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Rise Of The Organization - My New Kingdom Hearts Set! (14/???) ~Zexion ADDED!~


Mizuku Kagirinai

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[align=center]Presenting my brand new set - 'Rise Of The Organization'! This set will revolve around Organization XIII in the Kingdom Hearts games series, and will eventually have every member and many support cards to go with them. As of now, this set will co-exist with my Arrancar's Wrath set, and I shall work on both equally, simply because... well, I can. AND I'll have the time to attempt such a feat after next Tuesday - around 3 months to be exact, so do not fear, both sets will be equally updated, and neither will die. Obviously, Arrancar's Wrath is almost finished, and as I am playing Kingdom Hearts 358/2 Days on the Nintendo DS, I simply couldn't resist making these.

 

~This set is the sister set to ShadeZero's 'Kingdom Hearts' set. I handle the Organization, he handles everything else. Quite simple, yes? Now go take a look by clicking the banner below.~

 

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And here is my temporary banner, courtesy of ShadeZero:

 

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Anyways, without further ado, please enjoy the grand unveiling of my Organization XIII set, and please visit ShadeZero's set too! And please, do not forget to also visit my Arrancar's Wrath set thread too, as that is also being updated alongside this. They are allowed to co-exist, much like Sora and Roxas. =D

 

Rise Of The Organization

 

OrganizationXIIIBooster.png

 

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This card is not treated as a DARK monster while it is face-up on the field. Once per turn, you can remove from play 1 "Organization Member" or "Nobody" monster from your Graveyard to destroy 1 card on the field and add 1 "Kingdom Hearts" from your Deck to your hand. While this card is face-up on your side of the field, increase the ATK of all "Organization Member" monsters you control by 200 ATK.

 

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Once per turn, you can select 1 monster your opponent controls. The selected monster cannot change it's battle position. If this card is changed to Attack Position, it is destroyed. While this card remains in face-up Defense Position, your opponent can only select this monster as an attack target. This card gains 200 DEF for each face-up Aqua-Type monster you control.

 

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When this card is Summoned, place 1 "Illusion Token" (Fiend-Type/DARK/Level 4/ATK: ?/ DEF: 2000) in Attack-Postion on your side of the field. Select 1 face-up monster on the field (except this card). It gains ATK equal to the orignal ATK of the selected monster. Once per turn, you can discard 1 card to summon 1 "Illusion Counter" to your side of the field. This card cannot be selected as an Attack Target while you control an "Illusion Token".

 

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When this card is Normal Summoned, Special Summoned or Flip Summoned, you can add 1 "Organization Member XIII - Roxas" from your Deck to your hand. Once per turn, you can discard 1 card to inflict 500 damage to your opponent. This card gains 300 ATK for each face-up FIRE monster you control.

 

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Once per turn, you can pay 500 Life Points to Special Summon 1 "Dancer Token" (Aqua-Type/WATER/Level 3/ATK 600/DEF 300) in Attack Position. This card cannot be destroyed by battle if you control a face-up "Dancer Token". (Damage calculation is applied normally.) This card gains 200 ATK for each face-up "Dancer Token" you control.

 

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When this card destroys a monster as a result of battle, inflict 500 damage to your opponent. Once per turn, you can add 1 "Nobody" or Plant-Type monster from your Graveyard to your hand. This card gains 200 ATK for each Plant-Type monster you control.

 

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When this card destroys a monster as a result of battle, you can discard 1 card to destroy 1 card on the field. This card gains 200 ATK for each face-up Thunder-Type monster you control.

 

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Once per turn, you can pay up to 1000 Life Points to increase the ATK of this card by the same amount until your End Phase. When this card destroys your opponent's monster as a result of battle, increase your Life Points equal to half the ATK of the destroyed monster. This card gains 200 ATK for each face-up LIGHT monster you control.

 

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You can tribute this face-up card and a face-up ''Organization Member XIII - Roxas'' you control to Special Summon 1 ''Organization Member XIII - Dual Wield Roxas'' from your Deck. If this card is sent from the field to the Graveyard as a result of Battle, draw 1 card. If this card is sent from the field to the Graveyard as a result of this cards effect, draw 2 cards.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Organization Member XIV - Xion". When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. During your Battle Phase, you can discard 1 or more card(s). If you do, for each card discarded by this effect, this card gains 1 additional attack this turn. This card cannot be destroyed by battle. If this card is changed to Defense Position, destroy this card.

 

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You can have up to 5 "Nobody - Dusk" cards in your Deck. If you control an "Organization Member" or "Nobody" monster, you can Special Summon this card from your hand.

 

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Once per turn, you can Special Summon 2 "Nothingness Thorn Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position to your opponent's side of the field. These tokens cannot be Tributed for a Tribute Summon. If your opponent controls a "Nothingness Thorn Token", they cannot declare an attack. This card gains 200 ATK for each "Nothingness Thorn Token" your opponent controls.

 

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All "Organization Member" and "Nobody" monsters gain 300 ATK. Once per turn, during your Main Phase, you can Special Summon 1 "Organization Member" or ''Nobody'' monster from your Graveyard that was destroyed by battle. (Only this card's controller can use this effect.)

 

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While this card is on the field, if an "Organization Member" monster you control destroys a monster as a result of battle, gain 500 Life Points. If you control a face-up "Organization Member VIII - Axel", during your End Phase, Special Summon 1 "Organization Member XIII - Roxas" and "Organization Member XIV - Xion" from your hand, Deck or Graveyard.

 

Thank you for looking, and please leave comments! I'll be making the thread look as snazzy as my Arrancar's Wrath one soon, and I'll be making a booster image and a banner. My current one is a temporary one made by ShadeZero.[/align]

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Just like the other Kingdom Hearts set, this one is professional work, too. I wonder if the card drawing effect of Xion could be abused for a massive card advantage, but considering that I didn't see Roxas yet, it would be hard to judge at this point. For the first cards, I give 9/10 and for the last, I give 8/10.

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[align=center]Okay didn't come out that great' date=' wish it had come out better.

 

[img']http://i232.photobucket.com/albums/ee80/Basic-Thuganomics/Requests/OrganizationXIIIBooster.png[/img][/align]

 

Once again, you help me greatly. Thank you very much - I like it! I hope you know that Arrancar's Wrath isn't dead either. I'll be making some cards for that later on today.

 

EDIT: I updated Larxene's artwork so the holo effect doesn't seem so fat.

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A lot of the effects are kind of plain.

 

I personally think Demyx is the best, but he should probably summon Water Clones instead of Dancer Nobodies.

 

Xion relies too much on Roxas, so her effect isn't that great. However, I haven't played Days yet so I don't really know what her abilities are.

 

Axel and Larxene are rather mehish. Their effects just seem rather uninspired.

 

 

(Don't get me wrong, they aren't bad. I just know a lot about Kingdom Hearts and think they could be better.)

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A lot of the effects are kind of plain.

^

Would it help if we put rainbows above the effects?

 

I personally think Demyx is the best, but he should probably summon Water Clones instead of Dancer Nobodies.

^

Water Clones? Im pretty sure we use Tokens and Water Clone Tokens will just sound silly. Water Token ? wow kinda plain.. Dancer Nobodies?.. Again it clearly states Dancer Token.

 

Xion relies too much on Roxas, so her effect isn't that great. However, I haven't played Days yet so I don't really know what her abilities are.

^

...He hasn't made Roxas yet.. judging a cards supporting ability when the card it supports has been been released yet is just silly..

 

Axel and Larxene are rather mehish. Their effects just seem rather uninspired.

^

uninspired .. you make it sound like he copied it from a text book....

Axels effect clearly resembles the effect of fire...

Larxene's is based on how she's like a ninja or uses ninja skills?

the last part resembles her connection with Lightining... <_<

 

(Don't get me wrong, they aren't bad. I just know a lot about Kingdom Hearts and think they could be better.)

^

Eh.. ''However, I haven't played Days yet so I don't really know what her abilities are.'' You clearly state you know alot about KH.. but this set is based on KH Days... which u state u haven't played....

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I like the word "extras"!!! :D:D

Maybe put the "Unknown" guy...

Keep 'em comin'!!

Unknown was actually Riku/Roxas.

 

And to a lesser extent, Xemnas in Deep Dive stating "He looks just like you." and in Kingdom Hearts 1 Final Mix as a boss (The 'Enigmatic Man'), and Marluxia throughout Chain Of Memories until you actually see his face later on in the game.

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A lot of the effects are kind of plain.

^

Would it help if we put rainbows above the effects?

 

No' date=' but it'd help if they weren't boring and generic.[/b']

 

I personally think Demyx is the best, but he should probably summon Water Clones instead of Dancer Nobodies.

^

Water Clones? Im pretty sure we use Tokens and Water Clone Tokens will just sound silly. Water Token ? wow kinda plain.. Dancer Nobodies?.. Again it clearly states Dancer Token.

 

Dancer Nobodies = Dancer Tokens. I just used a different term, since I assume the tokens were referring to the Dancer enemies in KH2. But water clones make more sense, since Demyx summons them in battle.

 

Xion relies too much on Roxas, so her effect isn't that great. However, I haven't played Days yet so I don't really know what her abilities are.

^

...He hasn't made Roxas yet.. judging a cards supporting ability when the card it supports has been been released yet is just silly..

 

Unless the supporting ability does nothing except increase Roxas' attack. Boooooring~

 

Axel and Larxene are rather mehish. Their effects just seem rather uninspired.

^

uninspired .. you make it sound like he copied it from a text book....

Axels effect clearly resembles the effect of fire...

Larxene's is based on how she's like a ninja or uses ninja skills?

the last part resembles her connection with Lightining... <_<

 

Your point is...? If you knew more about Kingdom Hearts and Organization XIII, you could at least try to give them better effects based on their personalities, their role in the story, their fighting styles, or just about anything. Instead, you just used the most basic of basic effects.

 

(Don't get me wrong, they aren't bad. I just know a lot about Kingdom Hearts and think they could be better.)

^

Eh.. ''However, I haven't played Days yet so I don't really know what her abilities are.'' You clearly state you know alot about KH.. but this set is based on KH Days... which u state u haven't played....

 

The fact that I haven't played Days doesn't mean that I don't know a lot about every other Organization member. Besides, Xion's effect is just a lame generic support that tells nothing about her abilities other than the fact that apparently she has something to do with Roxas.

 

I like the word "extras"!!! :D:D

Maybe put the "Unknown" guy...

Keep 'em comin'!!

Unknown was actually Riku/Roxas.

 

Technically, there are 3 unknowns. Xemnas in KH1FM, Marluxia in the beginning of CoM, and Riku in KH2.

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A lot of the effects are kind of plain.

^

Would it help if we put rainbows above the effects?

 

No' date=' but it'd help if they weren't boring and generic.[/b']

 

I personally think Demyx is the best, but he should probably summon Water Clones instead of Dancer Nobodies.

^

Water Clones? Im pretty sure we use Tokens and Water Clone Tokens will just sound silly. Water Token ? wow kinda plain.. Dancer Nobodies?.. Again it clearly states Dancer Token.

 

Dancer Nobodies = Dancer Tokens. I just used a different term, since I assume the tokens were referring to the Dancer enemies in KH2. But water clones make more sense, since Demyx summons them in battle.

 

Xion relies too much on Roxas, so her effect isn't that great. However, I haven't played Days yet so I don't really know what her abilities are.

^

...He hasn't made Roxas yet.. judging a cards supporting ability when the card it supports has been been released yet is just silly..

 

Unless the supporting ability does nothing except increase Roxas' attack. Boooooring~

 

Axel and Larxene are rather mehish. Their effects just seem rather uninspired.

^

uninspired .. you make it sound like he copied it from a text book....

Axels effect clearly resembles the effect of fire...

Larxene's is based on how she's like a ninja or uses ninja skills?

the last part resembles her connection with Lightining... <_<

 

Your point is...? If you knew more about Kingdom Hearts and Organization XIII, you could at least try to give them better effects based on their personalities, their role in the story, their fighting styles, or just about anything. Instead, you just used the most basic of basic effects.

 

(Don't get me wrong, they aren't bad. I just know a lot about Kingdom Hearts and think they could be better.)

^

Eh.. ''However, I haven't played Days yet so I don't really know what her abilities are.'' You clearly state you know alot about KH.. but this set is based on KH Days... which u state u haven't played....

 

The fact that I haven't played Days doesn't mean that I don't know a lot about every other Organization member. Besides, Xion's effect is just a lame generic support that tells nothing about her abilities other than the fact that apparently she has something to do with Roxas.

 

[spoilerS]

Actually, her effect quite suits her useless role. She serves no purpose other than to be yet ANOTHER Sora clone made from mere memories, and gives Roxas his ability to Duel Wield when she dies and he absorbs her, hence the ATK increase when the card of Xion is sent to the Graveyard. So, lern2358/2Days before commenting on Xion.

[END]

 

Also, the tokens summoned by Demyx ARE the water dancers. They do actually dance if you take the time to watch them.

 

Okay. Perhaps you could come up with a 'laid-back' and 'firey' effect for Axel, and a rather sadistic yet fast effect which relates to ninjas AND the element of lightning for Larxene. Perhaps I could use them if I edited them slightly. It would be much appreciated.

 

Thanks anyways.

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A lot of the effects are kind of plain.

^

Would it help if we put rainbows above the effects?

 

No' date=' but it'd help if they weren't boring and generic.[/b']

 

I personally think Demyx is the best, but he should probably summon Water Clones instead of Dancer Nobodies.

^

Water Clones? Im pretty sure we use Tokens and Water Clone Tokens will just sound silly. Water Token ? wow kinda plain.. Dancer Nobodies?.. Again it clearly states Dancer Token.

 

Dancer Nobodies = Dancer Tokens. I just used a different term, since I assume the tokens were referring to the Dancer enemies in KH2. But water clones make more sense, since Demyx summons them in battle.

 

Xion relies too much on Roxas, so her effect isn't that great. However, I haven't played Days yet so I don't really know what her abilities are.

^

...He hasn't made Roxas yet.. judging a cards supporting ability when the card it supports has been been released yet is just silly..

 

Unless the supporting ability does nothing except increase Roxas' attack. Boooooring~

 

Axel and Larxene are rather mehish. Their effects just seem rather uninspired.

^

uninspired .. you make it sound like he copied it from a text book....

Axels effect clearly resembles the effect of fire...

Larxene's is based on how she's like a ninja or uses ninja skills?

the last part resembles her connection with Lightining... <_<

 

Your point is...? If you knew more about Kingdom Hearts and Organization XIII, you could at least try to give them better effects based on their personalities, their role in the story, their fighting styles, or just about anything. Instead, you just used the most basic of basic effects.

 

(Don't get me wrong, they aren't bad. I just know a lot about Kingdom Hearts and think they could be better.)

^

Eh.. ''However, I haven't played Days yet so I don't really know what her abilities are.'' You clearly state you know alot about KH.. but this set is based on KH Days... which u state u haven't played....

 

The fact that I haven't played Days doesn't mean that I don't know a lot about every other Organization member. Besides, Xion's effect is just a lame generic support that tells nothing about her abilities other than the fact that apparently she has something to do with Roxas.

 

Actually, her effect quite suits her useless role. She serves no purpose other than to be yet ANOTHER Sora clone made from mere memories, and gives Roxas his ability to Duel Wield, hence the ATK increase. So, lern2358/2Days before commenting on Xion.

 

Also, the tokens summoned by Demyx ARE the water dancers. They do actually dance if you take the time to watch them.

 

Xion's effect is still boring. You could at least get a bit more creative with it.

 

As for Demyx, that was only a minor complaint. I clearly said that it was the best of the 4. Other than that, I had no other problems with it.

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