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~{Tri-Wizard Tournament}~ Incredible prizes!! Will you win the Trophy!?No more entries, Round 2 starting!!!


SpartanGio

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[align=center]~SpartanGio Industries~

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[align=center]SpartanGio Industries presents a contest, the Tri-Wizard Tournament! Here is the thing, you have to make the BEST Spellcaster Card you can make. The contest will be divided into rounds. There will be 5 rounds, each with something having to do with Spellcasters. Many will join, only 3 will win! Do you have what it takes to win the Trophy, and the prize reps? Well we'll see ;). But don't worry :).

 

 

Rules:

NO Spamming

NO Flaming

You can only make 1 card in each round unless said so by me!

No Normal Cards

Everything else basically...

 

Contestants:

1337noob

superspecialawesome99

X-L PRIME!!!

Kotaro

Man0waR

littlem101

Xander Royce

Zhou666

BDR

.:Super Sonic_Zach:.

 

ONLY UP TO 10 CONTESTANTS!!

 

Prizes:

1st: 3 reps and 200 points

2nd: 2 reps and 100 points

3rd: 1 rep and 50 points

 

End Date for all rounds:

June 28th

 

2 People are eliminated each round.

 

NOTE: You cannot edit the picture, name, or effect on a card once submitted! However...

 

1498863505_da23d404d0.jpg

 

If you forgot to fix something, an ocg error, a grammer error or such, then you can edit it.

 

And please be nice to each other, don't start fights or arguements!

 

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[align=center][spoiler=[size=medium]Round 1[/size]]Make the best Spellcaster monster you can that has an effect that involves Spell Counters.

END DATE: June 10

Contestants:

Bold= Card Submitted

1337noob

superspecialawesome99

X-L PRIME!!!

Kotaro

Man0waR

littlem101

Xander Royce

Zhou666

BDR

.:Super Sonic_Zach:.

Eliminatees: littlem101 and Kotaro

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[align=center][spoiler=[b]Round 2[/b]]

Rules: Make a Spellcaster fusion off TWO REAL official YGO monsters.

 

End Date: June 14

 

Contestants:

Bold= Submitted Card

 

1337noob

superspecialawesome99

X-L Prime!!

Man0waR

Super Sonic Zach

Xander Royce

Zhou666

BDR

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[align=center]I'll try to judge cards whenever I can, but I can get busy and stressful, so don't push me!

 

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Eh, I'll enter.

 

[spoiler=Entry]71839953.jpg

 

When this card is Summoned, change it to Defense Position. Each time you or your opponent activates 1 Spell Card, put 2 Spell Counter on this card. You can remove 4 Spell Counter from this card when an opponent's monster declares an attack. Destroy all Attack Position monsters your opponent controls. Once per turn, you can remove 3 Spell Counters from this card to add 1 Spell Card from your Graveyard to your hand.

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Heres My Entry

 

[spoiler=Revival Magician]28276.jpg[spoiler=CardLore]If This Card Is Destroyed By Battle You Can Special Summon It In Face-up Attack Position During Your Next Standby Phase. Once Per Turn You Must Roll A Six Sided Die, You Can Either Increase Or Decrease This Monsters Level By The Number You Roll(This Monsters Level Cannot Be Greater Than 12 Or Lower Than 1). This Monsters ATK And DEF Is Equal To This Monsters Level X400.

 

 

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ok i am ready

[spoiler=card] 185418p.jpg

When this card is Summoned, change it to Defence Position. Each time a Trap Card is activated, place 1 Spell Counter on it. It gains 300 DEF for each Spell Counter on it. You can remove 1 Spell Counters from this card to draw 1 card. Each time you activate this effect, remove from play 1 card in either player's Graveyard. When you cannot remove any cards from play, destroy this card.

 

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[spoiler=card]

64584g.jpg

 

Lore;

Once per turn, you can pay 700 Life Points to select 1 monster you control that Spell Counters can be placed on. It gains Spell Counters x every 700 ATK it has in its original ATK. If a Spell Counter is removed from it, it loses 700 ATK. During each of your End Phases, remove 1 Spell Counter from the field. If you do not, send this card to the Graveyard.

 

Art by: Father Wolf.

 

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Yayz.

 

Edit:

 

Here's my entry

 

126334.jpg

Card Lore:

This card is also treated as a Fiend-Type. While this is the only monster on your field, you can pay 500 Life Points to Special Summon 1 Level 4 or lower Beast-Type or 1 Fiend-Type monster from your Deck to your field. Place 1 "Control" Counter on that monster (max. 1). While you control a monster with a "Control" Counter on it, this card cannot be destroyed by battle. You can remove 1 "Control" Counter from a monster you control to inflict 800 damage to your opponent's Life Points. When you Tribute a monster with a "Control" Counter on it, place a "Control" Counter on the monster that was Summoned.

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