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Another new Archetype: Lunar


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This is an archetype based around the moon. It's also my first original creation. (To see the other cards I've made, check the link in my sig.) The Lunars operate based on what phase the moon is in. Or rather, the Lunars activate their effects reagrdless of which moon phase it is, aside from new (but that'll come later...) and the moon's phases activate other effects. So, without further ado, here they are.

Edit: changed Gunman's effect to make it less broken.

[spoiler=Monsters]

Lunar Daemon

DARK

Fiend

2/600/600

FLIP: You can add a Continuous Spell Card from your Graveyard to your hand.

 

Lunar Gunman

LIGHT

Warrior

4/1500/900

If you control a "Lunar Phase" Continuous Spell Card, once per turn, you can destroy a Defense Position monster your opponent controls. This card cannot attack the turn you activate this effect.

 

Lunar Swordsman

LIGHT

Warrior

4/1600/1400

If you control a "Lunar Phase" Continuous Spell Card, this card gains 500 ATK.

 

Lunar Mech Fighter

DARK

Machine

4/1700/200

If you control a "Lunar Phase" Continuous Spell Card, when this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only.

 

Lunar Tapper

LIGHT

Psychic/Tuner

3/1200/300

If you control a "Lunar Phase" Continuous Spell Card, you can pay 500 Life Points once per turn to change the Battle Position of 1 monster on the field. This effect can be activated during either player's Main Phase.

 

Lunar Halfshade

LIGHT

Spellcaster

6/2500/0

This card's Attribute is also treated as DARK. If you control a "Lunar Phase - Full Moon" Continuous Spell Card, destroy this card. While you control a "Lunar Phase" Continuous Spell Card, you can negate the activation and effect of a card that would destroy a "Lunar" monster you control by discarding 1 card from your hand.

 

Star Seer

DARK

Spellcaster

2/300/400

You can discard this card and another Monster Card from your hand to add a "Celestia Nachten" from you Deck or Graveyard to your hand.

 

Sensiasa, Lunar Dragon

LIGHT

Dragon

7/2500/2000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 "Lunar" monsters in your Graveyard from play. When this card is Special Summoned, you can add a LIGHT "Lunar" monster in your Graveyard to your hand. If you control a "Lunar Phase" Continuous Spell Card, when this card attacks a monster, it is destroyed at the end of the Damage Step.

 

Lunar Fauna

LIGHT

Plant

3/400/2000

During each of your Standby Phases, gain 300 Life Points. If this card in your Graveyard is removed from play, gain 1000 Life Points.

 

Goddess of the Moon - Artemis

LIGHT

Warrior/Synchro

8/2900/2400

1 "Lunar" Tuner monster + 1 or more non-Tuner monsters

When this card is Synchro Summoned, destroy 1 card on the field. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If there is a "Lunar Phase" Continuous Spell Card on the field when this card is destroyed, you can Special Summon it from the Graveyard during the End Phase.

 

Lunar Lifebreather

LIGHT

Spellcaster/Tuner

2/1400/1000

If you control a "Lunar Phase" Continuous Spell Card, you can Special Summon 2 "Moonrock Tokens" (Rock-Type/LIGHT/Level 1/ATK 600/DEF 1000).

 

Lunar Incarnation

LIGHT

Fairy

7/0/0

This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if you control a "Lunar Phase - Full Moon". This card cannot be destroyed in battle while you control a "Lunar Phase" Continuous Spell Card. If a "Lunar Phase" Continuous Spell Card would be destroyed, you can Tribute this card to negate the activation and effect of that card and destroy it. If you activate this effect, this card is Special Summoned from the Graveyard during the End Phase.

 

Umbraeos of Black Tranquility

DARK

Spellcaster

8/3400/2000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand, and only while you control a "Lunar Phase - New Moon" Continuous Spell Card. When "Lunar" monsters you control attack your opponent's monsters, they gain 400 ATK during the Damage Step only. During your End Phase, you must activate the effect of "Lunar Phase - New Moon" to return it to the Deck. When you do, return this card to the Deck also.

 

Lunaeon of the Shining Crater

LIGHT

Warrior

8/3400/1500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand, and only while you control a "Lunar Phase - Full Moon" Continuous Spell Card. Once per turn, flip all monsters your opponent controls face-up. (Flip effects are not activated at this time) During your End Phase, you must activate the effect of "Lunar Phase - Full Moon" to return it to the Deck. When you do, return this card to the Deck also.

 

 

[spoiler=Spells]

Lunar Phase - Full Moon

Continuous Spell Card

This card cannot be Set. This card can only be activated by the effect of "Celestia Nachten" or a "Lunar Phase" card. There can only be 1 "Lunar Phase" Continuous Spell Card face-up on the field at a time. Increase the ATK of all "Lunar" monsters by 600. Monster cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position. During your End Phase, you may return this card to your Deck to activate a "Lunar Phase - Waning Crescent" Continuous Spell Card from your hand or Deck.

 

Lunar Phase - Waning Crescent

Continuous Spell Card

This card cannot be Set. This card can only be activated by the effect of "Celestia Nachten" or a "Lunar Phase" card. There can only be 1 "Lunar Phase" Continuous Spell Card face-up on the field at a time. Increase the ATK of all "Lunar" monsters by 200. If a "Lunar" monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. During your End Phase, you may return this card to your Deck to activate a "Lunar Phase - New Moon" Continuous Spell Card from your hand or Deck.

 

Lunar Phase - Waxing Gibbous

Continuous Spell Card

This card cannot be Set. This card can only be activated by the effect of "Celestia Nachten" or a "Lunar Phase" card. There can only be 1 "Lunar Phase" Continuous Spell Card face-up on the field at a time. Increase the ATK of all "Lunar" monsters by 400. "Lunar" monsters you control can attack directly, but any damage dealt this way becomes half the original ATK of that card. During your End Phase, you may return this card to your Deck to activate a "Lunar Phase - Full Moon" Continuous Spell Card from your hand or Deck.

 

Lunar Phase - New Moon

This card can only be activated by the effect of "Celestia Nachten" or a "Lunar Phase" card. There can only be 1 "Lunar Phase" Continuous Spell Card face-up on the field at a time. Negate the effects of all non-DARK "Lunar" monsters. Increase the ATK of all DARK "Lunar" monsters by 400. "Lunar" monsters you control cannot be destroyed in battle. During your End Phase, you may return this card to your Deck to activate a "Lunar Phase - Waxing Gibbous" Continuous Spell Card from your hand or Deck.

 

Celestia Nachten

Field Spell Card

When this card is activated, activate 1 "Lunar Phase" Continuous Spell Card from your hand or Deck. Your opponent cannot activate Field Spell Cards. This card cannot be destroyed by effects, except for its own. When a "Lunar Phase" Continuous Spell Card is destroyed by an effect, destroy this card.

 

Moonstone Blade

Equip Spell Card

You can only equip this card to a "Lunar" monster. The equipped monster gets effects based on the "Lunar Phase" Continuous Spell Card currently in play:

"Waning Crescent": Increase the ATK of this card by 300

"Waxing Gibbous":Increase the DEF of this card by 500

"Full Moon": Increase the ATK and DEF of this card by 700

"New Moon" You can halve this card's ATK to attack your opponent directly

 

Lunar Winds

Quick-Play Spell Card

You can only activate this card if you control a "Lunar Phase" Continuous Spell Card. Change the Battle Positions of all of your opponent's face-up monsters.

 

Increased Gravity

Continuous Spell Card

You can only activate this card if you control a "Lunar Phase" Continuous Spell Card. All Level 4 or higher non-"Lunar" monsters cannot attack.

 

Lunar Radiation

Continuous Spell Card

You can only activate this card if you control a "Lunar Phase" Continuous Spell Card. Increase the ATK of all "Lunar" monsters by 300 and decrease the ATK of all non-"Lunar" monsters by 300.

 

 

[spoiler=Traps]

Radiance Reflection

Normal Trap Card

You can only activate this card if you control a "Lunar Phase Continuous Spell Card. When your opponent declares an attack, destroy all Attack Position monsters they control.

 

Blinding Reflection

You can only activate this card if you control a "Lunar Phase Continuous Spell Card. Your opponent cannot declare an attack this turn.

 

Lunatic Illusion

Continuous Trap Card

You can only activate this card if you control a "Lunar Phase" Continuous Spell Card. Select 1 "Lunar" monster in your Graveyard and Special Summon it. If this card is removed from the field, destroy that card. If the monster is removed from the field, destroy this card.

 

Lunar Halo

Normal Trap Card

After activation, treat this card as an Equip Spell Card and equip it to a "Lunar monster you control. Increase its ATK by 500 points. You can use the equipped monster's effect even if you do not control a "Lunar Phase" Continuous Spell Card.

 

Lunar Eclipse

Normal Trap Card

You cannot acitvate this card if you control a "Celestia Nachten". Activate 1 "Lunar Phase" Continuous Spell Card, regardless of activation cost. It is destroyed during the End Phase.

 

Lunaria Resplendence Shield

Normal Trap Card

You can only activate this card when your opponent activates an effect to destroy your "Lunar Phase" Continuous Spell Card. Remove from play a "Lunar" monster in your Graveyard to negate the activation and effect of that card and destroy it. "Lunar Phase" Continuous Spell Cards cannot be destroyed by effects this turn.

 

 

So, what do you all think? Commentary and criticism needed, especially in the designated areas (you'll see what I mean once you read through the set). Enjoy!

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Good Idea, but I think you should make it so it goes in a cycle to make it mimic the moon a bit more, kinda like the Lunar Cycle.

 

Celestia Nachten brings out New Moon only (Just an idea though, not a big one...) Also, since you don't have a Waxing Crescent or a Waning Gibbous, maybe just do Gibbous Moon and Crescent Moon (Again, just an Idea, don't have to.)

New Moon -> Crescent -> Gibbous -> Full Moon -> New Moon

or, New -> Waxing Gibbous -> Full Moon -> Waning Crescent -> New Moon

 

Also, try and get some cards that get out Celestia Nachten, since that is the key card, and maybe half you deck as well...

New Moon Idea (you choice): Instead, Decrease the Attack of all Lunar Monsters by 200 and Negate there effects, but the cannot be destroyed by battle?

Gibbous Idea: Since it is almost full, or was just full, it should be almost like Full... Maybe have it so it increases by 500, and lets Lunar monsters attack Directly if you opponent only has set monster, but the damage dealt is only 500?

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The "cycle" idea: I see what you're getting at. THat actually works a little better, since if this were used in the real game, everyone would just skip over all but the Full Moon.

Celestia Nachten: This set/deck still isn't finished. I still have some ideas, just havent put finngers to keyboard yet.

Gibbous: That sounds good to me.

New Moon: cool. This will work for the sub-Archetype I was going to do, as it gives me a general strategy.

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