-Doodle Posted August 3, 2009 Report Share Posted August 3, 2009 Monsters:182|Summoner Monk2|Rose Warrior3|Drillroid3|Ninja Grandmaster Sasuke3|Mystic Swordsman LV22|Mystic Swordsman LV42|Mystic Swordman LV61|Sangan Spells:171|Reborn1|MST1|Haevy1|Turnade1|RotA3|Book of Eclipse3|Book of Moon3|Swords of Concealing Light3|Shrink Traps:51|Ojama Trio1|TT3|Royal Decree Link to comment Share on other sites More sharing options...
sonicyellow Posted August 3, 2009 Report Share Posted August 3, 2009 Lol, this a near-Exact copy of mine!!! I suggest taking out the Ojama trio for a No Entry Link to comment Share on other sites More sharing options...
-Doodle Posted August 3, 2009 Author Report Share Posted August 3, 2009 Why? Link to comment Share on other sites More sharing options...
burnpsy Posted August 3, 2009 Report Share Posted August 3, 2009 I think I can handle the answer here for him. You'll run out of defense-forcing cards. He runs No Entry like most people would run Threatening Roar. I should point out, Concealing Light doesn't work well, it only affect what's already there when you play it. Link to comment Share on other sites More sharing options...
sonicyellow Posted August 3, 2009 Report Share Posted August 3, 2009 True, concealing should only ever be run at 1, if at all so -2 Concealing +1 Brain Control +1 Cyber dragon maybe? Also +1 Extra deck :p Link to comment Share on other sites More sharing options...
Tronta Posted August 4, 2009 Report Share Posted August 4, 2009 errrehren and enemy controller. dont need shrink if youre switching to def. maybe no entry. Link to comment Share on other sites More sharing options...
-Doodle Posted August 4, 2009 Author Report Share Posted August 4, 2009 But the Mystics only destroys Face down dont they?so why should i put no entery and stuff like that?? Link to comment Share on other sites More sharing options...
sonicyellow Posted August 4, 2009 Report Share Posted August 4, 2009 Hmm i wonder why sasuke and drillroid are there...plus to lvl them up you have to destroy a face-up because if its face-down you dont destroy it in battle you use an effect Link to comment Share on other sites More sharing options...
-Doodle Posted August 4, 2009 Author Report Share Posted August 4, 2009 ohhh OkI forgot they were there XDD Link to comment Share on other sites More sharing options...
Tronta Posted August 4, 2009 Report Share Posted August 4, 2009 ehren. and lose lvl 6.hes not amazing. Link to comment Share on other sites More sharing options...
sonicyellow Posted August 5, 2009 Report Share Posted August 5, 2009 I agree with putting in ehren, but LV6 shouldn't be Axed. It Not only passes flip effect monsters like the other Lvls but it also dodges effects that activate when a card is sent to the grave because it sends to the top of the opponents deck. But it should be at 1 not 2 Link to comment Share on other sites More sharing options...
Tronta Posted August 5, 2009 Report Share Posted August 5, 2009 tribute monsters irk me in a place like this.they cost you field support that youre slow in getting anyway. perhaps mauraudings can be used to make up for that. Link to comment Share on other sites More sharing options...
burnpsy Posted August 5, 2009 Report Share Posted August 5, 2009 tribute monsters irk me in a place like this.they cost you field support that youre slow in getting anyway. perhaps mauraudings can be used to make up for that. If you really think about it, wouldn't it only be played with the effect of LV4? Why bother normal summoning it? One should be fine. Link to comment Share on other sites More sharing options...
sonicyellow Posted August 5, 2009 Report Share Posted August 5, 2009 tribute monsters irk me in a place like this.they cost you field support that youre slow in getting anyway. perhaps mauraudings can be used to make up for that. If you really think about it' date=' wouldn't it only be played with the effect of LV4? Why bother normal summoning it? One should be fine.[/quote'] Also maybe -1 LV6 +1 Captain Link to comment Share on other sites More sharing options...
Tronta Posted August 5, 2009 Report Share Posted August 5, 2009 that logic would only workk if swordsman 4 killed a monster by battle.but the mystic swordsmen in this deck are supposed to kill via effect. thats why your lvl 2 will probably never switch out. Link to comment Share on other sites More sharing options...
monkeyman13 Posted August 5, 2009 Report Share Posted August 5, 2009 wtf ice edges. this is exactly like mine. Link to comment Share on other sites More sharing options...
burnpsy Posted August 5, 2009 Report Share Posted August 5, 2009 ^sonicyellow beat you to saying that. that logic would only workk if swordsman 4 killed a monster by battle.but the mystic swordsmen in this deck are supposed to kill via effect. thats why your lvl 2 will probably never switch out. Haven't we been recommending stuff like No Entry!! and Enemy Controller? They'll have stuff in face-up defense. Besides, you can't always draw the Books. Link to comment Share on other sites More sharing options...
sonicyellow Posted August 5, 2009 Report Share Posted August 5, 2009 that logic would only workk if swordsman 4 killed a monster by battle.but the mystic swordsmen in this deck are supposed to kill via effect. thats why your lvl 2 will probably never switch out. I made a deck like this a WHILE ago, and surprisingly, LV2 killed face-ups more times than Drillroid Link to comment Share on other sites More sharing options...
Toffee. Posted August 5, 2009 Report Share Posted August 5, 2009 I should point out' date=' Concealing Light doesn't work well, it only affect what's already there when you play it.[/quote']This is why you attack them with Swordsman LV6. Deck-Lock ftw and lose lvl 6.hes not amazing.NO U!Mystic Swordsman's Deck-Locking ability is awesome. Link to comment Share on other sites More sharing options...
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