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Single Overpowered Card


L. Rutsah

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I'm really proud of my cards' names and this one is no differnet. And yes I know it's overpowered, but since noone will reply to my normal threads...

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This card can be only activated when a LIGHT attribute monster on your side of the field is destroyed. Special summon that monster. The monster's attribute is changed to DARK and it's type to fiend-type. Increase the selected monster's attack and defense points by 500. The selected monster is unaffected by your opponent's card effects that target it.

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The OCG isn't great. i'll try to fix it.

 

"This card can be only activated when a LIGHT monster on your side of the field is destroyed. Special Summon that monster. The monster's Attribute is changed to DARK and is changed to a Fiend-Type. Increase the selected monster's ATK and DEF by 500. The selected monster is unaffected by your opponent's card effects that target it."

 

I don't have perfect OCg, so somebody needs to confirm it. It's still a pretty good card, could be overpowered in some decks. 8/10.

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*coughs* Overpowered *coughs*

 

I'd change this to a Continuous Spell Card with a Trigger effect. For example:

 

Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field, the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play.

 

(I need to update my OCG, so it might be outdated...)

 

Nice name and pic though...and in all honesty, a good idea.

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[spoiler=comment]*coughs* Overpowered *coughs*

 

I'd change this to a Continuous Spell Card with a Trigger effect. For example:

 

Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play.

 

[i'](I need to update my OCG, so it might be outdated...)[/i]

 

Nice name and pic though...and in all honesty, a good idea.

 

 

The bolded part wasn't in the original effect and makes it broken^

 

 

The OCG isn't great. i'll try to fix it.

 

"This card can be only activated when a LIGHT monster you control is destroyed. Special Summon that monster and treat it as a DARK Fiend-Type monster while face-up on the field. The selected monster gains 500 ATK & DEF points and cannot be targeted by your opponent's Card Effects.

 

I don't have perfect OCg' date=' so somebody needs to confirm it. It's still a pretty good card, could be overpowered in some decks. 8/10.

[/quote']

 

I think that's more or less, but I'm also not 100% sure :)

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=/ why post a card that u know is overpowering this card shouldnt be in this section because its unrealisticlly overpowering. 1/10

 

Don't be such a noob. It's not that overpowering. Unless you're a "Card Making God" don't be that hard on him.

 

OCG:

 

Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field, the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play.

 

Kinda overpowered. Take the others advice up above, it's already been stated what you need to do.

 

For a 1 star, 5.7/10 :D

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*coughs* Overpowered *coughs*

 

I'd change this to a Continuous Spell Card with a Trigger effect. For example:

 

Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play.

 

[i'](I need to update my OCG, so it might be outdated...)[/i]

 

Nice name and pic though...and in all honesty, a good idea.

 

it would be even more overpowered if it was continuous


=/ why post a card that u know is overpowering this card shouldnt be in this section because its unrealisticlly overpowering. 1/10

 

Don't be such a noob. It's not that overpowering. Unless you're a "Card Making God" don't be that hard on him.

 

OCG:

 

Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play.

 

Kinda overpowered. Take the others advice up above, it's already been stated what you need to do.

 

For a 1 star, 5.7/10 :D

[/quote']

 

I demand 5.8 rating! lol

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*coughs* Overpowered *coughs*

 

I'd change this to a Continuous Spell Card with a Trigger effect. For example:

 

Activate this card only when a LIGHT monster on your side is destroyed and sent to the Graveyard. Special Summon the destroyed monster ignoring the Summoning conditions. While this card remains face-up on the field' date=' the selected monster gains 500 ATK and DEF and its Attribute is treated as DARK Card effects that target the selected monster are negated. When this card is removed from the field, the monster is removed from play.

 

[i'](I need to update my OCG, so it might be outdated...)[/i]

 

Nice name and pic though...and in all honesty, a good idea.

 

it would be even more overpowered if it was continuous


 

 

...Isn't that the point?

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