Blamonchesix Posted September 17, 2009 Author Report Share Posted September 17, 2009 i like your cards' date=' and im guesing they are self drawn. You customized your cards well with no (or little) ocg errors originality is 10/10 cards over all meh i give them 8/10[/quote'] Thank you very much. (^_^) I just love your Sharpang but I don't really like your Synchro Monster. Lunasteel just lacks ATK' date=' isn't the right level (IMOP) and it isn't really a member of the Archetype. I'm taking a look at Blackwings for this because they are (also (?)) a Synchro Based Set: you should change the first part to "[i']1 "Aquatic Alloy" Tuner Monster + 1 or more non-Tuner monsters"[/i] because you wouldn't want it to become a generic Synchro Monster right? Also if you do that you could give it more ATK, a little stronger effect and a higher level that would make it for the set easier to summon (right now you don't have monsters that add up to 6). I do like how you put those swords in the picture of the lunasteel. As for the Dragon Key Card, that definitely could work. You could even make it the 5th Signer Dragon (if you don't watch 5D's, nvm that). Would love to see you draw a Dragon. I've edited Lunasteel. Although I do want the card to be somewhat independent (like Brionac, Dragon of the Ice Barrier :D ). So does it suit your tastes now? XD And the Dragon Key Card is more metallic (And I'm not sure if its a Dragon-Type or a Machine-Type.) (T_T) I do watch Yu-Gi-Oh! 5D's but I guess I should make my own series for my cards. LOL. XD[spoiler=The New Yu-Gi-Oh! Series!] Link to comment Share on other sites More sharing options...
Blamonchesix Posted September 19, 2009 Author Report Share Posted September 19, 2009 No comments? You guys must hate me or something. (T_T) Link to comment Share on other sites More sharing options...
gustavosuarez Posted September 19, 2009 Report Share Posted September 19, 2009 wow. i like the idea. the OCG is good and the pics are nice. 9/10 Link to comment Share on other sites More sharing options...
The7thSorrow Posted September 19, 2009 Report Share Posted September 19, 2009 new dragon is sick! 10/10 (cause its so awesome) Link to comment Share on other sites More sharing options...
KratosKun Posted September 19, 2009 Report Share Posted September 19, 2009 Nice Link to comment Share on other sites More sharing options...
Blamonchesix Posted September 19, 2009 Author Report Share Posted September 19, 2009 new dragon is sick! 10/10 (cause its so awesome) Hehe. Thanks. I really appreciate it. (^_^) Link to comment Share on other sites More sharing options...
Alordzynix Posted September 19, 2009 Report Share Posted September 19, 2009 No comments? You guys must hate me or something. (T_T)I was away so it couldn't comment earlier If you say the set is finished than I have some questions: - What is the point of the level increase? I mean 4 of the 6 monsters that can be summoned when a curtain level is summoned don't need it really - Why do all your level 4 monsters only have a protection effect (outside of the standard effects of your set) - Why 3 tuners if you only have 1 Synchro monster? - Why does your dragon need to discard 3 monsters (which is a to big of a cost for his effect' date=' even when tributing them) when all your monsters get summoned so easily?[b'] - [/b]How can you draw such awsome pictures (especially your dragon!) while I can't =(? Now that you say your set is finished I start to think that:1. Your set lacks Spell, Trap and even Monster Support.2. It lacks a bit of a theme and the theme that it has (or that I think it has) isn't worked out enough. 3. Most of your monsters are underpowered I don't want to be negative, but by pointing things like this out you and your set could improve. Link to comment Share on other sites More sharing options...
Blamonchesix Posted September 19, 2009 Author Report Share Posted September 19, 2009 No comments? You guys must hate me or something. (T_T)I was away so it couldn't comment earlier If you say the set is finished than I have some questions: - What is the point of the level increase? I mean 4 of the 6 monsters that can be summoned when a curtain level is summoned don't need it really - Why do all your level 4 monsters only have a protection effect (outside of the standard effects of your set) - Why 3 tuners if you only have 1 Synchro monster? - Why does your dragon need to discard 3 monsters (which is a to big of a cost for his effect' date=' even when tributing them) when all your monsters get summoned so easily?[b'] - [/b]How can you draw such awsome pictures (especially your dragon!) while I can't =(? Now that you say your set is finished I start to think that:1. Your set lacks Spell, Trap and even Monster Support.2. It lacks a bit of a theme and the theme that it has (or that I think it has) isn't worked out enough. 3. Most of your monsters are underpowered I don't want to be negative, but by pointing things like this out you and your set could improve. You're not negative. Don't worry. (^_^)As for your questions, - Let's say your opponent summons a LV3 monster. If you have, say 2 Aquatic Alloy Creatures on the field (Turtail and Sharpang for example), your opponent's monster then becomes a LV7 monster. With that, you can immediately Special Summon a LV7 Aquatic Alloy monster (Reinagord or Harileo). - I want them to be independent cards. (Just in case its used on a different machine deck.) :D - I planned to make more Synchros but its hard to draw. X( - Is this good enough? This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 "Aquatic Alloy" monsters with different names from your Graveyard. You can discard 1 Water monster from your hand to destroy cards on the field equal to the discarded monster's Level. If this card would be destroyed, you can offer 1 Water monster on your side of the field instead. Control of this card cannot switch. - Lots of Practice. Anybody can draw as long as they have the will to never give up. Link to comment Share on other sites More sharing options...
Jake Harper Posted September 22, 2009 Report Share Posted September 22, 2009 add more cards,this is not a set Link to comment Share on other sites More sharing options...
Alordzynix Posted September 23, 2009 Report Share Posted September 23, 2009 - Let's say your opponent summons a LV3 monster. If you have' date=' say 2 Aquatic Alloy Creatures on the field (Turtail and Sharpang for example), your opponent's monster then becomes a LV7 monster. With that, you can immediately Special Summon a LV7 Aquatic Alloy monster (Reinagord or Harileo).[/quote']Your LV7 monsters just aren't really worth the fact that you increase their LV. Outside of helping your LV7 monsters and maybe a few times your LV4 monsters it doesn't really help your set at all. I believe you could do just so much more with the level increase - I want them to be independent cards. (Just in case its used on a different machine deck.) :DYou can do that with different things as well. You could give one a Piercing Ability' date=' you could have a draw engine you could even make one of them have a S/T destruction effect. And a set shouldn't be build to much with complete independent cards, it removes the strength of the set. - I planned to make more Synchros but its hard to draw. X(Yeah it is very irritating, I actually drew some of my first pictures to (don't look at them they will hurt your eyes) and I couldn't create some of the cards I thought of just because I couldn't draw a (for me) good enough picture for them. - Is this good enough? This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 "Aquatic Alloy" monsters with different names from your Graveyard. You can discard 1 Water monster from your hand to destroy cards on the field equal to the discarded monster's Level. If this card would be destroyed' date=' you can offer 1 Water monster on your side of the field instead. Control of this card cannot switch.[/quote'] The summoning condition is definitely better suited for this set and the offering a monster suits the special summoning effect. If I'm correct that if you discard a level 6 monster and their are only 6 cards on the field (including this card) than you must destroy this card? And if their would only be 5, all cards would be destroyed (still including this card). If not I would change it to that. I could give you a few suggestions on how to work out your theme a bit more if you want. Of course, you wouldn't need to do what I suggested it is just to show what you could do more. A simple suggestion is to compare your set with other sets of monsters that have 1 common effect like Lightsworns. Link to comment Share on other sites More sharing options...
Blamonchesix Posted October 19, 2009 Author Report Share Posted October 19, 2009 Completely edited/improved. Tell me what you think. (^_^) Link to comment Share on other sites More sharing options...
Brendano Harns Posted October 20, 2009 Report Share Posted October 20, 2009 Excellent. What did you save the pictures as? .PNG? It looks like you saved as .GIF, which kind of ruins the quality. Do you have the renders? PM me about this. Do you have the images saved as .PNG or .bmp? pm me about this as well if you still do, because I can help you make them have a better quality on the card. Anyways, great set. Love the images. ;) Link to comment Share on other sites More sharing options...
Saiba Aisu Posted October 20, 2009 Report Share Posted October 20, 2009 You have some truly lovely potential when it comes to self-drawn images. No wonder that Kaiba selected your submission for his contest. Keep up the classy work. Link to comment Share on other sites More sharing options...
Jolta Posted October 20, 2009 Report Share Posted October 20, 2009 10/10 Link to comment Share on other sites More sharing options...
Blamonchesix Posted October 20, 2009 Author Report Share Posted October 20, 2009 Fuzzie - I made a mistake and applied the colors on the original image (><) Its JPEG btw. Thanks for the comment. Cyber-Ice - I think its because I was the first to post on his contest before he could see any other artworks. XD Jolta - Thanks. (^_^) Link to comment Share on other sites More sharing options...
The7thSorrow Posted October 20, 2009 Report Share Posted October 20, 2009 awesome, can't remember old effects, but these fit the cards very nicely.for Splicent, place=switch9.99/10 Link to comment Share on other sites More sharing options...
Hybrid Duelist Posted October 20, 2009 Report Share Posted October 20, 2009 I have too say I LOVE your cards and their artwork. I myself have done my own set of water cards based around a "steam" theme. I would love too right a fan-duel between our sets I think that it would be rather interesting. PM me with what you think. 10/10 BTW ^^ Link to comment Share on other sites More sharing options...
Blamonchesix Posted October 20, 2009 Author Report Share Posted October 20, 2009 The7thSorrow - Thanks. I'll do just that. Hybrid Duelist - Why not? (^_^) (ragnarok1945 & ALZ, where are you?) (>.<) Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 20, 2009 Report Share Posted October 20, 2009 love it11/10 Link to comment Share on other sites More sharing options...
Alordzynix Posted October 20, 2009 Report Share Posted October 20, 2009 (ragnarok1945 & ALZ' date='[/b'] where are you?) (>.<) xDA good review takes some time, if I would just say 9/10 than that wouldn't help you much now would it? If I'm right you only changed the effect of your cards and that you removed the "until the End Phase of this turn" by the level increase part of your monsters. I like that and because that I can skip your tuners, they didn't change much. Your set has a few cards slightly under/overpowered so for those I'm suggesting small changes. I'm going to start with one of my favorite images from your set, Aquatic Alloy Blade - Knightsea.Picture, Name and Effect fit each other well. I believe this is a much better effect than the protection against battle. I also think that 200 is a perfect increase because it would still lose against the most commonly monsters with a higher level that hadn't had a level increase (which is a good thing). 9/10 Next up are your Aquatic Alloy Claw - Lobstorm and your Aquatic Alloy Axe - Gella. I put them together because they both hardly have a link between their Names, Picture and effect which isn't bad, but if possible it is better. Also their effects are a bit similar, both activating when destroying a higher level monster and for both I have the same suggestion. I would change the difference to half the difference (rounded up) because its a bit to easy. Grinder Golem is one of the reason. Destroying him gives you either 4 new cards or destroy 4 cards on the field. Its just a bit to easy to give your opponent a High Level monster for Lobstorm to destroy. For your Gella its a bit different, a lot of the times you would either nuke your opponent to easy by destroying 4 cards OR if he doesn't have enough cards would be forced to destroy some of your own cards in the progress. Its a minor edit but would change a lot on how it would be played. I give them both 6.5/10 and with my I suggestion I would give them a 8/10 And now the last of your level 4 monsters, Aquatic Alloy Shield - Splicent. The shield part fits the defending effect good and the arms of the picture actually look like they can be joined together to form a shield. A basic defense monster, not very strong but not to weak. 8.3/10 Now for your rulers of the ocean, Aquatic Alloy King - Harileo and Aquatic Alloy Queen - Reinagord. The dangerous rulers of a not necessarily strong set. Reasonable to strong on their own, dangerously strong when together You have done a great improvement on those. Don't take this wrong but they where pretty worthless before. Now if you first summon the Queen and then the King you have a 5000 ATK force and an opponent field to attack. Sounds a lot stronger than I think it could be considering the fact that it should be pretty hard to pull of or it would relay to much on the opponent so pretty both are pretty balanced. 8.7/10 Alloy Impaling is the only card you have actually made worse than it originally was. It is almost a complete field nuke, it is just way to strong. I suggest you use a term I'm planning to use in one of my sets to make it more balanced and fit better in the theme "original level" (works pretty much the same as "original ATK"). So that it would be "destroy cards on the field equal to the difference in the selected monsters current level and his original level". If you controlled the necessarily "Aquatic Alloy" before he summoned the selected monster than you can already destroy 1 or 2 cards. Right now I would give it a 3/10 because it is just way to strong. I just love your Aquatic Rebirth Core. In this version and in the previous one. It was already pretty good balanced in your previous set and still is. After I realized the fact that your level 4 monsters no longer could special summon them self I imminently checked this card to see if you had removed the previous downside. I actually think that this downside is a better for this version of your set than your previous downside of this card was for your previous set. The picture of this cards doesn't only fit the name and effect of this card but also all the picture of the monsters from the set because they all have a core as common-feature, something I can never accomplish by using artwork from different artists. 9.3/10 I still don't get why you don't make it 1 "Aquatic Alloy" Tuner on Aquatic Alloy Maiden - Lunasteel. It is either that or change the number of counters it gets to 3 to balance it out. Right now any water deck that uses this could most likely destroy (almost) all cards your opponent controls when summoning this. 8/10 And finally your boss monster Ocean Steel Dragon even though it had now changes I'm still going to look it. Actually I suggest you take another look at it because I think is just doesn't fit the set. This set doesn't focus on getting monsters in the graveyard so the summoning condition doesn't really fit the set. The set doesn't work with the monster levels of your own monsters so that effect doesn't fit it either. And not being able to lose it to your opponent is a bit to much for a boss monster IMOP. Its not really a bad card (maybe a bit overpowered but not much), but I don't this it fits the title Boss Monster or Key Card. You have done a great job improving this set, it now has: a bit of draw power, Monster/Spell Trap Destruction, a theme and strength as a set. It still lacks Spell and Trap support but considering the fact you draw your own images it is understandable, like I already said: 9/10 (I don't like giving higher to sets, and definetly not if they don't have BIRDS! :twisted: ) Link to comment Share on other sites More sharing options...
Metal Skull Posted October 20, 2009 Report Share Posted October 20, 2009 Not bad 7/10Because the pics are selfdraw ill give 8/10 Link to comment Share on other sites More sharing options...
Cloister Posted October 20, 2009 Report Share Posted October 20, 2009 Pics are very.. different but I LOVE them!some OCG errors and name for Steel Dragon could be better, though I can't come up with 1 now 9/10 Link to comment Share on other sites More sharing options...
Brendano Harns Posted October 20, 2009 Report Share Posted October 20, 2009 .Jpeg? Eww. Save as .PNG, then upload to Tinypic.com, then copy and paste the URL into the Card maker. It looks a lot better. ;D Link to comment Share on other sites More sharing options...
Saiba Aisu Posted October 22, 2009 Report Share Posted October 22, 2009 No, no, Blamon! Don't be so modest... You've got some talent. Link to comment Share on other sites More sharing options...
Blamonchesix Posted April 14, 2010 Author Report Share Posted April 14, 2010 @Saiba Aisu - Thanks. Really boosts my confidence. (^_^) How long has it been since I touched this set... XD New Card Added!! WAW-014 Link to comment Share on other sites More sharing options...
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