L. Rutsah Posted June 11, 2009 Report Share Posted June 11, 2009 I'm really proud of my cards' names and this one is no differnet. And yes I know it's overpowered, but since noone will reply to my normal threads...This card can be only activated when a LIGHT attribute monster on your side of the field is destroyed. Special summon that monster. The monster's attribute is changed to DARK and it's type to fiend-type. Increase the selected monster's attack and defense points by 500. The selected monster is unaffected by your opponent's card effects that target it. Link to comment Share on other sites More sharing options...
DarkHazard Posted June 11, 2009 Report Share Posted June 11, 2009 =/ why post a card that u know is overpowering this card shouldnt be in this section because its unrealisticlly overpowering. 1/10 Link to comment Share on other sites More sharing options...
EliminateHRN Posted June 11, 2009 Report Share Posted June 11, 2009 The OCG isn't great. i'll try to fix it. "This card can be only activated when a LIGHT monster on your side of the field is destroyed. Special Summon that monster. The monster's Attribute is changed to DARK and is changed to a Fiend-Type. Increase the selected monster's ATK and DEF by 500. The selected monster is unaffected by your opponent's card effects that target it." I don't have perfect OCg, so somebody needs to confirm it. It's still a pretty good card, could be overpowered in some decks. 8/10. Link to comment Share on other sites More sharing options...
Power Decker Posted June 11, 2009 Report Share Posted June 11, 2009 =/ why post a card that u know is overpowering this card shouldnt be in this section because its unrealisticlly overpowering. 1/10 Harsh judgement =/ but ur statment is true but for him trying i give him a 5/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted June 11, 2009 Report Share Posted June 11, 2009 *coughs* Overpowered *coughs* I'd change this to a Continuous Spell Card with a Trigger effect. For example: Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field, the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play. (I need to update my OCG, so it might be outdated...) Nice name and pic though...and in all honesty, a good idea. Link to comment Share on other sites More sharing options...
Demiurge Posted June 11, 2009 Report Share Posted June 11, 2009 Okay, maybe take out the last part of the effect.That would make it a bit less OP.Other than that, I like it! 9.2/10! :D :D Link to comment Share on other sites More sharing options...
Sleepy Posted June 11, 2009 Report Share Posted June 11, 2009 [spoiler=comment]*coughs* Overpowered *coughs* I'd change this to a Continuous Spell Card with a Trigger effect. For example: Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play. [i'](I need to update my OCG, so it might be outdated...)[/i] Nice name and pic though...and in all honesty, a good idea. The bolded part wasn't in the original effect and makes it broken^ The OCG isn't great. i'll try to fix it. "This card can be only activated when a LIGHT monster you control is destroyed. Special Summon that monster and treat it as a DARK Fiend-Type monster while face-up on the field. The selected monster gains 500 ATK & DEF points and cannot be targeted by your opponent's Card Effects. I don't have perfect OCg' date=' so somebody needs to confirm it. It's still a pretty good card, could be overpowered in some decks. 8/10.[/quote'] I think that's more or less, but I'm also not 100% sure :) Link to comment Share on other sites More sharing options...
Max Darkness Posted June 11, 2009 Report Share Posted June 11, 2009 I just copied that part of the effect from "Red-Eyes Spirit" because it sort of fits in with this card being overpowered. Link to comment Share on other sites More sharing options...
Sleepy Posted June 11, 2009 Report Share Posted June 11, 2009 Oh yea, I forgot that the card is supposed to be overpowered to begin with xD forget what I just said then LOL. I've kept missing details on comments all they long :( Link to comment Share on other sites More sharing options...
Necro Pheonix Posted June 11, 2009 Report Share Posted June 11, 2009 Well dont post it if you know its overpowered. to make it good add a limit to the number of turns the revived monster stays on the field. Link to comment Share on other sites More sharing options...
Sparta™ Posted June 11, 2009 Report Share Posted June 11, 2009 =/ why post a card that u know is overpowering this card shouldnt be in this section because its unrealisticlly overpowering. 1/10 Don't be such a noob. It's not that overpowering. Unless you're a "Card Making God" don't be that hard on him. OCG: Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field, the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play. Kinda overpowered. Take the others advice up above, it's already been stated what you need to do. For a 1 star, 5.7/10 :D Link to comment Share on other sites More sharing options...
L. Rutsah Posted June 12, 2009 Author Report Share Posted June 12, 2009 *coughs* Overpowered *coughs* I'd change this to a Continuous Spell Card with a Trigger effect. For example: Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play. [i'](I need to update my OCG, so it might be outdated...)[/i] Nice name and pic though...and in all honesty, a good idea. it would be even more overpowered if it was continuous=/ why post a card that u know is overpowering this card shouldnt be in this section because its unrealisticlly overpowering. 1/10 Don't be such a noob. It's not that overpowering. Unless you're a "Card Making God" don't be that hard on him. OCG: Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play. Kinda overpowered. Take the others advice up above, it's already been stated what you need to do. For a 1 star, 5.7/10 :D[/quote'] I demand 5.8 rating! lol Link to comment Share on other sites More sharing options...
Max Darkness Posted June 12, 2009 Report Share Posted June 12, 2009 *coughs* Overpowered *coughs* I'd change this to a Continuous Spell Card with a Trigger effect. For example: Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play. [i'](I need to update my OCG, so it might be outdated...)[/i] Nice name and pic though...and in all honesty, a good idea. it would be even more overpowered if it was continuous ...Isn't that the point? Link to comment Share on other sites More sharing options...
Doom_Shaman Posted June 12, 2009 Report Share Posted June 12, 2009 decent card, cool idea. agrees with fixes said above/ 7/10 also Gravemaster appreciates fiends, so he should check out my Demon Kings set :D Link to comment Share on other sites More sharing options...
Angel of Silence Posted June 12, 2009 Report Share Posted June 12, 2009 5/10 OP'd. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.