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[Zeaux] Koair's Fury (26/??) *6 NEW CARDS!!!!!!!!!!!* (Good comments = 1 + rep)


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[align=center]Koair Fury's Set

 

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Credit to Yangninja. Thanks a lot :D.

 

 

Koair Leon

 

 

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-Card Effect-

 

This card can only be Normal Summoned by sending the top card from your Deck to the Graveyard. During both player's Battle Phase you can remove 1 monster from your Graveyard from play. If you do, this card gains ATK equal to the Level of the monster x 100 until the End Phase.

 

Koair Leonar

 

 

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-Card Effect-

 

This card can only be Normal Summoned by discarding 1 card. When this card is attacked you can return it to your hand and Special Summon 1 monster from your hand whose Level is equal to the Level of the monster that attacked this card. A monster Special Summoned by this effect is sent to the Graveyard during your next End Phase.

 

 

Koair Guardian

 

 

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-Card Effect-

 

Each time a card is sent to the Graveyard by the effect of a "Koair" Monster, draw 1 card. If the card drawn was a "Koair" Monster, you can send cards from the top of your Deck equal to the Level of the monster to Special Summon it.

 

 

Koair Minorius

 

 

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-Card Effect-

 

This card can only be Normal Summoned by sending 1 card you control to the Graveyard. If you control 3 or more cards, you can Special Summon this card from your hand. Each time this card battles decrease its ATK by 100. If this card destroys a monster by battle you can add 1 monster from your Deck whose Level is equal to the destroyed monster OR Special Summon 1 monster from your hand whose Level is lower than the destroyed monster.

 

 

Koair Prince

 

 

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-Card Effect-

 

This card can only be Normal Summoned by sending 1 card from your Deck to the Graveyard. As long you control a "Koair" Monster other than Koair Prince, this card is unaffected by the effects of Trap Cards your opponent controls. If this card is targeted by the effect of a Spell Card, you can remove 1 monster from your Graveyard from play to negate and destroy it.

 

 

Koair Garuz

 

 

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-Card Effect-

 

This card can only be Normal Summoned by sending 1 "Koair" Monster from your Deck to the Graveyard. When this card is Summoned and it is the only monster you control, change it to Defense Position and increase its DEF by the number of the cards in your opponent's hand x 200. When this card is attacked, you can remove 2 "Koair" Monsters from your Graveyard from play to increase the DEF of this card by the Level of the attacking monster x 100.

 

 

Koair Brutalis

 

 

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-Card Effect-

 

When this card is Synchro Summoned remove 3 "Koair" Monsters from your Graveyard from play. If you cannot, destroy this card. Once per turn, you can remove 1 "Koair" Monster from your Graveyard from play to double the ATK of this card until the End Phase. If you activated this effect, half the ATK of this card during the End Phase until your next Standby Phase.

 

 

Beast's Rage

 

 

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-Card Effect-

 

When a Beast, Beast-Warrior or Winged Beast-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as battle damage to your opponent's Life Points. If this card is destroyed by a Spell Card's effect your opponent controls, Special Summon 1 Level 3 or lower Beast, Beast-Warrior or Winged Beast-Type from your Deck.

 

 

 

Chaos Destruction Thunder Spear

 

 

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-Card Effect-

 

Equip only to a Warrior or Beast-Warrior-Type monster. Once per turn, you can half the ATK of the monster equipped with this card to destroy 1 Spell or Trap Card on the field. During your opponent's Battle Phase, if the monster equipped with this card is attacked you can remove from play 1 monster from your Graveyard to double the ATK of 1 monster you control until the End Phase.

 

 

Endless Battle

 

 

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-Card Effect-

 

Activate only when a monster you control is destroyed by battle. Special Summon 1 Level 4 or lower monster and 1 Level 4 or lower monster to your opponent's field. They cannot be destroyed by battle or used as a Tribute for a Tribute Summon. Level 4 or lower monster can only attack a Level 4 or lower monster. If 1 of the monsters Special Summoned by this effect is destroyed, remove all Level 4 or lower monsters from the field from play.

 

 

Koair Ligraus

 

 

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-Card Effect-

 

This card can only be Normal Summoned by sending 1 card from your Deck to the Graveyard. When your opponent activates a card effect, you can return this card to your hand and remove 1 card from your Graveyard from play to negate and destroy it. If this card is returned to your hand by this effect, you can pay 500 Life Points to Special Summon it during the End Phase.

 

 

Koair Deformer

 

 

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-Card Effect-

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by sending 3 cards you control to the Graveyard. When this card destroys a Level 5 or lower monster, you can discard 1 card to Special Summon 1 Level 3 or lower monster from your Graveyard. Your opponent cannot Normal Summon monsters with 1000 or less ATK.

 

 

Koair Commander

 

 

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-Card Effect-

 

When this card is Normal Summoned, you can select 1 "Koair" Monster from your Graveyard and pay Life Points equal to it's Level x 200 to Special Summon it. Level 2 or lower "Koair" Monsters you control cannot be destroyed by battle.

 

 

Koair Forest Trap

 

 

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-Card Effect-

 

Select 1 face-up "Koair" Monster you control and actiavte it's effect. During the End Phase, if a "Koair" Monster was sent to the Graveyard by this effect, you can discard your entire hand to Special Summon that monster.

 

 

Koair Nightmare Tiger

 

 

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-Card Effect-

 

This card can only be Normal Summoned by returning 1 Spell or Trap Card you control to your hand. Your opponent cannot activate Spell Cards from their hand. When a card is Set, place 1 Koair Counter on this card (max. 5). Increase the ATK of all "Koair" Monsters on the field by 200 for each Koair Counter on this card. During your End Phase, remove all Koair Counter(s) from this card and lose Life Points equal to the number of Koair Counter(s) removed x 100.

 

 

Koair Jungle Tour

 

 

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-Card Effect-

 

During your Draw Phase, instead of drawing a card, you can pay 500 Life Ponts to add 1 Level 4 or lower "Koair" Monster from your Graveyard or Deck to your hand.

 

 

Koair Ultima Bent

 

 

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-Card Effect-

 

This card is also treated as a Fiend-Type monster. When this card is Normal Summoned, destroy 1 monster you control. During each of your End Phases, lose Life Points equal to he number of cards destroyed by battle this turn x 100. If this card destroys a Defense Position monster, inflict damage to your opponent equal to the number of cards in their hand x 200.

 

 

Koair Solaris

 

 

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-Card Effect-

 

This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand when a "Koair" Monster is sent to the Graveyard by the effect of a "Koair" Monster. Once per turn, you can half the ATK and DEF of 1 "Koair" Monster you control to destroy 1 monster on the field.

 

 

Koair Phurius

 

 

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-Card Effect-

 

When this card is Normal Summoned, select 1 "Koair" Monster in your Graveyard. This card gains ATK equal the DEF of the selected monster until the End Phase. If this card is destroyed by battle, during your next Draw Phase, you can return this card in your Graveyard to your hand instead of drawing a card.

 

 

Koair Yoma

 

 

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-Card Effect-

 

This card can be Special Summoned from your Deck by paying 700 Life Points when you Summon a "Koair" Monster. Destroy this card during the End Phase that it is Special Summoned. There is can only be 1 face-up Koair Yoma on the field.

 

 

Koair Bermaus

 

 

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-Card Effect-

 

When this card is Normal Summoned, return 1 card from your hand to the bottom of your Deck and draw 1 card. During your Battle Phase, this card gains 200 ATK for each "Koair" Monster in your Graveyard. Destroy this card when your opponent Special Summon a monster.

 

 

Koair Leonus

 

 

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-Card Effect-

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by returning 1 "Koair Leon" in your Graveyard to the Deck. When this card is Summoned, you select 1 "Koair" Monster in your hand or Graveyard and send cards from the top of your Deck equal to that monster's Level to Special Summon it. That card cannot attack.

 

 

Koair Cerbrous

 

 

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-Card Effect-

 

1 "Koair" Tuner + 1 or more non-Tuner monsters

When your opponent Normal Summon a monster, destroy 1 Spell or Trap Card on the field. During each of your End Phases, inflict damage to your opponent equal to the number of Spell and Trap Cards on their Graveyard x 200. Level 5 or lower monsters you control inflicts Piercing damage.

 

 

Spatial Beast Roar

 

 

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-Card Effect-

 

Activate only during your opponent's turn. Select 1 Beast-Type monster you control and return it to the bottom of your Deck. Special Summon 1 Level 6 or lower Beast-Type monster from your hand.

 

 

Nightmare Reborn

 

 

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-Card Effect-

 

Select 1 Beast-Type monster in your Graveyard and send cards from the top of your Deck to the Graveyard equal to its Level and Special Summon it. If the Special Summoned monster is a monster with 2000 ATK or less, it can attack twice during the turn it is Special Summoned. Return the Special Summoned monster to your hand during your next Standby Phase.

 

 

Nightmare Moon

 

 

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-Card Effect-

 

This card is used to Ritual Summon "Koair Nighten". You must also Tribute monsters from the field or your hand whose total Levels are equal to 5 or more. If "Koair Nighten" is in your Graveyard, you can remove from play monsters in your Graveyard, except "Koair Nighten", whose total Level are equal to 5 or more and Special Summon "Koair Nighten".

 

 

Koair Nighten

 

 

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-Card Effect-

This card can only be Ritual Summoned with the Ritual Spell Card "Nightmare Moon". This card cannot be destroyed by battle if you control a "Koair" Monster other than "Koair Nighten". When this card destroy a monster by battle, you can have it gains the effect of the destroyed monster until your next End Phase. When this card is destroyed, select 2 Spell & Trap Card Zones. The selected Zones cannot be used until your opponent's next End Phase.

 

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What monster's Level does it gain ATK from?

 

From the removed from play monster of course

 

Thanx for the rates peoples

 

lol well then change the quote of "This card gains ATK equal to the monster's level x100"

TO

"This card gains ATK equal to that monster's level x100"

 

or.... "This card gains ATK equal to the removed from play monster's level x100"

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Well it is fine' date=' I was expecting level gain, but it was ATK gain.

[/quote']

 

I put a ATK gain so it can protect itself, since it is a tuner

 

I know, the idea of tuners is suppose to get out synchros faster. So usually I see people have a special summon effect, then level gain effect. Tuners are some of the unoriginal cards, a lot of the effects a standard. So at least this card has a twist.

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Aiku: Did you just ask for more rants??? YOU'LL GET ONE!

 

OCG: Already corrected, so that takes a bit away some of your points in this part.

Effect: Usually, the effect of a Synchro is to remains on the field as long as possible until you can Synchro it and you keep it on this standard, since now the Tuner have cheap, aggressif effect. X-Saber for exemple...

Image and Name: I don't know what Koair means, but I'll give a wild guest and say that's the name of the little, cute lion here! ^w^

 

Overall: 8.6/10

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