Azuh Posted August 1, 2009 Report Share Posted August 1, 2009 [align=center]What I'm trying to say is, that if there was a side game apart from the original where Attribute Advantage and Type Advantage would exist For example, for Attribute Advantage, when a WATER monster you control would attack an opponents monster with a FIRE Attribute, your WATER monster will gain 1000 ATK during that damage calculation only. Heres a possible chart on what wins over what: For another example, for Type Advantage, when a THUNDER-TYPE monster you control would attack an opponents monster with an AQUA-TYPE, your Thunder-Type monster will gain 500 ATK during that damage calculation only. Heres a possible chart on what wins over what: So, lets just say if you control Black Feather - Gale of the Hurricane which is a DARK-Attibute, Winged-Beast monster, it can have a possible 1000 ATK over any LIGHT-Attribute, a possible 500 ATK over any Insect-Type and a possible 1500 ATK gain over any LIGHT-Attribute Insect-Type monster, such as Magical Merchant How would the game play change? What cards will become meta in this game? Discuss[/align] Link to comment Share on other sites More sharing options...
LK_Unit_3DS Posted August 1, 2009 Report Share Posted August 1, 2009 So many types, the endless possibilities. I smell NEW GAME !!!!! Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted August 1, 2009 Report Share Posted August 1, 2009 They did something like this in the PS1 game 'Forbidden Memories'. Each monster had 2 Celestial Symbols to choose from (named after the planets, Sun, and Moon). You got to pick the symbol you wanted when the monster was Summoned. If one monster battled another and its symbol had an advantage over the opposing monster, it gained 500 ATK and DEF during the Damage Step. Link to comment Share on other sites More sharing options...
LK_Unit_3DS Posted August 1, 2009 Report Share Posted August 1, 2009 ..............................................Oh, WELL NOW I FEEL STUPID (stupider than usual anyway). Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 1, 2009 Report Share Posted August 1, 2009 it would change the game but not much due to the endless effect destruction this format. In a good format this would be a HUGE factor in how the game is played. Link to comment Share on other sites More sharing options...
-kyo- Posted August 1, 2009 Report Share Posted August 1, 2009 They did something like this in the PS1 game 'Forbidden Memories'. Each monster had 2 Celestial Symbols to choose from (named after the planets' date=' Sun, and Moon). You got to pick the symbol you wanted when the monster was Summoned. If one monster battled another and its symbol had an advantage over the opposing monster, it gained 500 ATK and DEF during the Damage Step.[/quote'] i remember that,it was annoying at times cause i couldn't remember all the symbols. Link to comment Share on other sites More sharing options...
Aesirson Posted August 1, 2009 Report Share Posted August 1, 2009 LIGHT Rocks would become anti-meta. Now how many LIGHT Rocks is there? Link to comment Share on other sites More sharing options...
-kyo- Posted August 1, 2009 Report Share Posted August 1, 2009 6,only 4 are real though Link to comment Share on other sites More sharing options...
Azuh Posted August 1, 2009 Author Report Share Posted August 1, 2009 LIGHT Rocks would become anti-meta. Now how many LIGHT Rocks is there? But remember, LIGHT Rocks can be countered by DARK Plants Lol Link to comment Share on other sites More sharing options...
Aesirson Posted August 1, 2009 Report Share Posted August 1, 2009 Oh noez! Feer the Regenerating Rsez! Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 1, 2009 Report Share Posted August 1, 2009 Oh noez! Feer the Black Garden Tokens fixed Link to comment Share on other sites More sharing options...
Azuh Posted August 1, 2009 Author Report Share Posted August 1, 2009 Oh noez! Feer the Regenerating Rsez! DO NOT FEAR! A LIGHT PYRO IS HERE >_> Link to comment Share on other sites More sharing options...
Silas Angel Posted August 1, 2009 Report Share Posted August 1, 2009 Beast-Warriors over Dragons? Somethings gotta change >=P Seriously though, that would change my game =/ It'd make deck building so much harder for me >.< Link to comment Share on other sites More sharing options...
Azuh Posted August 1, 2009 Author Report Share Posted August 1, 2009 Beast-Warriors over Dragons? Somethings gotta change >=P Lol, with this, I just realised that Light and Darkness Dragon is completely useless under these rules since its weak to both LIGHT and DARK monsters >_> Link to comment Share on other sites More sharing options...
Archelaus Posted August 1, 2009 Report Share Posted August 1, 2009 Lol' date=' with this, I just realised that Light and Darkness Dragon is completely useless under these rules since its weak to both LIGHT and DARK monsters >_>[/quote'] So does Sphere of Chaos.LOL. Hmm, crazy ruling. It can change the current META.LOL Link to comment Share on other sites More sharing options...
Umbra Posted August 1, 2009 Report Share Posted August 1, 2009 Now, a separate topic of discussion on the same topic. Pokemon have various attacks with different damage and different special effects. To apply this to Yugimanz, the following can be stated:A monster cannot activate an Ignition effect during the same turn it attacks, or vice versa. GOGOGO Link to comment Share on other sites More sharing options...
Exiro Posted August 1, 2009 Report Share Posted August 1, 2009 The meta would stay the same. It's the Anti-Meta that profits the most of this. And there would be new usable tech with each meta. Now' date=' a separate topic of discussion on the same topic. Pokemon have various attacks with different damage and different special effects. To apply this to Yugimanz, the following can be stated:A monster cannot activate an Ignition effect during the same turn it attacks, or vice versa. GOGOGO[/quote'] That's not how to create a new topic o.0Srsly, make a topic about it. Link to comment Share on other sites More sharing options...
Toffee. Posted August 1, 2009 Report Share Posted August 1, 2009 Azuh, your type chart needs to be bigger.Rock would be ThunderThunder would also defeat Sea Serpent, Fish, and Winged Beast. Dragons would be weak to WarriorSpellcasters would be weak to Dragon.Insect beating Machine... MaybeMachine would beat Warrior and ThunderAqua would beat Machine Link to comment Share on other sites More sharing options...
Kira the Savior Posted August 1, 2009 Report Share Posted August 1, 2009 I like this except Ls becomes even harder to stop because you cant run Darks and hope to win many fights Link to comment Share on other sites More sharing options...
VolTama Posted August 1, 2009 Report Share Posted August 1, 2009 With these rulings, LS are weak to DARK Fiends(Darkworld?), Beast-Warriors (uhh...), and Machines (Cyberdarks?). SD/AM would also fall to the hands of the giant sushi rolls. Link to comment Share on other sites More sharing options...
Crow™ Posted August 1, 2009 Report Share Posted August 1, 2009 I like this. Blackwings are only weak to Rocks....... I AM IN DANGER!! OH NOEZ!!! Link to comment Share on other sites More sharing options...
Xazeon Posted August 1, 2009 Report Share Posted August 1, 2009 What would Heroes be? Fighting Type? Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted August 1, 2009 Report Share Posted August 1, 2009 This is kinda like the old Sacred Cards video game. Link to comment Share on other sites More sharing options...
Toffee. Posted August 1, 2009 Report Share Posted August 1, 2009 I like this. Blackwings are only weak to Rocks....... I AM IN DANGER!! OH NOEZ!!! Winged Beasts would be weak to Thunder-Types. Just like how Pokemon works. You know that, right? Also, Bill and Prof Oak would no longer be banned. Link to comment Share on other sites More sharing options...
ProjectClow Posted August 1, 2009 Report Share Posted August 1, 2009 Dark Duel Storys did this, only there was a dream and shadow attribute, so Light -> Dark -> Dream -> Shadow -> Light.And it wasnt an attack boast, you won automatically. so kuriboh or thousand eye idol (both shadow) killed Blue-Eyes. Link to comment Share on other sites More sharing options...
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