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Digimon: Conquest of the World RPG [Started but accepting via PM]


The Warden

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~War, tis hell, but to what degree? For many years the two warring Tamer/Digimon factions of the Digital World, the Black gears and Silver Wings have been battling it out for control of the world. The forces of the Black Gears are Virus types and corrupted Data Digimon. Lord Panik, master of Viruses, leads them. The Silver Wings are Vaccine and Data Digimon who wish to stop the Black Gears, claiming the world if the need arises. Master Psyches, servant to the Celestial Digimon, leads them. The Tamers and Digimon of each faction are completely loyal to their cause, and are prepared to fight to the bitter end. Both sides control twenty-two Zones of the world out of fifty. Three Zones are under the control of the Seven Demon Lord Digimon and the other four are under the control of the Royal Knights. Both of those factions are lying low to wait for the results, which will end with either side.~

 

::Tamer Sheet::

Username:

Name:

Appearance: (Tek tek, if you can't get one, ask someone else to make you one)

Faction: Silver Wing or Black Gear

Bio: (not required)

BIT: 500 (It's money)

Items: HP Charge x5

Digimon: (see sheet below, you need 3, no more, no less. You don't need to choose your own Digimon, as you can choose of 3 packs for each side or ask for a random pack. Packs come with one Equipment)

 

::Digimon Sheet::

Digimon Name: (It must be a rookie unless I say otherwise)

Nickname:

Level: 1

Appearance:

Current EXP: 0

Equipment: None

HP: (Endurance Stat x 5)

MP: (Wisdom Stat x 3)

::Stats::

Strength: 5

Endurance: 5

Wisdom: 5

Spirit: 5

Speed: 5

Unused Stat Points: 30 (Distribute these points on your stats)

Stat Type: (Balanced, Strength, Wisdom, etc)

Digivolutions: (Rookie's name here)

Attacks: (Actual Digimon attacks, allowed 2, I will give MP costs and effects)

Special Ability: (Based on Digimon, I'll assign one)

 

::Digimon Fighter Sheet::

Username:

Digimon Name: (A Rookie or Champion Digimon)

Codename:

Level: 1 (5 if a Champion)

Appearance:

Faction: Black Gear or Silver Wing

Current EXP: 0

BIT: 200

Items: HP Charge x5

Equipment: None

HP: (Endurance Stat x 5)

MP: (Wisdom Stat x 3)

::Stats::

Strength: 5

Endurance: 5

Wisdom: 5

Spirit: 5

Speed: 5

Unused Stat Points: 50 (Distribute these points on your stats) (+20 if a Champion)

Digivolutions: None (If a Rookie. State your Rookie stage if a Champion)

Attacks: (Actual Digimon attacks, allowed 2, I will give MP costs and effects)

Special Ability: (Based on Digimon, I'll assign one)

 

::RULES - MUCHO IMPORTO::

1. You cannot react to a post made from the fortress of the opposing side.

2. This RP will move slowly.

3. I will control the four factions, so, I'll make sure I identify which character is speaking from where to prevent confusion.

4. Battles will be turn based, with the fastest Digimon first and the slowest Digimon last.

5. The stats are there to prevent GM'ing.

6. The stats are explained in the below sections and MUST be followed.

7. Silver Wings cannot use Virus types unless they're good Viruses Eg. Guilmon. The Black Gears cannot use Vaccines unless they're corruptable. Datas are spread between the two.

8. You Digimon cannot get Royal Knight or Demon Lord Digivolutions. Eg. Guilmon will get Megidramon instead of Gallantmon. Unless with a Digivolve Command.

9. You have to be a decent RP'er, not hating, but it prevents disputes.

10. It is required that you are a Tamer, unless you wish to be a Digimon Fighter (Champion or Rookie currently. You use the Digimon Fighter Sheet).

11. In my absence, any member of a Faction may control their Region's defenders except the Boss Digimon.

 

[spoiler=Stats]

Stats determine certain functions, so here they are.

 

Strength: This determines how much a regular attack can do. The damage done is this equation:

 

Strength Stat x 4 - Opponent's Endurance x 2

Eg. 10 x 4 - 15 x 2 = 40 - 30 = 10 damage

 

Endurance: This determines how much damage a Digimon can take and how much HP they get.

 

Opponent's Strength x 4 - Endurance Stat x 2

Eg. 10 x 4 - 15 x 2 = 40 - 30 = 10 Damage

 

Wisdom: This determines how much MP you get and how much damage Digimon Attacks can do. The damage done is given below:

 

Wisdom Stat x 4 - Opponent's Spirit x 2

Eg. 5 x 4 - 5 x 2 = 20 - 10 = 10 Damage

 

Spirit: This determines how much damage a Digimon takes from Digimon Attacks. The damage done is given below:

 

Opponent's Wisdom x 4 - Spirit Stat x 2

Eg. 5 x 4 - 5 x 2 = 20 - 10 = 10 Damage

 

Speed: This determines the order of attacking and also determines a Digimon's ability to dodge an attack. The dodging equation is given below:

 

(Speed Stat + Endurance) - (Opponent's Strength + Speed) x 2

Eg. 30 + 20 - (10 + 10) x 2 = 50 - 40 = +10 (a successful dodge, if the result is 0 or a negative number, the dodge fails)

 

HP: This determine the amount of health a Digimon has and how much damage they can take. Once HP becomes 0 the Digimon is defeated, but still in battle until it ends. A Digimon can be revived by an Item, Attack or Special Ability. HP can be restored by resting at a healing spot in a Region, Items, Attacks and Special Abilities.

 

HP is given by: Endurance x5. Eg. 14x5 = 70 HP

 

MP: This determines how often Special Attacks can be used. If you don't have enough MP for an Attack, it is unusable. MP can be restored by resting at a healing spot in a Region, Items, Attacks and Special Abilities.

 

MP is given by: Wisdom x3. Eg. 7x3 = 21 MP

 

Digivolution: Stats also play a role with Digivolution, as stats determine what your partners could become. These Digivolutions are affected at different levels, so I'll pm possible evolutions on stats.

 

Eg. A Balanced Agumon would become Greymon, whilst a Strength based Agumon become Tyrannomon or a Fast Agumon would become Airdramon.

 

Champion Level is gained at Level 5.

Ultimate Level is gained at Level 20.

Mega Level is gained at Level 45.

 

Stat Types: Before, there was talk of 'Balanced', 'Strength' and 'Fast'. These are terms used to describe what Digimon type they are by their stats. NOTE: Stat Types change depending on the Digimon's stat layout, so, if you're Digimon is balanced say in, the highest stat being Strength at 20 and Wisdom at 10, making the Digimon Balanced Type. But, if you add 5 stat points to the Strength stat making it 25, then the Digimon's Stat Type becomes Strength Type because it fits the requirements. However, Equipment DO NOT account towards Stat Types.

 

Strength Types: When a Digimon's Strength is 15 points higher than their lowest stat and Strength is the highest stat.

Balanced Types When there is a 10 point difference between the highest and lowest stats.

Defensive Types When a Digimon's Endurance is 15 points higher than their lowest stat and Endurance is the highest stat.

Wisdom Types When a Digimon's Wisdom/Spirit is 15 points higher than their lowest stat and Wisdom/Spirit is the highest stat.

Fast Types When a Digimon's Speed is 15 points higher than their lowest stat and Speed is the highest stat.

 

Gaining More Stats: As a Digimon levels up, they gain more stats to use. Here is a list of how it works:

Level 1-10: 5 Unused Stats each level up.

Level 11-30: 10 Unused Stats each level up.

Level 31-50: 15 Unused Stats each level up.

Level 51+: 20 Unused Stats each level up.

 

Digivolution Stage Stats: Different stages of evolution grant different amounts of Stats, here is a list to explain: Rookies use the Stats they have.

Champion's Stats are double their Rookie's Stats.

Ultimates Stat's are triple their Rookie's Stats.

Mega's Stat's are quadruple their Rookie's Stats.

 

 

 

[spoiler=Status Effects & Buffs]

Status Effects: Nasty things in battle which cna play havoc with your Digimon. Status effects can do different things, so be aware if your Digimon is afflicted. All Status Effects are removed after battle. Here is are the Effects:

Poison - Reduces a Digimon's HP by 1/8 of current HP.

Paralysis - Reduces Speed by half.

Frozen - Prevents any action except Items.

Confusion - Every second attack hits an ally.

Sleep - Prevents any action. Awakes if hit by an attack.

 

Status Buffs: Useful in battle as they provide positive effects in battle.

 

 

 

[spoiler=Tamers, Partners & Fighters]

There are two types of combatants; a Tamer's Digimon and Digimon Fighters. I will explain these here.

 

Tamers & Partners: These are the usual forces of the Silver Wings and the Black Gears. The Royal Knight Faction and the Seven Demon Lord Faction do not have Tamers. A Tamer possesses a team of three Digimon, which battle for them. The Tamers maintain and keep the Digimon healthy by training the Digimon and healing them when they need to be healed. Strong Tamers mean strong Digimon.

 

Fighters: Specialised Digimon that mostly solo missions due to their larger power compared to Tamer Digimon. Most Fighters are Champions as normal Rookie Fighters do not last long in the battle environment, unless they are amply prepared. Fighter Digimon are usually the ones who defend regions from attack, unless Tamers are sent to assist. Fighter Digimon can also get together in groups of three to help combat the enemy.

 

 

 

[spoiler=Items]

Classic to RPG's, items assist with different points of battle, like providing stat boosts or healing some status ailment or HP/MP. There are four items types in this RPG, which will be explained here. Items can be won through battle, or bought from the Black Gear or Silver Wing shops. As the RPG progresses, new items will be added.

 

Battle Items: These are items that can be only used in battle (not including HP and MP chargers). These have effects like boosting certain stats or healing a Digimon's HP/MP. A common favourite of hardened veterans are HP Chargers and their more advanced forms. Battle Items are usually one time use only, however, some rare items cna be used multiple times.

 

Equipment: Digimon can hold one kind of equipment at a time, what you give them is clearly up to you. An equipment helps in boosting lower stats or for increasing stronger ones. A favourite to many are the Battle Swords and Standard Shields for the early stages of the game. Only one Equipment can be equipped to a Digimon.

 

Eg. a Digimon is equipped with a Battle Sword, so the layout is like this:

 

Strength: 25 +5 (this shows that a boost is in place, but not part of the Digimon)

Endurance: 25

Wisdom: 25

Spirit: 25

Speed: 25

 

When it comes to the HP and MP boosting items, the results is this:

 

HP 125 +25 = 150 or

MP 75 +15 = 90

 

Attack Commands: In this world, there are items called Attack Commands, which can teach one Digimon a new Attack to their list of attacks. An example is the Flames Command, which can teach a Digimon the Flames attack, which doubles the user's damage in the next attack. Boss Digimon of each region are known to hold at least one Command, so keep an eye out for them. You can also sell them in a shop for a good amount of BIT. The commands that are sold to either shop are permanantly added to that shop's Attack Command List.

 

Evolution Commands: Hard to find items, these artifacts can teach a Digimon a new evolution as long as the Digimon it is being used on is compatible with it. An example is Agumon using a Tyrannomon Command. They both bare close relation so the Tyrannomon command can be used on the Agumon. An example of incompatability is a Phascoon and an Angemon Command. Because Phascomon is a dark Digimon, it cannot use the holy Angemon Command. when a Command is obtained, it will tell you what Digimon on your team can use it. You can also sell a command in a shop for a nice amount and the Command will be permanantly added to the shop, so it can be repeatedly sold.

 

Item Loss: Items can be lost by losing a battle; using an Item or selling Items. When selling an item, you obtain half the spent amount.

 

 

 

[spoiler=Battle Turns]

In Battle, a Digimon has a list of options they can use in Battle. These are:

Normal Attack - A Normal attack.

Special Attack - Uses a Special Attack or Special Ability that can be used.

Item - Uses an Item.

Flee - If all your Digimon use this option, they can escape battle, you do not obtain EXP or BIT even if a Digimon was defeated.

 

 

 

[spoiler=The World]

There are currently twenty-two zones in the control of The Black Gears. There are currently twenty-two zones in the control of The Silver Wings. There are three zones in the control of the Seven Demon Lords. There are three zones in the control of the Royal Knights.

 

Too capture an opposing Team’s zone, you must first beat five Wild Digimon Teams in that zone then you must defeat a Boss Digimon, if you do so, the zone goes into the control of your Team’s side. You can station your own Tamers in a location for if your Tamer is in that zone when it is being attacked, you can also help to repel the attacking Tamer. The Royal Knight and Seven Demon Lords rarely attack, but they will easily capture any zone they wish. You can only attack a zone that boarders one of your Team’s zones.

 

The last catchable zone is the Fortress of the opposing side. There, you must beat every other Tamer and the Leader. If you do so, there is a final Boss to beat. If that Boss is defeated, the opposing side wins.

 

::Under the sontrol of the Silver Wings::

Zone 1: Silver Wing Fortress

Zone 2: Silver Wing Forest

Zone 3: Silver Wing Gate

Zone 4: Dino Mountain

Zone 5:

Zone 6:

Zone 7:

Zone 8:

Zone 9:

Zone 10: Phoenix Beach

Zone 11: Plug Cape

Zone 12: Crania Coast 2

Zone 13:

Zone 14:

Zone 15:

Zone 16: Bulk Swamp

Zone 17:

Zone 18:

Zone 19:

Zone 20: Mobius Desert 1

Zone 21: Mobius Desert 2

Zone 22: Mobius Desert 3

 

::Under the control of the Black Gears::

Zone 23: Mobius Desert 4

Zone 24: Mobius Desert 5

Zone 25:

Zone 26:

Zone 27:

Zone 28:

Zone 29:

Zone 30:

Zone 31: Strata Mountain

Zone 32: Dark Portal 2

Zone 33:

Zone 34:

Zone 35:

Zone 36:

Zone 37:

Zone 38: Data Grave

Zone 39:

Zone 40:

Zone 41: Badlands

Zone 42: Black Gear Gate

Zone 43: Black Gear Penisula

Zone 44: Black Gear Fortress

 

::Under the Control of the Royal Knights::

Zone 45: Crania Coast 1

Zone 46: Endless Pass

Zone 47: Server Tree

 

::Under the Control of the Seven Demon Lords::

Zone 48: Dark portal 1

Zone 49: Hell Wastes

Zone 50: Dark Fortress

 

 

 

[spoiler=Black Gear Digimon Packs]

[spoiler=Power Pack]

Digimon Name: Wormmon

Nickname:

Level: 1

Appearance: Wormmon_b.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 15

::Stats::

Strength: 20

Endurance: 10

Wisdom: 5

Spirit: 5

Speed: 10

Unused Skill Points: 0

Stat Type: Strength

Digivolutions: Wormmon

Attacks:

Silk Thread - MP Cost: 15 - Damages one Enemy.

Sticky Net - MP Cost 30 - Reduces target's Speed by 1/4 for 3 turns.

Special Ability: Chrysalise - Restores 1/8 of max HP instead of attacking.

 

Digimon Name: Impmon

Nickname:

Level: 1

Appearance: Impmon_b.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 15

::Stats::

Strength: 15

Endurance: 15

Wisdom: 5

Spirit: 5

Speed: 15

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Impmon

Attacks:

Badda Boom - MP cost 15 - Damages one Enemy.

Summon - MP cost 5 per round - Charges for a max of 5 turns. Inflicts an additional 15 damage for each turn to one enemy.

Special Ability: Mischief - Prevents the use of one item in battle.

 

Digimon Name: Tsukaimon

Nickname:

Level: 1

Appearance: Tsukaimon.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 30

::Stats::

Strength: 10

Endurance: 15

Wisdom: 10

Spirit: 10

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Tsukaimon

Attacks:

Friendly Fire - MP Cost 15 - Damages one Enemy.

Bad Message - MP Cost 30 - Reduces an Enemy's Strength by 1/4 for 3 turns.

Special Ability: Mischief - Prevents the use of one item in battle.

 

Item: Battle Sword.

 

 

[spoiler=Goblin pack]

Digimon Name: Goblimon

Nickname:

Level: 1

Appearance: Goblimon.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 30

::Stats::

Strength: 20

Endurance: 15

Wisdom: 10

Spirit: 5

Speed: 5

Unused Skill Points: 0

Stat Type: Strength

Digivolutions: Goblimon

Attacks:

Goburi Strike - MP Cost 15 - Damages one Enemy.

Goburi Bomb - MP Cost 60 - Damages all Enemies.

Special Ability: Clonked - Adds Wisdom Stat to Strength Stat when attacking.

 

Digimon Name: SnowGoblimon

Nickname:

Level: 1

Appearance: SnowGoburimon.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 15

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: SnowGoblimon

Attacks:

Snow Gobu Mace - MP Cost 15 - Damages one Enemy.

Freezing Gobu Breath - MP Cost 60 - Freezes an Enemy for one turn.

Special Ability: Clonked - Adds Wisdom Stat to Strength Stat when attacking.

 

Digimon Name: Shamanmon

Nickname:

Level: 1

Appearance: Shamanmon.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 45

::Stats::

Strength: 5

Endurance: 10

Wisdom: 15

Spirit: 15

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Shamanmon

Attacks:

Dancing Bone - MP Cost 15 - Damages one Enemy.

Mad Twist - MP Cost 30 - Damages two Enemies.

Special Ability: Clonked - Adds Wisdom Stat to Strength Stat when attacking.

 

Item: Thinking Cap.

 

[spoiler=Enigma Pack]

Digimon Name: Keramon

Nickname:

Level: 1

Appearance: Keramon.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 45

::Stats::

Strength: 5

Endurance: 15

Wisdom: 15

Spirit: 5

Speed: 15

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Keramon

Attacks:

Crazy Giggle - MP Cost 15 - Damage one Enemy

Netowrk Flapping - MP Cost 75 - Restores HP equal to half the inflicted damage.

Special Ability: Data Drain - This Digimon's HP cannot be reduced by effects.

 

Digimon Name: Arkadimon (Rookie)

Nickname:

Level: 1

Appearance: Arkadimon_%28Rookie%29_b.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 75

::Stats::

Strength: 5

Endurance: 15

Wisdom: 25

Spirit: 5

Speed: 5

Unused Skill Points: 0

Stat Type: Wisdom

Digivolutions: Arkadimon (Rookie)

Attacks:

Erase Sickle - MP Cost 30 - Damages one Enemy and restores half the damage inflicted to the user as HP.

Soul Absorbtion - MP Cost 60 - Damages one Enemy and restores half the damage inflicted to the user as MP.

Special Ability: Absorbtion - If this Digimon defeats an enemy, it restores 1/4 of the defeated Digimon's max HP to this Digimon.

 

Digimon Name: DoKunemon

Nickname:

Level: 1

Appearance: Dokune.PNG

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 10

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 15

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: DoKunemon

Attacks:

Poison Claw - MP Cost 15 - Damages one Enemy.

Poison Powder - MP Cost 40 - Reduces and Enemy's HP by 1/4 their current HP for 3 turns (does no damage).

Special Ability: Chrysalise - Restores 1/8 of max HP instead of attacking.

 

Item: Runners.

 

[spoiler=Dark Ocean]

Digimon Name: Syakomon

Nickname:

Level: 1

Appearance: Shakomon.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 45

::Stats::

Strength: 10

Endurance: 10

Wisdom: 15

Spirit: 15

Speed: 5

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Syakomon

Attacks:

Black Pearl - MP Cost 15 - Damages one Enemy.

Water Screw - MP Cost 120 - Freeze all Enemies for one turn.

Special Ability: Aquarias - This Digimon cannot be frozen.

 

Digimon Name: Otamamon

Nickname:

Level: 1

Appearance: Otamamon.jpg

Current EXP: 0

Equipment: None

HP: (Endurance Stat x 5)

MP: (Wisdom Stat x 3)

::Stats::

Strength: 10

Endurance: 15

Wisdom: 15

Spirit: 10

Speed: 5

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Otamamon

Attacks:

Child Claw - MP Cost 15 - Damages one Enemy

Wrapping Bubble - MP Cost 50 - Freezes one Enemy for 1 turn.

Special Ability: Aquarias - This Digimon cannot be frozen.

 

Digimon Name: Crabmon

Nickname:

Level: 1

Appearance: Crabmon.jpg

Current EXP: 0

Equipment: None

HP: (Endurance Stat x 5)

MP: (Wisdom Stat x 3)

::Stats::

Strength: 10

Endurance: 20

Wisdom: 5

Spirit: 15

Speed: 5

Unused Stat Points: 0

Stat Type: Defensive

Digivolutions: Crabmon

Attacks:

Scissor Attack - MP Cost 15 - Damages one Enemy.

Scissor Magic - MP Cost 50 - Next Attack doesn't require MP.

Special Ability: Aquarias - This Digimon cannot be frozen.

 

 

[spoiler=Silver Wing Digimon Packs][spoiler=Balanced Pack]

Digimon Name: Monodramon

Nickname:

Level: 1

Appearance: Monodramon_b.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 30

::Stats::

Strength: 15

Endurance: 15

Wisdom: 10

Spirit: 5

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Monodramon

Attacks:

Beat Knuckle - 15 MP Cost - Damages one Enemy.

Burst Shadow Wing - 60 MP Cost - Damages all Enemies.

Special Ability: Flee - When at 1/4 max HP, this Digimon flees for a turn and then returns next turn at 1/2 max HP.

 

Digimon Name: Agumon

Nickname:

Level: 1

Appearance: Agumon_b.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 15

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Agumon

Attacks:

Pepper Breath – MP Cost 15 – Damages one Enemy

Claw Attack – MP Cost 45 – Damages one Enemy (ignores Spirit).

Special Ability: Counter – When attacked normally, this Digimon inflicts 1/8 of the damage sustained back at the opponent.

 

Digimon Name: Biyomon

Nickname:

Level: 1

Appearance: Biyomon_b.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 10

Endurance: 10

Wisdom: 10

Spirit: 5

Speed: 20

Unused Skill Points: 0

Stat Type: Speed

Digivolutions: Biyomon

Attacks:

Pecking Attack – MP Cost 15 – Damages one Enemy

Spiral Twister – MP Cost 5 per turn - Charges for a max of 3 turns. Inflicts 15 damage for each turn to one enemy.

Special Ability: High Flyer – Gains 5 Speed when at 1/8 of max HP.

 

Item: Standard Shield.

 

[spoiler=Talismon Pack]

Digimon Name: Renamon

Nickname:

Level: 1

Appearance: Renamon.PNG

Current EXP: 0

Equipment: None

HP: 75

MP: 30

::Stats::

Strength: 5

Endurance: 15

Wisdom: 10

Spirit: 15

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Renamon

Attacks:

Wisteria Punch – MP Cost 15 – Damages one Enemy.

Diamond Storm – MP Cost 45 – Loses 2 turns to inflict Triple Damage on one Enemy.

Special Ability: Taoist – Restores 1/8 of max MP instead of attacking.

 

Digimon Name: Candlemon

Nickname:

Level: 1

Appearance: Candlemon.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 45

::Stats::

Strength: 15

Endurance: 10

Wisdom: 15

Spirit: 10

Speed: 5

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Candlemon

Attacks:

Bonfire – MP Cost 15 – Damages one Enemy.

Flame Bomber – MP Cost 50 – Damages one Enemy (ignores Spirit).

Special Ability: Illuminate – This Digimon cannot be blinded.

 

Digimon Name: Tapirmon

Nickname:

Level: 1

Appearance: Bakumon.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 5

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 20

Unused Skill Points: 0

Stat Type: Speed

Digivolutions: Tapirmon

Attacks:

Nightmare Syndrome – MP Cost 15 – Damages one Enemy.

Waking Dream – MP Cost 40 - Puts an Enemy asleep for two turns.

Special Ability: Your Holiness – Restores 1/8 of max HP instead of attacking.

 

Item: White Robe.

 

[spoiler=Triple Rescue Pack]

Digimon Name: Gotsumon

Nickname:

Level: 1

Appearance: Gotsumon_b.jpg

Current EXP: 0

Equipment: None

HP: 125

MP: 15

::Stats::

Strength: 15

Endurance: 25

Wisdom: 5

Spirit: 5

Speed: 5

Unused Skill Points: 0

Stat Type: Endurance

Digivolutions: Gotsumon

Attacks:

Rock Fist - MP Cost 15 - Damages one Enemy.

Earth Shaker - MP Cost 100 - Damages all Enemies (ignores Spirit).

Special Ability: Harden - When at 1/10 of max HP all damage taken is reduced by 1/2.

 

Digimon Name: Betamon

Nickname:

Level: 1

Appearance: Betamon_b.jpg

Current EXP: 0

Equipment: None

HP: 75

MP: 30

::Stats::

Strength: 10

Endurance: 15

Wisdom: 10

Spirit: 10

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Betamon

Attacks:

Beta Slugger - MP Cost 15 - Damages one Enemy

Electric Shock - MP Cost 45 - Paralyses an Enemy for one turn (does no damage).

Special Ability: Aquarias - This Digimon cannot be frozen.

 

Digimon Name: Falcomon

Nickname:

Level: 1

Appearance: FalcomonS.gif

Current EXP: 0

Equipment: None

HP: 25

MP: 45

::Stats::

Strength: 5

Endurance: 5

Wisdom: 15

Spirit: 5

Speed: 25

Unused Skill Points: 0

Stat Type: Speed

Digivolutions: Falcomon

Attacks:

Scratch Smash - MP Cost 15 - Damages one Enemy.

Ninja Blade - MP Cost 45 - Damages two Enemies.

Special Ability: Ninja Poof - If dodge results in 0, this Digimon will still dodge.

 

Item: Battle Sword.

 

 

 

 

[spoiler=Black Gear Fortress]

[spoiler=Command Chamber]

The Main control chamber of the Black Gears, where Lord Panik presides to offer Missions. His Digimon also work the intelligence reports and other important Functions.

 

[spoiler=Black Cathedral]

The Holy Room of the Black Gears, here you may pay respects to the deity of the Black Gears: Apocalymon. Here, Ghoulmon lives as the Chief Minister of the Black Gears.

 

[spoiler=Training Room]

Here, the Tamer Teams and Digimon Fighters of the Black Gears can battle each other for fun and training. No Items are lost, no BIT is lost. However, EXP is obtained normally by winning.

 

[spoiler=Dorms]

The sleeping quarters of the fortress. Here is where the Black Gears not on missions can rest. In the Dorms is entertainment areas, sleeping quarters and anything the Tamers and Fighters have brought with them.

 

[spoiler=Black Gear Shop]

The Shop of the Black Gears, a Roachmon mans this shop, who gives Items to those who will cough up the cash. At certain BIT intervals, new items are added.

[spoiler=Battle Items]

HP Charge - 25 BIT - Restores 50 HP.

MP Charge - 100 BIT - Restores 50 MP.

STR Booster - 45 BIT - Increases a Digimon's Strength by 5 until the end of the battle.

END Booster - 45 BIT - Increases a Digimon's Endurance by 5 and max HP by 25 until the end of the battle.

WIS Booster - 45 BIT - Increases a Digimon's Wisdom by 5 and max MP by 15 until the end of the battle.

SPT Booster - 45 BIT - Increases a Digimon's Spirit by 5 until the end of the battle.

SPD Booster - 45 BIT - Increases a Digimon's Speed by 5 until the end of the battle.

 

[spoiler=Equipment]

Battle Sword - 150 BIT - Increases the equipped Digimon's Strength by 5.

Standard Shield - 150 BIT - Increases the equipped Digimon's Endurance by 5 and HP by 25.

Thinking Cap - 150 BIT - Increases the equipped Digimon's Wisdom by 5 and MP by 15.

White Robe - 150 BIT - Increases the equipped Digimon's Spirit by 5.

Runners - 150 BIT - Increases the equipped Digimon's Speed by 5.

 

[spoiler=Attack Commands]

N/A

 

[spoiler=Evolution Commands]

N/A

 

[spoiler=Current BIT]

950 BIT

 

 

 

 

 

[spoiler=Silver Wing Fortress]

[spoiler=Command Cathedral]

The Main control chamber of the Silver Wings, where Master Psyches presides to offer Missions. His Digimon also work the intelligence reports and other important Functions. There is also a MagneAngemon here as the Chief Minister of the Cathdral. Here, Tamers and Fighters of the Silver Wings cna pay their respects to the patrons of the Silver Wings: Ophanimon, Seraphimon and Cherubimon.

 

[spoiler=Training Room]

Here, the Tamer Teams and Digimon Fighters of the Silver Wings can battle each other for fun and training. No Items are lost, no BIT is lost. However, EXP is obtained normally by winning.

 

[spoiler=Dorms]

The sleeping quarters of the fortress. Here is where the Silver Wings not on missions can rest. In the Dorms is entertainment areas, sleeping quarters and anything the Tamers and Fighters have brought with them.

 

[spoiler=Silver Wing Shop]

The Shop of the Silver Wings. Here a Piddomon man's the shop to help the Silver Wings willing to pay. At certain BIT intervals, new items are added.

[spoiler=Battle Items]

HP Charge - 25 BIT - Restores 50 HP.

HP Charger - 50 BIT - Restores 100 HP.

MP Charge - 100 BIT - Restores 50 MP.

MP Charger - 200 BIT - Restores 50 MP.

STR Booster - 45 BIT - Increases a Digimon's Strength by 5 until the end of the battle.

END Booster - 45 BIT - Increases a Digimon's Endurance by 5 and max HP by 25 until the end of the battle.

WIS Booster - 45 BIT - Increases a Digimon's Wisdom by 5 and max MP by 15 until the end of the battle.

SPT Booster - 45 BIT - Increases a Digimon's Spirit by 5 until the end of the battle.

SPD Booster - 45 BIT - Increases a Digimon's Speed by 5 until the end of the battle.

 

[spoiler=Equipment]

Battle Sword - 150 BIT - Increases the equipped Digimon's Strength by 5.

Dark Bane - 300 BIT - Increases the equipped Digimon's Strength by 10.

Standard Shield - 150 BIT - Increases the equipped Digimon's Endurance by 5 and HP by 25.

Kite Shield - 300 BIT - Increases the equipped Digimon's Endurance by 10 and HP by 50.

Thinking Cap - 150 BIT - Increases the equipped Digimon's Wisdom by 5 and MP by 15.

Wizard's Hat - 300 BIT - Increases the equipped Digimon's Wisdom by 10 and HP by 30.

White Robe - 150 BIT - Increases the equipped Digimon's Spirit by 5.

Soul Garb - 300 BIT - Increases the equipped Digimon's Spirit by 10

Runners - 150 BIT - Increases the equipped Digimon's Speed by 5.

Jet Bootsu - Increases the equipped Digimon's Speed by 10.

 

[spoiler=Attack Commands]

Cure Command - 500 BIT - Restores 1/8 of the target's max HP.

 

[spoiler=Evolution Commands]

N/A

 

[spoiler=Current BIT]

1310 BIT

 

 

 

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Kuja, if you want a random pack, you cna't decide what you'll get

 

EDIT: Accepted Characters go here.

 

[spoiler=Accepted Characters]

[spoiler=Silver Wings]

Username: BrokenHeart15

Name: Master Psyches

Appearance: 0db6446.png

Faction: Silver Wing

Bio: Master of the Silver Wing Faction, he leads with a zealous attitude. He despise Lord Panik and wishes to end him no matter the cost. He doesn't hate Virus Digimon, but those that abuse them for their own dark purposes.

BIT: 0

Items: N/A

[spoiler=Digimon:]

Digimon Name: Bearmon

Nickname: Bear

Level: 100

Appearance: Bearmon.jpg

Current EXP: MAX

Equipment: N/A

HP: 1625

MP: 975

::Stats::

Strength: 325

Endurance: 325

Wisdom: 325

Spirit: 325

Speed: 325

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Bearmon-Grizzlymon-GrapLeomon-Marsmon

Attacks:

Bear Fist - MP Cost 15 - Damages one Enemy

Bear Roll - MP Cost 60 - Damages all Enemies.

Special Ability: Indomitable - Strength cannot be reduced.

 

Digimon Name: Dorumon

Nickname: DORU

Level: 100

Appearance: Dorumon_b.gif

Current EXP: MAX

Equipment: N/A

HP: 1625

MP: 975

::Stats::

Strength: 325

Endurance: 325

Wisdom: 325

Spirit: 325

Speed: 325

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Dorumon-Dorugamon-Dorugreymon-Dorugoramon

Attacks:

Metal Cannon - MP Cost 15 - Damages one Enemy

Metal Shoot - MP Cost 60 - Damages all Enemies

Special Ability: Dragon Spirit - Loses a turn to reduce all damage done to it by 1/2.

 

Digimon Name: Veemon

Nickname: Vee

Level: 100

Appearance: Veemon_b.jpg

Current EXP: MAX

Equipment: N/A

HP: 1625

MP: 975

::Stats::

Strength: 325

Endurance: 325

Wisdom: 325

Spirit: 325

Speed: 325

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Veemon-ExVeemon-Paildramon-Imperialdramon-Imperialdramon FM

Attacks:

Vee-Headbutt - MP Cost 15 - Damages one Enemy

Vee-Knockout - MP Cost 30 - Loses attack to damage all Enemies that attack this Digimon until the next turn.

Special Ability: Dragon Spirit - Loses a turn to reduce all damage done to it by 1/2.

 

 

 

Username: Kuja the Magnificent

Name: Derek Namio

Appearance: 281d196.png

Faction: Silver Wing

Bio: Derek has been fighting the Black Gears for as long as he can remember. He uses his handgun and sword in combat, aiding his Digimon companions.

BIT: 170

Items: HP Charge x9, MP Charge,

[spoiler=Digimon:]

Digimon Name: Renamon

Nickname: Vixen

Level: 2

Appearance: Renamon.PNG

Current EXP: 27

Equipment: White Robe

HP: 85

MP: 30

::Stats::

Strength: 8

Endurance: 17

Wisdom: 10

Spirit: 15 +5

Speed: 10

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Renamon

Attacks:

Wisteria Punch – MP Cost 15 – Damages one Enemy.

Diamond Storm – MP Cost 45 – Loses 2 turns to inflict Triple Damage on one Enemy.

Special Ability: Taoist – Restores 1/8 of max MP instead of attacking.

 

Digimon Name: Candlemon

Nickname: Pyro

Level: 2

Appearance: Candlemon.jpg

Current EXP: 27

Equipment: None

HP: 50

MP: 45

::Stats::

Strength: 15

Endurance: 10

Wisdom: 15

Spirit: 10

Speed: 10

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Candlemon

Attacks:

Bonfire – MP Cost 15 – Damages one Enemy.

Flame Bomber – MP Cost 50 – Damages one Enemy (ignores Spirit).

Special Ability: Illuminate – This Digimon cannot be blinded.

 

Digimon Name: Tapirmon

Nickname: Tapir

Level: 2

Appearance: Bakumon.jpg

Current EXP: 27

Equipment: Battle Sword

HP: 50

MP: 30

::Stats::

Strength: 10 +5

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 20

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Tapirmon

Attacks:

Nightmare Syndrome – MP Cost 15 – Damages one Enemy.

Waking Dream – MP Cost 40 - Puts an Enemy asleep for two turns.

Special Ability: Your Holiness – Restores 1/8 of max HP instead of attacking.

 

 

 

Username: Fallen Hero

Name: Diomedes

Appearance: bf7845.png

Faction: Silver Wing

Bio: Diomedes is more consider a neutral fighter but is more against the Black Gears. He uses his hand-to-hand combat skills to fight them.

BIT: 20

Items: HP Charge x9, MP Charge x2, STR Booster x2, END Booster, SPD Booster

[spoiler=Digimon:]

Digimon Name: Hagurumon

Nickname:

Level: 1

Appearance: Hagurumon_b.jpg

Current EXP: 0

Equipment: None

HP: 65

MP: 36

::Stats::

Strength: 10

Endurance: 13

Wisdom: 12

Spirit: 10

Speed: 10

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Hagurumon

Attacks:

Cog Crusher - MP Cost 15 - Damages one Enemy.

Command Input - MP Cost 45 - Doubles the damage of the next attack.

Special Ability: Dot Logon - Any healing item effect used on this Digimon is doubled.

 

Digimon Name: Kamemon

Nickname:

Level: 1

Appearance: Kamemon_b.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 10

Endurance: 10

Wisdom: 10

Spirit: 12

Speed: 13

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Kamemon

Attacks:

Met Knuckle - MP Cost 15 - Damages one Enemy.

Cora Guard - MP Cost 100 - Negates the damage of the next attack done on this Digimon.

Special Ability: Dot Logon - Any healing item effect used on this Digimon is doubled.

 

Digimon Name: Patamon

Nickname:

Level: 1

Appearance: Patamon_b.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 36

::Stats::

Strength: 13

Endurance: 10

Wisdom: 12

Spirit: 10

Speed: 10

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Patamon

Attacks:

Boom Bubble - MP Cost 50 - Damages one Enemy (ignores Spirit)

Wing Slap - MP Cost 15 - Damages one Enemy.

Special Ability: Your Holiness – Restores 1/8 of max HP instead of attacking.

 

 

 

Username: grimreaper450

Digimon Name: ExVeemon

Codename: GrimReaper

Level: 5

Appearance: 275px-ExVeemon_b.jpg

Faction: Silver Wing

Current EXP: 200

BIT: 200

Items: HP Charge x5

Equipment: None

HP: 125

MP: 45

::Stats::

Strength: 25

Endurance: 25

Wisdom: 15

Spirit: 15

Speed: 15

Unused Stat Points: 0

Digivolutions: Veemon - /ExVeemon/

Attacks:

Vee-Punch - MP Cost 30 - Damages one Enemy.

X-Laser - MP Cost 120 - Damages all Enemies.

Special Ability: Dragon Spirit - Loses a turn to reduce all damage done to it by 1/2.

 

Username: Ansem

Name: Nathan Helio

Appearance: ce1a984.png

Team: Silver Wing

Bit: 500

Item's: HP Charge x5

[spoiler=Digimon:]

Digimon Name: Agumon

Nickname: Helio

Level: 1

Appearance: Agumon_b.jpg

Current EXP: 0

Equipment: None

HP: 65

MP: 30

::Stats::

Strength: 14

Endurance: 13

Wisdom: 10

Spirit: 8

Speed: 10

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Agumon

Attacks:

Pepper Breath – MP Cost 15 – Damages one Enemy

Claw Attack – MP Cost 45 – Damages one Enemy (ignores Spirit).

Special Ability: Counter – When attacked normally, this Digimon inflicts 1/8 of the damage sustained back at the opponent.

 

Digimon Name: Veemon

Nickname: Super V

Level: 1

Appearance: Veemon_b.jpg

Current EXP: 0

Equipment: None

HP: 50

MP: 30

::Stats::

Strength: 10

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 15

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Veemon

Attacks:

Vee-Headbutt - MP Cost 15 - Damages one Enemy

Vee-Knockout - MP Cost 30 - Loses attack to damage all Enemies that attack this Digimon until the next turn.

Special Ability: Dragon Spirit - Loses a turn to reduce all damage done to it by 1/2.

 

Digimon Name: Guilmon

Nickname: Flame

Level: 1

Appearance: Guilmon_b.jpg

Current EXP: 0

Equipment: None

HP: 25

MP: 15

::Stats::

Strength: 20

Endurance: 5

Wisdom: 5

Spirit: 5

Speed: 20

Unused Stat Points: 0

Stat Type: Strength & Speed

Digivolutions: Guilmon

Attacks:

Rock Breaker - MP Cost 15 - Damages one Enemy.

Pyro Sphere - MP Cost 15 - Damages one Enemy.

Special Ability: Counter – When attacked normally, this Digimon inflicts 1/8 of the damage sustained back at the opponent.

 

 

[spoiler=Black Gears]

Username: BrokenHeart15

Name: Lord Panik

Appearance: d2be829.png

Faction: Black Gear

Bio: The leader of the Black Gears, he seeks to conquer the world. He is cruel to his enemies, but treats all his minions and Digimon unusually fairly. He sees Lord Psyches as nothing but a pest that needs to be stomped.

BIT: 0

Items: N/A

[spoiler=Digimon:] Digimon Name: DemiDevimon

Nickname: Deva

Level: 100

Appearance: DemiDevimon_b.jpg

Current EXP: MAX

Equipment: N/A

HP: 1625

MP: 975

::Stats::

Strength: 325

Endurance: 325

Wisdom: 325

Spirit: 325

Speed: 325

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: DemiDevimon-Devimon-Myotismon-VenomMyotismon

Attacks:

Bat Flutter - MP Cost 15 - Damages one Enemy

Demi Dart - MP Cost 45 - Doubles the damage of the next attack.

Special Ability: Mischief - Prevents the use of one item in battle.

 

Digimon Name: Keramon

Nickname: Keras

Level: 100

Appearance: Keramon.jpg

Current EXP: MAX

Equipment: N/A

HP: 1625

MP: 975

::Stats::

Strength: 325

Endurance: 325

Wisdom: 325

Spirit: 325

Speed: 325

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Keramon-Chrysalimon-Infermon-Diaboromon-Armageddemon

Attacks:

Crazy Giggle - MP Cost 15 - Damage one Enemy

Netowrk Flapping - MP Cost 75 - Restores HP equal to half the inflicted damage.

Special Ability: Data Drain - This Digimon's HP cannot be reduced by effects.

 

Digimon Name: Dracmon

Nickname: Draccy

Level: 100

Appearance: Dracmon_b.jpg

Current EXP: MAX

Equipment: N/A

HP: 1625

MP: 975

::Stats::

Strength: 325

Endurance: 325

Wisdom: 325

Spirit: 325

Speed: 325

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Dracmon-Sangloupmon-Matadormon-GranDracmon

Attacks:

Undead Fang - MP Cost 15 - Damage one Enemy

Eye of Nightmare - MP Cost 100 - Confuses one Enemy for three turns.

Special Ability: Mischief - Prevents the use of one item in battle.

 

 

 

Username: Fenrir

Name: Fenrir (Oh the originality xD)

Appearance: 444b748.png

Faction: Black Gear (Virus ftw)

Bio: Fenrir isn't exactly the leader type, and when it comes down to it, he's the guy that will probably end up killing the leader. This causes friction between him and the Black Gear's leader. Although he's a great team player, that doesn't mean he's any nice to his team mates. He strongly hates the Silver Wings for unknown reasons. He doesn't consider his Digimon to be his friends. He considers them as equals, or brothers. He has the nasty habit of smoking, which gives him a rough cough.

BIT: 40 (I know, I play Digimon World ya know. >_>)

Items: HP Charge x7

[spoiler=Digimon:]

Digimon Name: BlackAgumon

Nickname: Snips

Level: 2

Appearance: Agumon2S.jpg

Current EXP: 35

Equipment: Battle Sword

HP: 50

MP: 21

::Stats::

Strength: 23 +5

Endurance: 10

Wisdom: 7

Spirit: 5

Speed: 10

Unused Stat Points: 0

Stat Type: Strength

Digivolutions: BlackAgumon

Attacks:

Spitfire – MP Cost 15 – Damages one Enemy.

Uppercut - MP Cost 45 – Damages one Enemy (ignores Spirit).

Special Ability: Counter – When attacked normally, this Digimon inflicts 1/8 of the damage sustained back at the opponent.

 

Digimon Name: Kokuwamon

Nickname: Digit

Level: 2

Appearance: Kokuwamon-Jit.jpg

Current EXP: 35

Equipment: Standard Shield

HP: 100 +25 = 125

MP: 30

::Stats::

Strength: 17

Endurance: 20 +5

Wisdom: 10

Spirit: 8

Speed: 5

Unused Stat Points: 0

Stat Type: Defensive

Digivolutions: Kokuwamon

Attacks:

Assemble Work - MP Cost 15 - Damages one Enemy.

Stun Shock - MP Cost 50 - Paralyses one Enemy for 2 turns (does no damage).

Special Ability: Dot Logon - Any healing item effect used on this Digimon is doubled.

 

Digimon Name: Dracomon

Nickname: Break

Level: 2

Appearance: DigimonDracomon.jpg

Current EXP: 35

Equipment: Battle Sword

HP: 50

MP: 30

::Stats::

Strength: 20 +5

Endurance: 10

Wisdom: 10

Spirit: 10

Speed: 10

Unused Stat Points: 0

Stat Type: Balanced

Digivolutions: Dracomon

Attacks:

Baby Breath - MP Cost 15 - Damages one Enemy.

G Shurunen - MP Cost 100 - Damages all but this Digimon.

Special Ability: Gekirin - When this Digimon is at 1/8 of max HP, all attacks do 1.5 damage.

 

 

 

Username: Dealer Umbra

Name: Christian Farson

Appearance: 991c511.png

Faction: Black Gear

Bio: I'll leave it open for now.

BIT: 35

Items: HP Charge x5, STR Booster x4

[spoiler=Digimon:]

Digimon Name: Wormmon

Nickname:

Level: 1

Appearance: Wormmon_b.jpg

Current EXP: 15

Equipment: Battle Sword

HP: 50

MP: 15

::Stats::

Strength: 20 +5

Endurance: 10

Wisdom: 5

Spirit: 5

Speed: 10

Unused Skill Points: 0

Stat Type: Strength

Digivolutions: Wormmon

Attacks:

Silk Thread - MP Cost: 15 - Damages one Enemy.

Sticky Net - MP Cost 30 - Reduces target's Speed by 1/4 for 3 turns.

Special Ability: Chrysalise - Restores 1/8 of max HP instead of attacking.

 

Digimon Name: Impmon

Nickname:

Level: 1

Appearance: Impmon_b.jpg

Current EXP: 15

Equipment: Battle Sword

HP: 75

MP: 15

::Stats::

Strength: 15 +5

Endurance: 15

Wisdom: 5

Spirit: 5

Speed: 15

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Impmon

Attacks:

Badda Boom - MP cost 15 - Damages one Enemy.

Summon - MP cost 5 per round - Charges for a max of 5 turns. Inflicts an additional 15 damage for each turn to one enemy.

Special Ability: Mischief - Prevents the use of one item in battle.

 

Digimon Name: Tsukaimon

Nickname:

Level: 1

Appearance: Tsukaimon.jpg

Current EXP: 15

Equipment: Battle Sword

HP: 75

MP: 30

::Stats::

Strength: 10 +5

Endurance: 15

Wisdom: 10

Spirit: 10

Speed: 10

Unused Skill Points: 0

Stat Type: Balanced

Digivolutions: Tsukaimon

Attacks:

Friendly Fire - MP Cost 15 - Damages one Enemy.

Bad Message - MP Cost 30 - Reduces an Enemy's Strength by 1/4 for 3 turns.

Special Ability: Mischief - Prevents the use of one item in battle.

 

 

 

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As I replied in your post, no, that is not possible I am afraid. There is a new Silver Wing pack, Triple Rescue. Digimon of the land, sea and air unite to assist their tamer. There is a new Black Gear pack, Enigma. Digimon of unknown backgrounds or reason assist in crushing the pitiful vaccine forces.

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Username: .:Super Sonic_Zach:.

Name: Trus Vanciro

Appearance: Another_Human_Sonic_.jpg

Faction: Black Gear

BIT: 500 (It's money)

 

[spoiler=Digimon: ]

 

Digimon Name: Tsukaimon

Nickname: Spooks

Level: 1

Appearance: Tsukaimon.jpg

Current EXP: 0

HP: 65

MP: 30

 

Strength: 10

Endurance: 13

Wisdom: 10

Spirit: 12

Speed: 10

Digivolutions:

Attacks: Friendly Fire, Bad Message

Special Ability:

 

 

Digimon Name: Commandramon

Nickname: Stats

Level: 1

Appearance: Commandramon_b.jpg

Current EXP: 0

HP: 45

MP: 24

 

Strength: 14

Endurance: 9

Wisdom: 8

Spirit: 10

Speed: 14

Digivolutions:

Attacks: Strike Claw, M16 Assasin

Special Ability:

 

 

Digimon Name: Gizamon

Nickname: Hops

Level: 1

Appearance: Gizamon.jpg

Current EXP: 0

HP: 75

MP: 24

 

Strength: 10

Endurance: 15

Wisdom: 8

Spirit: 7

Speed: 15

Digivolutions:

Attacks: Water Cure, Spiral Saw

Special Ability:

 

 

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