Mr. Judgment Dragon Posted September 5, 2009 Report Share Posted September 5, 2009 The title lies. [Chaos Monarchs] Monsters: 22 [2] Caius the Shadow Monarch[2] Raiza the Storm Monarch[2] Chaos Sorcerer[1] Cyber Dragon [2] Kycoo the Ghost Destroyer[2] D.D. Warrior Lady[2] Mystic Tomato[2] Shining Angel[2] Krebons[1] Sangan[1] Blackwing - Gale the Whirlwind[1] Spirit Reaper[1] Marshmallon[1] Treeborn Frog Spells: 12 [2] Allure of Darkness[2] Creature Swap[2] Instant Fusion[1] Foolish Burial[1] Smashing Ground[1] Emergency Teleport[1] Heavy Storm[1] Mystical Space Typhoon[1] Brain Control Traps: 6 [1] Torrential Tribute[1] Mirror Force[1] Call of the Haunted[1] Threatening Roar[2] Bottomless Trap Hole Extra Deck: 15 [15] Generic Synchro Monsters + random Level 4 and 5 Fusion Monsters Rate / Fix. Link to comment Share on other sites More sharing options...
jabber2033 Posted September 5, 2009 Report Share Posted September 5, 2009 Hey, JD. Where have you been? OT: No Foolish Burial? Seems like it's needed in a Chaos deck to get Light/Darks into the grave easy. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted September 5, 2009 Report Share Posted September 5, 2009 Alchemist? Link to comment Share on other sites More sharing options...
Mister Sir Posted September 5, 2009 Report Share Posted September 5, 2009 Instant Fusion? ROTA with 2 targets seems iffy. Does it work out well for you, considering you'll be searching DDWL with Angel anyway? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 5, 2009 Author Report Share Posted September 5, 2009 Instant Fusion? ROTA with 2 targets seems iffy. Does it work out well for you' date=' considering you'll be searching DDWL with Angel anyway?[/quote'] Valid point with RotA. I find 1 for 2 targets fine but with Angel also searching my Warrior Ladies, I won't have a problem removing it. Instant Fusion sounds good. Hey' date=' JD. Where have you been?[/quote'] Not active. OT: No Foolish Burial? Seems like it's needed in a Chaos deck to get Light/Darks into the grave easy. Not 100% sure about that. I'll consider it. Alchemist? I can see how it can help but I don't know what I should drop. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted September 5, 2009 Report Share Posted September 5, 2009 Hell yeah. JD's decks are back. Looks like its in order. Link to comment Share on other sites More sharing options...
Toffee. Posted September 5, 2009 Report Share Posted September 5, 2009 Now if only we had Dark Simorgh T_T Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 5, 2009 Report Share Posted September 5, 2009 Treeborn please. Link to comment Share on other sites More sharing options...
Akira Posted September 5, 2009 Report Share Posted September 5, 2009 ^ What he said. Why 2X Fissure? Monarchs themselves should provide adequate removal. I'd main Kycoo and side Breaker, because Kycoo is going to rape this meta. I made a build focussed around Spies/Guards/Rykos and Thunder Kings and Book of Moons, just cos IMO the flip effect monsters are vastly more synergetic with Monarchs than generic recruiters. I'll post that build if you'e interested. Link to comment Share on other sites More sharing options...
Master Hyperion Posted September 5, 2009 Report Share Posted September 5, 2009 No Emergency Teleport? Link to comment Share on other sites More sharing options...
Mister Sir Posted September 5, 2009 Report Share Posted September 5, 2009 IMO the flip effect monsters are vastly more synergetic with Monarchs than generic recruiters. I'll post that build if you're interested. QFTW. Link to comment Share on other sites More sharing options...
SkillzKill Posted September 5, 2009 Report Share Posted September 5, 2009 -1x Breaker the Magical Warrior+1x Plaguespreader Zombie I also don't really like Shining Angels, but it is your choice. I personally go with Ryko when using Chaos Monarchs. I would also try and fit in a Treeborn Frog and Emergency Teleport. Link to comment Share on other sites More sharing options...
.Gideon. Posted September 6, 2009 Report Share Posted September 6, 2009 Treeborn is a MUST !! Fissures have to be negged for E teleport and something good, reasoning is a good choice I like it.also neg Rota for a foolish Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 6, 2009 Author Report Share Posted September 6, 2009 ^ What he said. Why 2X Fissure? Monarchs themselves should provide adequate removal. I'd main Kycoo and side Breaker' date=' because Kycoo is going to rape this meta. I made a build focussed around Spies/Guards/Rykos and Thunder Kings and Book of Moons, just cos IMO the flip effect monsters are vastly more synergetic with Monarchs than generic recruiters. I'll post that build if you'e interested.[/quote'] Feel free to post your build. I like the idea of Kycoo. I'll also remove the Fissures for Treeborn and a Foolish. Thunder Kings may be hard to get hold of for me and the thing is that I already have a lot of the stuff needed to build the Deck. No Emergency Teleport? That was a typo. I was meant to get rid of RotA when I put Instant Fusion in. -1x Breaker the Magical Warrior+1x Plaguespreader Zombie I also don't really like Shining Angels' date=' but it is your choice. I personally go with Ryko when using Chaos Monarchs. I would also try and fit in a Treeborn Frog and Emergency Teleport.[/quote'] If I can get my hands on one I'll consider it. I'll also consider Ryko. Treeborn is a MUST !! Fissures have to be negged for E teleport and something good' date=' reasoning is a good choice I like it.also neg Rota for a foolish[/quote'] The problem was what I needed to get rid of to fit it in. I think I've found something to get rid of. Link to comment Share on other sites More sharing options...
Akira Posted September 6, 2009 Report Share Posted September 6, 2009 ( 21 )2 Caius the Shadow Monarch2 Raiza the Storm Monarch2 Chaos Sorcerer1 Cyber Dragon1 Dark Armed Dragon 3 Thunder King Rai-Oh2 Gravekeeper's Spy2 Ryko, Lightsworn Hunter2 Gravekeeper's Guard1 Plaguespreader Zombie1 Treeborn Frog1 Marshmallon1 Sangan ( 11 )3 Book of Moon2 Gold Sarcophagus2 Allure of Darkness1 Smashing Ground1 Lightning Vortex1 Brain Control1 Heavy Storm ( 8 )2 Bottomless Trap Hole2 Threatening Roar1 Call of the Haunted1 Torrential Tribute1 Raigeki Break1 Mirror Force Gold Sarc is mainly used to speed up Sorcerer and DAD but if you can't get hold of it then not the end of the world. May be worth running a 3rd Ryko over Marshmallon but you can decide on that. While I haven't directly tested this build, I've used similar decks before and had a lot of success with them. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 6, 2009 Author Report Share Posted September 6, 2009 Changes made. Thanks for the ideas Akira. Link to comment Share on other sites More sharing options...
.Gideon. Posted September 6, 2009 Report Share Posted September 6, 2009 Caius and Raiza at 3 will kick more ass.I like the previous build more Link to comment Share on other sites More sharing options...
Akira Posted September 6, 2009 Report Share Posted September 6, 2009 Caius and Raiza at 3 will kick more ass.I like the previous build more Not really. I tried playing both at 3 and got terribad dead hands. Link to comment Share on other sites More sharing options...
.Gideon. Posted September 6, 2009 Report Share Posted September 6, 2009 Caius and Raiza at 3 will kick more ass.I like the previous build more Not really. I tried playing both at 3 and got terribad dead hands. even when u had Treeborn in the Grave ? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted September 6, 2009 Report Share Posted September 6, 2009 You already have enough DARKs so I think that 3x Raiza and 1x Caius will work better. Link to comment Share on other sites More sharing options...
Akira Posted September 6, 2009 Report Share Posted September 6, 2009 Caius and Raiza at 3 will kick more ass.I like the previous build more Not really. I tried playing both at 3 and got terribad dead hands. even when u had Treeborn in the Grave ? You don't always have Treeborn in the grave. And even when I did, all-monarch hands were still pretty bad because they essentially limited me to doing nothing but play a Monarch once per turn. If you consider Chaos Sorcerer and DAD to be boss monsters as well, that gives a total of 7, not to mention the possibility of Synchros. 4 Monarchs are fine in this variant. EDIT: Realised JD isn't even running DAD ='( Probably should be though. Link to comment Share on other sites More sharing options...
Xazeon Posted September 6, 2009 Report Share Posted September 6, 2009 Maybe-1 Smashing Ground+1 Foolish Burial?I don't know if it would work, but I do know you might need 1 more Foolish for Chaos Sorcerer. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 6, 2009 Author Report Share Posted September 6, 2009 Maybe-1 Smashing Ground+1 Foolish Burial?I don't know if it would work' date=' but I do know you might need 1 more Foolish for Chaos Sorcerer.[/quote'] Foolish is actually mainly for Treeborn Frog. I feel I have plenty of other ways of getting LIGHTs and DARKs to the Grave. EDIT: Realised JD isn't even running DAD ='( Probably should be though. If I can get one I probably will run it. Link to comment Share on other sites More sharing options...
Xazeon Posted September 6, 2009 Report Share Posted September 6, 2009 Oops, I didn't see that. Then it looks solid IMO. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 6, 2009 Author Report Share Posted September 6, 2009 Oops' date=' I didn't see that. Then it looks solid IMO.[/quote'] Well, it can be used to dump a LIGHT or DARK but it is mainly for Treeborn. Link to comment Share on other sites More sharing options...
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