Schitzofrenic Posted June 6, 2009 Report Share Posted June 6, 2009 Effect:This card is changed to Defense Position when it is tribute Summoned successfully. This card gains 200 DEF for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. Link to comment Share on other sites More sharing options...
lacikus Posted June 6, 2009 Report Share Posted June 6, 2009 Pic is great effect is ok OCG just a few minor 9/10 great for new member. Link to comment Share on other sites More sharing options...
Wanderley Posted June 6, 2009 Report Share Posted June 6, 2009 i think it is a little bit UPbecause 2 cards each turn and it only gain DEF points^^nice image thoughtdelete the successfullyand make the DEF gain to 2006/10 Link to comment Share on other sites More sharing options...
Schitzofrenic Posted June 6, 2009 Author Report Share Posted June 6, 2009 Pretty hard to find a good picture for ls based monster that have the white armor/clothing Picture comes from google/IGN Link to comment Share on other sites More sharing options...
Wanderley Posted June 6, 2009 Report Share Posted June 6, 2009 OCG fix: When this card is Tribute Summoned, swtich it to Defense Position. This card gains 200 DEF for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. hope i helped Link to comment Share on other sites More sharing options...
Schitzofrenic Posted June 6, 2009 Author Report Share Posted June 6, 2009 Effect:1 Tuner + 1 Lightsworn monster + 1 or more non-tuner monstersAt the start of the battle-phase, send the top 3 cards of your Deck to the Graveyard. For every lightsworn monster send to the graveyard this way destroy 1 card on the field and increase this card ATK and DEF by 300. This picture and from dries lightsworn are coming from game art White Knight Chronicles This card still need balancing, what are your thoughts Link to comment Share on other sites More sharing options...
Sleepy Posted June 6, 2009 Report Share Posted June 6, 2009 OCG fix:When this card is Tribute Summoned' date=' swtich it to Defense Position. This card gains 200 DEF for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.[/quote'] Defeated me in the OCG fix :) Anyways. Now that OCG is taken care of:-Pic is not white enough to look like a Lightsworn, and it doesn't have a background other than black (the worst possible background when you are looking for white).-Card itself is underpowered. You are going to loose by Deckout to increase this card's DEF, and you Tributed for it...Its effect doesn't force your opponent to attack it or anything.-For a Lightsworn, I was hoping for one powerful enough to be a "must" in a Lightsworn Deck, but there is a Lightsworn Dragon whose name I forget (NO, NOT judgement), that has a similar increasing effect, but 100 Points stronger and its for ATK points (everyone just loves more to attack than to defend), its a piercer, and well, outclasses this card in every way, but its not as good as lets say, Celestia?-Monster that require Tributes (at least for Lightsworns) usually require 3 to 4 cards per turn. Your card only takes 2 from your Deck each turn.. I think I have nothing else to say ^-^7/10 As for the Synchro, I like it :) OCG:1 Tuner + 1 Lightsworn monster + 1 or more non-tuner monstersAt the start of the Battle Phase, send the top 3 cards of your Deck to the Graveyard. For each "Lightsworn" monster send to the Graveyard this way, destroy 1 card on the field and increase this card's ATK & DEF by 300. 9/10 Link to comment Share on other sites More sharing options...
evilherospencersimpson Posted June 6, 2009 Report Share Posted June 6, 2009 GREAT CARDS!30/10! Link to comment Share on other sites More sharing options...
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