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[Unveiling of Darkness] - UPDATE 7/22/09 "Reborn" + "The Anti-Heart" Spell Cards


Peppa

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Unveiling of Darkness

 

Before you start reading, PLEASE NOTE THAT MANY OF THE OCG ERRORS YOU SEE ARE PROBABLY FIXED, I JUST HAVE NOT BOTHERED TO UPLOAD ALL OF THE PICTURES AGAIN. You may still post fixes, but they have probably been caught. Thanks!

 

If you want me to rate any cards of yours, tell me in your post! I'd be happy to rate your cards if you rate mine!

 

Welcome to the "Unveiling of Darkness" Booster Thread! I have recently started this set. Currently it has [13] cards. I don't know how many I will end up with. The theme to this set is "Time." The themes are portrayed via the two dominant monster groups in this set (along with support cards) - Centurys and Burning Eternities. The "Century" cards are the light and while the "Burning Eternity" cards represent the dark.

 

P.S. If anyone would like to make me a booster image, P.M. me!

 

I know they are overpowering in some cases, I meant that. Please comment on my OCG and tell me if there is any word choice issues that I could shorten the effect with! It gets kinda scrunched...

 

 

Century Cards:

 

 

Century Dragon

 

342402.jpg

 

Effect:

This card cannot be normal summoned or set. Remove 5 cards from the top of your deck from play to special summon this card from your hand. When this is card targeted by a card controlled by your opponent, pay 2000 Life Points to negate the card's effect and destroy it.

 

Century Knight

 

342402f.jpg

 

Effect:

This card cannot be normal summoned or set. Remove 5 cards from the top of your deck from play to special summon this card from your hand. Remove one card on the field from play by removing one card from the top of your deck from play.

 

 

 

Century - Last Hour

 

342402f.jpg

 

Effect:

This card is destroyed during the End Phase of this turn. Remove "Century Dragon" + "Century Knight" from your graveyard or hand from play to activate this card's effect: Destroy all cards on the field except this card.

 

One Thousand Years

 

342402.jpg

 

Effect:

Pay 500 Life Points to halve the ATK of all face up monsters on your opponent's side of the field. Additionally, during your End Phase, pay 500 Life Points to place 100 "Year" counters on this card. You may remove 100 "Year" counters from this card per turn during your Standby Phase to Special Summon one monster from your graveyard.

 

Burning Eternity Cards:

 

Burning Eternity - Sickness

 

342402.jpg

 

Effect:

When a card is sent to the graveyard, discard one card from the top of your deck to the graveyard to inflict 500 points of direct damage to the card's owner.

 

Burning Eternity - War

 

342402k.jpg

 

Effect:

Your opponent may not activate trap cards during your Battle Phase. In addition, each time a monster on your side of the field is destroyed as a result of battle, you may choose to add the destroyed card to your hand.

 

Burning Eternity - Death

 

342402c.jpg

 

Effect:

During your opponent's Standby Phase, discard your hand to destroy all cards on the field and in your opponents hand, except this card. Increase this card's ATK by 100 for each card destroyed.

 

Burning Eternity - Last Hour

 

342402fpf.jpg

 

Effect:

This card can only be Special Summoned by offering "Hour" tokens on your side of the field as a tribute. The ATK of this card becomes the combined DEF of "Hour" tokens used as tributes. If this card is targeted, you may switch the target of the card to a "Hour" token.

 

Last Warrior

 

342402.jpg

 

Effect:

This card may only be activated when there are one or more face up cards that include "Burning Eternity" in their name on the field. During your Standby Phase, you may pay 500 Life Points to Special Summon one "Hour" Token (Fiend/Type-DARK/Level 1/ATK 0/DEF 2500) in Defense Position to your side of the field.

 

Other Cards in the set:

 

Ryos, The Giver

 

342402.jpg

 

Effect:

Negate the activation of an opponent's card effect and destroy it. Your opponent gains 1000 Life Points each time this effect is activated.

 

Total Destruction

 

342402m.jpg

 

Effect:

You may activate this card when your opponent summons a monster. Destroy all monster cards on the field. You and your opponent both pickup (not draw) 5 cards. Special summon all monsters drawn to the field regardless of the card's stars or effect and send the remaining cards to the graveyard. Each player adds the ATK of his/her monsters. The player who has the lower total takes damage equal to the opponent's total.

 

Fury of The Elder

 

342402.jpg

 

Effect:

During each player's standby phase, roll a dice two times. Add the result and destroy all monsters on the field who's total level is less than the total.

 

Father Time

 

342402s.jpg

 

Effect:

Destroy all cards on the field and both players discard their hands to the graveyard. Neither you nor your opponent can attack in their respective turn immediately following this card's activation. Each player's Life Points is set to 1. During each player's standby phase, one counter is put on this card. When this card has six counter's on it, the duel ends in a tie.

 

Reborn

 

342402.jpg

 

Effect:

Select one card from your Hand, Graveyard, or Deck. The selected card is removed from play. During your next Standby Phase, add the card to your Hand or place it on the field in an appropriate position.

 

The Anti-Heart

 

342402u.jpg

 

Effect:

Pay 1000 Life Points. Switch control of your monsters with your opponent's monsters.

 

Any suggestions of OCG, shortening, or making them slightly more balanced are appreciated! But again, note, I did want them to be a bit overly powerful!

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Yes, but it also means that you can special summon it the moment you draw it ;) But I'll think about effects.

 

What about for Century Knight, he can remove any number of cards on the field from play for the same amount from the top of the deck? Or still too UP'ed?

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Your cards are OK. Really.

 

Suggestions:

 

"Father Time" is too dangerous. "Solar Flare Dragon", "Bowganian", "Burning Land" are just some cards that can make a sure win. (For you and your opponent.) (>_<)

"Fury of the Elder" seems similar to "Blind Destruction"

 

Other Cards are A-OK! (^_^)

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