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Leon Lonewolf

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Name: Y.C.M. - Flandre Scarlet

Attribute: Dark

Level: 10

ATK: 3000

DEF: 1200

Type: Fiend

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Synchro

[spoiler=Effect Lore:]

1 Tuner + 1 or more Non-Tuner "Y.C.M." Monsters

Once per turn, at the Start of your Main Phase, You can Discard 2 cards to Destroy up to 3 Cards on the Field, If you do, That card's Controller Draws cards equal to the Number of cards Destroyed by this effect, If you activate this effect, Neither Player cannot Activate or Set Spell or Trap cards Until your Next Standby Phase

 

Pic:

[spoiler=Too Bad@$$ to post without a Spoiler (Or it's probably Big)]flandrescarlet-3.jpg

 

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Name (all member cards will start with Y.C.M.): Anacondas1

Attribute (No Divines): Any

Level: 1

ATK: Don't care

DEF: Don't care

Type (No fake types or Divine-Beasts): Beast-Warrior or Warrior

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Union or Tuner

Effect Lore: urmm, something either about inflicting effect damage, or something about increasing attack to something it is equiped to........

Pic: Tau_warrior_by_VJ_Helm.jpg

Image Credit to =VJ-Helm on Deviantart

 

Thanks :D I may do some S/T Later :D

 

anacondas1

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Due to the Lack of Y.C.M. Tuner Monsters I'll request a Support card

 

Name: Scarlet Tuning

Normal, Equip, Continuous, Ritual, Field, or Quick-play: Equip

Lore: Equip only to a "Y.C.M." Monster after Revealing 1 "Y.C.M. - Flandre Scarlet" in your Extra Deck, Treat the Equipped Monster as a Tuner Monster, The Equipped Monster cannot be used as a Synchro Material Monster Unless it is for "Y.C.M." Synchro Monster, If the Equipped Monster is sent to the Graveyard for a Synchro summon, Draw 1 card

[spoiler=Pic:]1154867928_red_energy.jpg

 

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Name (all member cards will start with Y.C.M.): FC-frostflakes

Attribute (No Divines): Dark

Level: 8

ATK: 2400

DEF: 2000

Type (No fake types or Divine-Beasts): Psychic

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual:

Effect Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 1 Level 4 or higher monster in your hand. You gain Life Points equal to the level of the monster you discarded x200. When this card is Special Summoned, destroy all face-down cards on the field and your opponent gains Life Points equal to the number of face-down cards that were destroyed x200. Once per turn, you can destroy 1 card on your opponent's side.

Pic: 2edqfyt.jpg

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Name (all member cards will start with Y.C.M.): Y.C.M. - Lord Smeagle

Attribute (No Divines): DARK

Level: 6

ATK: 1100

DEF: 1900

Type (No fake types or Divine-Beasts): Spellcaster

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Ritual/Effect

Effect Lore: This card can be Ritual Summoned using any Ritual Spell Card (you must offer monsters from your hand or field whose total Level Stars equal 6 or more) This card cannot be Special Summoned except by Ritual Summon. Once during either player's turn, you can remove a Ritual Spell Card in your Graveyard from play to Special Summon an appropriate Ritual Monster from your Deck. It is destroyed during the End Phase. This card cannot be attacked if you control another Ritual Monster. When this card is destroyed, take 500 damage for each Ritual Spell Card removed from play.

 

If there's anything wrong with my OCG feel free to correct, but I think it's about as correct as it can be.

 

normal_anime_fav230.jpg


I'd also like to recommend some Spell Cards.

 

Card Name: Seal of Y'Ciemm

Card Type: Ritual Spell Card

Text: This card can be used for the Ritual Summon of any "Y.C.M." Ritual Monster (you must offer monsters, including at least one Y.C.M. monster, with a total level equal to or higher than the level of that monster.) If this card is used for the Ritual Summon of a "Y.C.M." Ritual Monster, you can add one Ritual Spell Card from your Deck to your hand. When this card is sent to the Graveyard, you can remove it from play to add one "Y.C.M." monster from your Graveyard to your hand.

 

Card Name: Newb Legions

Card Type: Quick Play

Text: During the turn this card is activated, you may not summon any other monsters. Special Summon three "Newb Tokens (EARTH/Warrior/LV1/500/500) in Attack Position. As long as you control a "Newb Token," your opponent may not select "Y.C.M." monsters as attack targets. "Newb Tokens" cannot be changed to Defense Position. "Newb Tokens" cannot be Tributed except for the Tribute Summon of a "Y.C.M." monster.

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Name (all member cards will start with Y.C.M.): Qw12as34

Attribute (No Divines):Light

Level:6

ATK:2400

DEF:2000

Type (No fake types or Divine-Beasts): Warrior

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Effect

Effect Lore: Doesnt Matter

Pic 2ufx5ao.jpg

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Just throwing another idea out there...

 

Rating System

Spell Card

Activate only during your Main Phase 1.

+Distribute "Pos Counters" equal to the number of "Y.C.M." monsters you control among all monsters you control. (Monsters with "Pos Counters" have their level increased by 1 and their ATK and DEF increased by 300 for each "Pos Counter" on them.)

+Distribute "Neg Counters" equal to the number of "Y.C.M." monsters you control among all monsters you control. (Monsters with "Neg Counters" have their level decreased by 1 and their ATK and DEF decreased by 300 for each "Neg Counter" on them.)

If you activate either of these effects, "Y.C.M." monsters you control cannot attack this turn.

 

I dunno, use it if you want.

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Name (all member cards will start with Y.C.M.): Y.C.M - Stoner

Attribute (No Divines): What You See Fit For The Pic You Use.

Level: 4

ATK: 1900

DEF: 700

Type (No fake types or Divine-Beasts): What You See Fit For The Pic You Use.

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Effect.

Effect Lore: Doesn't Matter.

Pic: Doesn't Matter.

 

This Ok?

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An epicly hilarious yet workable set.

 

Name (all member cards will start with Y.C.M.): Aelsthla-Mental

Attribute (No Divines): Water

Level: 9

ATK: 0

DEF: 0

Type (No fake types or Divine-Beasts): Spellcaster

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Synchro/Effect

Effect Lore: Doesn't Matter (i'm interested on your take, to be honest)

Pic: Doesn't matter (see above)

 

Oh, and another idea to throw out there.

 

Double Account

Normal Trap

When a monster you control is destroyed, Special Summon it to your side of the field. increase the summoned monster's ATK and DEF by 300. When the selected monster is destroyed, remove it from play and inflict damage to your Life Points equal to the monster's ATK.

Pic: Doesn't matter

 

It's OCG is pretty terrible, sorry. It's based on, believe it or not, double accounting. The attack increase on the 'giving yourself reps' bit, then the end is getting banned and punishment.

 

Anyway, wish you luck! this set looks awesome.

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I love this set you're doing.

Well, I decided to enter, as well:

 

Name (all member cards will start with Y.C.M.): Madchurro

Attribute (No Divines): FIRE

Level: 7

ATK: 1500

DEF: 1500

Type (No fake types or Divine-Beasts): Warrior

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Effect or fusion, you decide.

Effect Lore: Meh, don't really care that much. Go nuts. ^^\m/

Pic:

d9oht.jpg

 

The set looks great and I hope it goes well!

^^;

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Name (all member cards will start with Y.C.M.): laxar

Attribute (No Divines): Earth

Level: 8

ATK: 2200

DEF: 2000

Type (No fake types or Divine-Beasts): Warrior

Effect, Tuner, Gemini, Union, Fusion, Synchro, or Ritual: Effect

Effect Lore: As long as this card is on the field, it gains 200 ATK points for every "Y.C.M" monsters in both graveyards.

When your opponent attacks another "Y.C.M" monster on your side of the field, it attacks this card instead.

Pic:

Anime_Warrior_by_chaotixwol.jpg

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