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AQUATIC ALLOY SET: Updated! [14/??] New Card Added! Rate and Comment Pls.


Blamonchesix

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Blamon you shouldn't double post. And I still think that you should make your Lobstorm what stronger (in terms of level ATK and DEF). As for your new card yet again a very great picture but the effect is a little basic and doesn't really fit your other cards. You could replace "Aquatic Alloy" with different archetypes like "Blackwing", "Lightsworn" or "Elemental Hero" and it wouldn't change the card a bit. And because you miss an special condition outside of the fact that your monster needs to Aquatic Alloy makes it a bit overpowered. It is a free monster destruction card that doesn't destroy and thus can't be negated by things like "Stardust" or "Destruction Jammer". Maybe add another restriction like "When an "Aquatic Alloy" monster attacks or is attacked by a level 7 or higher monster, select 1 monster....". But that is just a suggestion.

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Blamon you shouldn't double post. And I still think that you should make your Lobstorm what stronger (in terms of level ATK and DEF). As for your new card yet again a very great picture but the effect is a little basic and doesn't really fit your other cards. You could replace "Aquatic Alloy" with different archetypes like "Blackwing"' date=' "Lightsworn" or "Elemental Hero" and it wouldn't change the card a bit. And because you miss an special condition outside of the fact that your monster needs to Aquatic Alloy makes it a bit overpowered. It is a free monster destruction card that doesn't destroy and thus can't be negated by things like "Stardust" or "Destruction Jammer". Maybe add another restriction like "When an "Aquatic Alloy" monster attacks or is attacked by [b']a level 7 or higher[/b] monster, select 1 monster....". But that is just a suggestion.

 

Sorry about the double post. (^_^) I plan to make the "Aquatic Alloy" Archetype to be as good and unique as the "Blackwing", "Lightsworn", "Elemental hero" and other Archetypes. :D Even if that's wishful thinking, I've drawn enough cards to at least be on par with the "Lightsworn". My energy can only make a card once a day though. >.<

 

Also, I've edited the 'Alloy Impaling' card to your tastes. (^_^)

Is it better now?

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Blamon you shouldn't double post. And I still think that you should make your Lobstorm what stronger (in terms of level ATK and DEF). As for your new card yet again a very great picture but the effect is a little basic and doesn't really fit your other cards. You could replace "Aquatic Alloy" with different archetypes like "Blackwing"' date=' "Lightsworn" or "Elemental Hero" and it wouldn't change the card a bit. And because you miss an special condition outside of the fact that your monster needs to Aquatic Alloy makes it a bit overpowered. It is a free monster destruction card that doesn't destroy and thus can't be negated by things like "Stardust" or "Destruction Jammer". Maybe add another restriction like "When an "Aquatic Alloy" monster attacks or is attacked by [b']a level 7 or higher[/b] monster, select 1 monster....". But that is just a suggestion.

 

Sorry about the double post. (^_^) I plan to make the "Aquatic Alloy" Archetype to be as good and unique as the "Blackwing", "Lightsworn", "Elemental hero" and other Archetypes. :D Even if that's wishful thinking, I've drawn enough cards to at least be on par with the "Lightsworn". My energy can only make a card once a day though. >.<

 

Also, I've edited the 'Alloy Impaling' card to your tastes. (^_^)

Is it better now?

It definitely isn't overpowered anymore, which is a good, and I don't think anymore that there should be a level restriction (that seems to be your sets focus) because I realized that other archetypes also don't really have something like that so it is just a perfect support card.

 

As for your new card, yet again , it is very similar to your Lobstorm. Both Level 4, the same summoning effect and a similar protection effect. And because your tuner monsters are both level 3 and your non-Tuner monsters are level 4 I guess we can expect a level 7 synchro monster right? And if that's the case I understand why you didn't make your Lobstorm (and now your Splicent aswell) not a higher level, to make it easier to summon level 7 synchros. So instead of powering up your monsters I suggest to change the the summoning effect requirements from equal to or more than this card's to equal to 6 (or even a higher number) or more than this card's (<-- Didn't think about OCG of that part) because there is no need to have any other Aquatic Alloy on the field to summon this card. Level 4 is the most common level run in deck and to be that easily summoned would make the cards just a bit overpowered IMOP. You could use Lobstorm as a nice beatstick and Splicent as a nice shield in a WATER or a Machine deck just as a filler.

 

Anyway, I have decided I won't rate your set anymore until it is almost finished. Why? Because your set just keeps getting better and better. If I would rate every upgrade and improvement fairly I would end up to fast at the 10/10 =P. Your set is already worth a 9/10 and that is with a current lack of a boss monster and good amount more support.

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I see 2 level 7 monsters, but they aren't Synchro's =(. I really thought they would be Synchro's.

 

Your pictures are still great! You really get some advantages of drawing your images self. You can use monsters from your set in the Artwork of Spells and Traps making them fit better. And you get to add little similarities in your monsters that you don't have when you get pictures from different artists, like that Pink Core I didn't notice before but that is on every monster.

 

I'm going to agree with Ragnarok on this one. But not only those 2 are similar, your 4 level 4 monsters are also very similar. While your Turtail and Octocle where looking at your opponent cards, your Lobstorm, Splicent, Gella and Knightsea all have some kind of protection effect. And your 2 Boss Monsters have an effect that activateds when being destroyed, you don't want your Boss Monsters to be destroyed except if it revives it self. Also your king could use some more ATK. Your Trap just fits perfect with this set. The fact most of your monsters can be Special Summoned to easy really makes up for the no normal summon.

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I see 2 level 7 monsters' date=' but they aren't Synchro's =(. I really thought they would be Synchro's.

 

Your pictures are still great! You really get some advantages of drawing your images self. You can use monsters from your set in the Artwork of Spells and Traps making them fit better. And you get to add little similarities in your monsters that you don't have when you get pictures from different artists, like that Pink Core I didn't notice before but that is on every monster.

 

I'm going to agree with Ragnarok on this one. But not only those 2 are similar, your 4 level 4 monsters are also very similar. While your Turtail and Octocle where looking at your opponent cards, your Lobstorm, Splicent, Gella and Knightsea all have some kind of protection effect. And your 2 Boss Monsters have an effect that activateds when being destroyed, you don't want your Boss Monsters to be destroyed except if it revives it self. Also your king could use some more ATK. Your Trap just fits perfect with this set. The fact most of your monsters can be Special Summoned to easy really makes up for the no normal summon.

[/quote']

 

Sorry about that. I figured that since they are so easy to summon, a LV7 Synchro Monster was going to be OP. I'll probably add a Synchro Monster but not LV 7 and I'm also lacking a Key card. (Judgment Dragon on a Lightsworn Deck for example)

 

Thanks for the really helpful comments to all. (^_^)

 

The Problem faced with now:

Is a Dragon-Type monster a good Key card for this set?

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I just love your Sharpang but I don't really like your Synchro Monster. Lunasteel just lacks ATK, isn't the right level (IMOP) and it isn't really a member of the Archetype. I'm taking a look at Blackwings for this because they are (also (?)) a Synchro Based Set:

you should change the first part to "1 "Aquatic Alloy" Tuner Monster + 1 or more non-Tuner monsters" because you wouldn't want it to become a generic Synchro Monster right? Also if you do that you could give it more ATK, a little stronger effect and a higher level that would make it for the set easier to summon (right now you don't have monsters that add up to 6). I do like how you put those swords in the picture of the lunasteel. As for the Dragon Key Card, that definitely could work. You could even make it the 5th Signer Dragon (if you don't watch 5D's, nvm that). Would love to see you draw a Dragon.

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