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Elemental Heroes Retrained


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Yeah, seriously.

 

Elemental Hero Avian

WIND

Warrior / Tuner

3 / 1600 / 1000

This card gains an additional attack for every face-up "Elemental Hero" monster you control except for "Elemental Hero Avian".

 

Elemental Hero Burstinatrix

FIRE

Warrior / Effect

3 / 1500 / 1200

When this card is Summoned, you can destroy all face-up monsters on the field with a lower ATK than this card and inflict 100 points of damage to each player for every card destroyed by this effect. This card cannot declare an attack during the turn you use this effect.

 

Elemental Hero Bubbleman

WATER

Warrior / Effect

4 / 1200 / 800

If this is the only card in your hand OR if you control at least 1 face-up "Elemental Hero" monster, you can Special Summon it. When this card is Summoned, draw 1 card for every other face-up "Elemental Hero" monster, except for "Elemental Hero Bubbleman". Destroy an opponent's monster that battles with this card at the end of the Damage Step.

 

Elemental Hero Sparkman

LIGHT

Warrior / Tuner

4 / 1600 / 1400

When this card is Summoned, place 3 Spark Blaster Counters on this card. By removing 1 Spark Blaster Counter from this card, you can change the battle position of 1 face-up monster.

 

Elemental Hero Clayman

EARTH

Warrior / Tuner

4 / 800 / 2000

When this card is Normal Summoned or Flip Summoned, it is changed to Defense Position. Once per turn, you can inflict 200 damage to your opponent for every card they control. You cannot enter your Battle Phase during the turn this effect is used.

 

Elemental Hero Flame Wingman

WIND

Warrior / Synchro / Effect

6 / 2500 / 2200

"Elemental Hero Avian" + 1 or more non-Tuner Warrior-Type Monsters

When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK or DEF of the destroyed monster.

 

Elemental Hero Thunder Giant

LIGHT

Warrior / Synchro / Effect

8 / 2400 / 2000

"Elemental Hero Sparkman" + 1 or more non-Tuner Warrior-Type Monsters

Once per turn, by discarding 1 card from your hand, select and destroy 1 face-up monster on the field with original ATK less than the ATK of this card.

 

Elemental Hero Tempest

WIND

Warrior / Synchro / Effect

8 / 2800 / 2800

1 "Elemental Hero" Tuner Monster + 1 or more Warrior-Type Monsters

You can send 1 card you control or from your hand to the Graveyard to select 1 monster you control. While this card is face-up on the field or in your Graveyard, the selected monster cannot be destroyed by battle. (Damage calculation is still applied normally.)

 

Elemental Hero Mariner

WATER

Warrior / Synchro / Effect

7 / 2800 / 2000

"Elemental Hero Avian" + 1 or more non-Tuner Warrior Type Monsters

If you control any face-down cards, this card can attack your opponent's Life Points directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved.

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Heros are a, no, THE BIGGEST, Fusion archtype and I will never support people trying to mess them into Synchros, there are plenty of new Archtypes focusing on that and not that many Fusion Archtypes in the game, I'd much rather see well-done support to make their Fusing and playing effectiveness work better without completely destroying their main theme.

 

Apart from my little rant

The cards seem fairly balanced, if not slightly UP'd since their support, generally, is good for getting them to the hand - where they can fuse, so the set lacks the field swarm needed for Synchros.

I don't see many OCG errors, in fact, I can only see one, I believe "summon" should have a capital in Sparkman's effect.

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