless trap hole

3rd you just use him to get the needed cards to the graveyard for other card effects so it doesnt matter if he stays on the field


MirageKnightDR1-EN-SR.jpgHonestLODT-EN-GR-UE.png

 

lol knight + honest against 5head=Game

 

No you'd be 200 LP short. Add Sparks.

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If used in a deck focusing on it' date=' it can actually be a very good beatstick

 

 

Megamorph this bastard and he can end the game in one blow ?

[/quote']

 

yea... but that would be a very situational OTK build

especially if the deck is a hopeless dragon deck

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The Wicked Avatar' date=' Wicked Eraser and Wicked Bloodroot are all stronger. (is that last one right?)

[/quote']

 

LOLYCM.

 

If used in a deck focusing on it' date=' it can actually be a very good beatstick

 

 

Megamorph this bastard and he can end the game in one blow ?

[/quote']

 

yea... but that would be a very situational OTK build

especially if the deck is a hopeless dragon deck

 

It would be possible with the existence of Arms Hole in the TCG but then again Future Fusion doesnt have the searchability like Megamorph and being Limited doesnt help either.

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LOL' date=' I just noticed the TC spelled [b']History[/b] wrong.

Anyway, it seems like this card was designed to have its rear end handed to it by Honest.

 

Except for it was made before Honest... lol

Maybe that's why lolKonami made Honest in the first place....

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