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Yu-Gi-Oh! Duelist All Stars [PG-13] -Started- {Still Accepting by PM only}


Fay D. Flourite

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OoC:Lugia ^^ we can duel now if you'd like.

 

IC: As Fay glanced up, a large ship came into few. Fay glanced at his watch. It was 9:00, time to board the ship. Fay ran back to the bench that he had left his suitcase on and grabbed it and sprinted back to the ship.

"Time to get this show on the road" he muttered smiling happily.

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Fay walked up the ramp and stopped beside a guard.

"Please present your ticket." The man spoke in a loud deep voice. Fay sighed and extracted his ticket.

"Here you go good sir." The man looked at it carefully and nodded. Fay continued past him and entered a large room that appeared to be the enterance hall. A man stood at the opposite end of the room. Fay walked toward the man and as he reached him the man spoke.

"Fay Flourite?"

"Yes sir! Where is my room?" answered Fay, smiling in a friendly fashion. The man pointed to the left. Fay nodded and continued in the direction that the man had pointed to. He stopped at the door and opened it. It led to a long hall which Fay walked down. As he walked, Fay glanced at each door. All of the doors hand the name of who ever was to occupy it. Finally Fay reached a door that had 'Fay Flourite' splayed across it. HE entered the room and tossed his suitcase on the bed. "Time to do this" he muttered, grinning.

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Zarkus walked up the ramp and into the ship.

"Room... 109. Alright." he said, walking towards his room.

Zarkus unpacked his bags. He had barely anything, just a backup set of clothes, his duel disk, and his decks.

"This room is kinda small. Eh, I shouldnt be here too long anyways."

OOC: Then Im there... at the ship... with no exposition.

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OoC: Hahaha! Alright.

 

IC: Fay glanced around. "This ride is most likely going to be very boring unless I find someone to duel. Maybe I'll go and check some of the rooms."

Destruct: 'Fine by me'

Fay rolled off of his bed and strolled out of his room. He began walking down the hall, looking at the bottom of doors to see if any lights were on. Finally he noticed like pouring out from under a door that was marked Room 109. Fay grinned and knocked.

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"Thank you. Lets do this then." Fay drew his 5 cards and stared at them. "Well this might be a bit of a painful first round for you. I summon Doom Lord-Death Striker in Defense mode! Next I'll activate the spell card Doom Summon! By paying 800 life points I can summon out Doom Lord- Guillotine of Demise! Now come his special ability. I draw 5 card and send all of the monsters in my hand to the graveyard." Fay smiled in a nice fashion. "I have 5 monsters to discard. And for every monster in my graveyard, Guillotine gains 400 ATK. thats 2000 extra attack. Which added to 1000 give him 3000! Now I'll activate Death Striker's ability which allows Guillotine of Demise to attack your life points directly! Attack Guillotine of Demise!"

Fay smiled again "Your Turn"

 

You: 1000

Me: 3200

 

Hand: 2

Field : 2 monsters

 

OoC: All Doom Lord cards are in thread http://forum.yugiohcardmaker.net/thread-126686.html

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"You sure as hell dont screw around. No matter. Neither do I." Zarkus said, drawing his cards.

"I'll start out by doing a personal favorite move of mine. I activate Reaper Calling, then Summon Immortal Reaper of Monsters. Since its literally imporrible for you to have any monsters in your hand, you take 1000 damage. I then Speical Summon, by the effect of my Calling, Immortal Reaper of Traps. Now, do you discard or take 1000 damage?"

 

[spoiler=cards and effects]

Immortal Reaper of Monsters

Level 4

DARK

1500 ATK/1900 DEF

Fairy/Tuner/Effect

When this card is Summoned, your opponent must discard one monster or take 1000 damage. If this card would be removed from the field, you can discard one "Immortal Reaper" or remove one "Immortal Reaper" in your Graveyard from play to negate its removal.

 

Immortal Reaper of Traps

Level 3

DARK

1000 ATK/1000 DEF

Fairy/Effect

When this card is Summoned, your opponent must discard one Trap card or take 1000 damage. If this card would be removed from the field, you can discard one "Immortal Reaper" to negate its removal.

 

Reaper Calling

Continuous Spell card

If you Summon an "Immortal Reaper", once per turn, you can Special Summon a level 4 or lower "Immortal Reaper" monster from your hand. If this card is removed from the field by an opponent's card effect, Special Summon 2 "Immortal Reaper" monsters from your hand.

 

 

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"You'll find that was a terrible move on your part, as my victory is now assured. I tune my Reaper of Monsters to my Reaper of Traps to summon Immortal Reaper of Souls. Since you have only 2 cards in your hand, you cannot discard 3, and therefore take 2000 damage and lose the duel."

 

OOC: Cards here: http://forum.yugiohcardmaker.net/thread-123085.html

 

 

Immortal Reaper of Souls

Level 7

LIGHT

2500 ATK/2300 DEF

Fiend/Effect

1 "Immortal Reaper" Tuner + 1 or more "Immortal Reaper" non-Tuner monsters.

When this card is Summmoned, your opponent must discard 3 cards or take 2000 damage. If this card would be removed from the field, you can discard 1 "Immortal Reaper" to negate its removal. The Summoning and effect of this card cannot be negated.

 

 

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