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OTK this turn.


Chaos Pudding

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Guest Chaos Pudding

It is the World Championships' date=' FINALS, Match 3. You have lost one and won one to this point.

 

You take a moment to review your current situation.

 

You:

Life: 2100

Deck: 30(Anything you want)

Hand: Light and Darkness Dragon, Reinforcement to the Army, Mind Control, Terraforming

Field: Blackwing - Gale the Hurricane(Face-up Atk)

Graveyard: Mystical Space Typhoon, Heavy Storm, Blackwing - Vaayu the Large Banner, Crush Card Virus, Compulsary Evacuation Device, Mystic Tomato.

RFP: None

Extra: 15(Anything you want)

Home: 1 dog waiting to be fed

Bladder: Just emptied

 

As you wonder HOW DID YOU MAKE IT THIS FAR, you look at your opponent's field.

Due to your Crush Card Virus, you know all of the Enemy's cards.

 

Enemy:

Life: 8000

Deck: 25

Hand: None

Field: Doomcaliber Knight(Face Up Atk), Spirit Reaper(Face up Def.).

Graveyard: Breaker the Magical Warrior, Dark Bribe, Doomcaliber Knight, King Tiger Wanghu, X Saber Airbellum, Royal Oppression, Sangan, Gold Sarcophagus

RFP: Plaguespreader Zombie

Extra: 15(Unknown)

 

The Judge gives you a warning for "staring at a bystander's chest", creating an air of akwardness, due to the fact that there are no women around, snapping you back into the game.

 

It is the end of the draw phase of your turn. Win this turn.

 

The deck you use(since you can have anything in it), must follow tournament Rules.

 

Look out for that Doomcaliber Knight.

 

Hint: LaDD, but not THAT way.

[/quote']

 

Do it.

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mind control reaper, doomcalibur negates reaper and they both die. Rota Dark Grepher, normal him, pitch LADD to sink BW elphen the raven, , make Armored wing with Elphen and vayu. Attack with all 3 (1700 + 1300 + 2500: -5500), synch Grepher and Gale into DSF then trib both (-2800). That's 8300 :D.

 

I don't think I screwed anythign up there.

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mind control reaper' date=' doomcalibur negates reaper and they both die. Rota Dark Grepher, normal him, pitch LADD to sink BW elphen the raven, , make Armored wing with Elphen and vayu. Attack with all 3 (1700 + 1300 + 2500: -5500), synch Grepher and Gale into DSF then trib both (-2800). That's 8300 :D.

 

I don't think I screwed anythign up there.

[/quote']

 

You can't pitch LaDD with Grepher he's light in your hand.

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Guest PikaPerson01

Rota Dark Grepher' date=' normal him, pitch LADD to sink BW elphen the raven[/quote']

 

LaDD's light. Replace Grepher with Armageddon Knight and it works I think.

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sheet...Oh well, I tried.


Well then let's do the same thing, but with armageddon, that's 300 difference, right?

 

Mind reaper to clear their field, rota armageddon knight to sink elphin, make armored wing, swing with all 3 (1300 + 1400 + 2500 = 5200), synch gale and arma into DSF and trib both for 2800 and 8k exactly....does that work?

 

Oh yeah, and I'll be hardcore and Terraforming Mystic Plasma Zone

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Guest PikaPerson01

Fat Guy's new one's legit.

 

It is' date=' but I don't think it is the answer they taught as his doesn't use LaDD in anyway

[/quote']

 

Who... cares?

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I think I have a fun alternative:

 

 

1) Terraform a Mausoleum and play it

2) Rotf a Bubbleman

3) Set Mind Control

4) Pay 2000 LP to normal summon LaDD

5) Special Summon Bubbleman, as it's the only card in your hand now

6) Activate Mind Control, this will start a chain:

a) Mind Control will attempt to resolve

b) LaDD will attempt to negate mind control

c) Doomcaliber knight will attempt to negate LaDD

LaDD and Doomcaliber will be destroyed and LaDD's effect of negating Mind Control will be negated itself. Mind control will then resolve and target Spirit Reaper, destroying it as well.

7) LaDD's second effect will now start a new chain. It will destroy all monsters you control.

8) LaDD's 3rd efect allows you to special summon the bubbleman you just destroyed (I think... if not, well I typed all this for nothing)

9) Since bubbleman was summoned and you control no cards, you can draw 2 cards:

a) Future Fusion

b) Overload Fusion

10) Chimeratech OTK FTW!

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I think I have a fun alternative:

 

 

1) Terraform a Mausoleum and play it

2) Rotf a Bubbleman

3) Set Mind Control

4) Pay 2000 LP to normal summon LaDD

5) Special Summon Bubbleman' date=' as it's the only card in your hand now

6) Activate Mind Control, this will start a chain:

a) Mind Control will attempt to resolve

b) LaDD will attempt to negate mind control

c) Doomcaliber knight will attempt to negate LaDD

LaDD and Doomcaliber will be destroyed and LaDD's effect of negating Mind Control will be negated itself. Mind control will then resolve and target Spirit Reaper, destroying it as well.

7) LaDD's second effect will now start a new chain. It will destroy all monsters you control.

8) LaDD's 3rd efect allows you to special summon the bubbleman you just destroyed (I think... if not, well I typed all this for nothing)

9) Since bubbleman was summoned and you control no cards, you can draw 2 cards:

a) Future Fusion

b) Overload Fusion

10) Chimeratech OTK FTW!

[/quote']

 

THAT, MY FRIEND, DESERVES A REP!

 

I think you have to pick the monster before the nuke. Still a cool idea, though.

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Guest PikaPerson01

I think I have a fun alternative:

 

 

1) Terraform a Mausoleum and play it

2) Rotf a Bubbleman

3) Set Mind Control

4) Pay 2000 LP to normal summon LaDD

5) Special Summon Bubbleman' date=' as it's the only card in your hand now

6) Activate Mind Control, this will start a chain:

a) Mind Control will attempt to resolve

b) LaDD will attempt to negate mind control

c) Doomcaliber knight will attempt to negate LaDD

LaDD and Doomcaliber will be destroyed and LaDD's effect of negating Mind Control will be negated itself. Mind control will then resolve and target Spirit Reaper, destroying it as well.

7) LaDD's second effect will now start a new chain. It will destroy all monsters you control.

8) LaDD's 3rd efect allows you to special summon the bubbleman you just destroyed (I think... if not, well I typed all this for nothing)

9) Since bubbleman was summoned and you control no cards, you can draw 2 cards:

a) Future Fusion

b) Overload Fusion

10) Chimeratech OTK FTW!

[/quote']

 

Hold the Bubbleman in your hand (Step 5) and it works.

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I think I have a fun alternative:

 

 

1) Terraform a Mausoleum and play it

2) Rotf a Bubbleman

3) Set Mind Control

4) Pay 2000 LP to normal summon LaDD

5) Special Summon Bubbleman' date=' as it's the only card in your hand now

6) Activate Mind Control, this will start a chain:

a) Mind Control will attempt to resolve

b) LaDD will attempt to negate mind control

c) Doomcaliber knight will attempt to negate LaDD

LaDD and Doomcaliber will be destroyed and LaDD's effect of negating Mind Control will be negated itself. Mind control will then resolve and target Spirit Reaper, destroying it as well.

7) LaDD's second effect will now start a new chain. It will destroy all monsters you control.

8) LaDD's 3rd efect allows you to special summon the bubbleman you just destroyed (I think... if not, well I typed all this for nothing)

9) Since bubbleman was summoned and you control no cards, you can draw 2 cards:

a) Future Fusion

b) Overload Fusion

10) Chimeratech OTK FTW!

[/quote']

 

Hold the Bubbleman in your hand (Step 5) and it works.

 

Actually, it works this way, and not if you skip Step 5...

 

If you skip Step 5, LaDD special summons you another monster that you can't get rid of. No +2 for you.

 

And I see no reason why it wouldn't work in the described way.

 

 

@Chaos Pudding: When you said that we could choose what our 30-card Deck included, you didn't mean that we could choose what we drew, right?

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You can't activate Spells or Traps during the turn they're Set (Mind Control). But yeah' date=' I'm curious as to an alternative using LaDD.

[/quote']

 

You are right on the Traps part but you can activated Spell Cards during the turn they are set EXCEPT for Quick-Play Spell Cards

 

EDIT: Xander beat me to it

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Guest PikaPerson01

Actually' date=' it works this way, and not if you skip Step 5...

 

If you skip Step 5, LaDD special summons you another monster that you can't get rid of. No +2 for you.

 

And I see no reason why it wouldn't work in the described way.[/quote']

 

1: LaDD can't revive a monster it hasn't yet destroyed. It's only targets would be Vanyu and Mystic Tomato at the time its destroyed.

2: Bubbleman's effect happens when it's SS-ed from your hand, not SS-ed from anywhere. (Otherwise that just makes it another Disk Commander.)

 

So that's 2 reasons why it wouldn't work.

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Actually' date=' it works this way, and not if you skip Step 5...

 

If you skip Step 5, LaDD special summons you another monster that you can't get rid of. No +2 for you.

 

And I see no reason why it wouldn't work in the described way.[/quote']

 

1: LaDD can't revive a monster it hasn't yet destroyed. It's only targets would be Vanyu and Mystic Tomato at the time its destroyed.

 

I never said otherwise.

 

 

2: Bubbleman's effect happens when it's SS-ed from your hand' date=' not SS-ed from anywhere. (Otherwise that just makes it another Disk Commander.)

 

So that's 2 reasons why it wouldn't work.

[/quote']

 

Actually, read Bubbleman.

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