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LV UP!!


Zorc Valom

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See if there is anything anyone can fix, I would appreciate it.

 

x1 Gene-Warped Warwolf

x3 Armed Dragon LV3

x3 Armed Dragon LV5

x2 Armed Dragon LV7

x1 Armed Dragon LV10

x1 Destiny Hero - Defender

x1 Goblin Attack Force

x1 Goblin Elite Attack Force

x3 Horus the Black Flame Dragon LV4

x2 Horus the Black Flame Dragon LV6

x1 Horus the Black Flame Dragon LV8

x1 Jinzo

x1 Kuriboh

x2 Masked Dragon

x3 Nimble Momonga

x2 Silent Magician LV4

x1 Silent Magician LV8

x1 Swift Gaia the Fierce Knight

 

x1 Heavy Storm

x2 Level Up!

x1 Monster Reborn

x1 Mystical Space Typhoon

x1 Pot of Avarice

x1 Staming Destruction

x1 Swords of Revealing Light

x1 United We Stand

x1 Wave-Motion Cannon

 

x1 Blast with Chain

x1 Bottomless Trap Hole

x1 Draining Shield

x1 Magic Cylinder

x1 Mirror Force

x1 Nightmare Wheel

x1 Ordeal of a Traveler

x2 Sakuretsu Armor

x1 Strike Slash

 

50 IN ALL

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See if there is anything anyone can fix' date=' I would appreciate it.

 

x1 Gene-Warped Warwolf

x3 Armed Dragon LV3

x3 Armed Dragon LV5

x2 Armed Dragon LV7

x1 Armed Dragon LV10

x1 Destiny Hero - Defender

x1 Goblin Attack Force

x1 Goblin Elite Attack Force

x3 Horus the Black Flame Dragon LV4

x2 Horus the Black Flame Dragon LV6

x1 Horus the Black Flame Dragon LV8

x1 Jinzo

x1 Kuriboh

x2 Masked Dragon

x3 Nimble Momonga

x2 Silent Magician LV4

x1 Silent Magician LV8

x1 Swift Gaia the Fierce Knight

 

x1 Heavy Storm

x2 Level Up!

x1 Monster Reborn

x1 Mystical Space Typhoon

x1 Pot of Avarice

x1 Staming Destruction

x1 Swords of Revealing Light

x1 United We Stand

x1 Wave-Motion Cannon

 

x1 Blast with Chain

x1 Bottomless Trap Hole

x1 Draining Shield

x1 Magic Cylinder

x1 Mirror Force

x1 Nightmare Wheel

x1 Ordeal of a Traveler

x2 Sakuretsu Armor

x1 Strike Slash

 

[b']50 IN ALL[/b]

 

this is why this decks sucks

 

a deck should be between 40 and 45 "45 being the absolute most!"

 

also this deck is way too random, idk what your trying to do here but i'll tell you right now that it's not gonna freakin work, get rid of it and try again [/u][/i]

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Try usng this:

x3 Armed Dragon LV3

x3 Armed Dragon LV5

x2 Armed Dragon LV7

x1 Armed Dragon LV10

x3 Horus the Black Flame Dragon LV6

x2 Horus the Black Flame Dragon LV8

x3 Masked Dragon

x2 Divine Dragon Ragnarok

x2 Lord of D.

 

x1 Heavy Storm

x3 Level Up!

x1 Mystical Space Typhoon

x2 Pot of Avarice

x2 Lightning Vortex

x2 Dragon's Mirror

x1 Future Fusion

x2 Mausoleum of the Emperor

 

x1 Call of the Haunted

x1 Torrential Tribute

x1 Mirror Force

x3 Threatening Roar

x3 Waboku

 

x2 King Dragun

x2 Five-Headed Dragon

 

Brought down to 44 cards. Majority of Armed Dragon with backup of Horus the Black Flame Dragon. I do recommend sticking with one Level Up monster though. A Card you might be interested in if you want to keep both, Horus and Armed Dragon, is Element Dragon because it gains effects for having a wind monster and/or a fire monster on the field.

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Running Armed Dragon is fine.

Mixing it with Horus is bad.

Adding Silent Magician is just terri-bad.

 

TC' date=' just pick 1 of the level-based monsters.

Then I can help you.

 

You'd be surprised how well this works with multiple LV ups.


You need atleast 2 lvl modulations for any LVL deck.

 

I've looked at LV Modulation' date=' I don't really like it. Besides 50 cards works great! (Believe it or not!)[hr']

Try usng this:

x3 Armed Dragon LV3

x3 Armed Dragon LV5

x2 Armed Dragon LV7

x1 Armed Dragon LV10

x3 Horus the Black Flame Dragon LV6

x2 Horus the Black Flame Dragon LV8

x3 Masked Dragon

x2 Divine Dragon Ragnarok

x2 Lord of D.

 

x1 Heavy Storm

x3 Level Up!

x1 Mystical Space Typhoon

x2 Pot of Avarice

x2 Lightning Vortex

x2 Dragon's Mirror

x1 Future Fusion

x2 Mausoleum of the Emperor

 

x1 Call of the Haunted

x1 Torrential Tribute

x1 Mirror Force

x3 Threatening Roar

x3 Waboku

 

x2 King Dragun

x2 Five-Headed Dragon

 

Brought down to 44 cards. Majority of Armed Dragon with backup of Horus the Black Flame Dragon. I do recommend sticking with one Level Up monster though. A Card you might be interested in if you want to keep both' date=' Horus and Armed Dragon, is Element Dragon because it gains effects for having a wind monster and/or a fire monster on the field.

[/quote']

 

I don't want to ruin it with fusions, but I like the idea of an Element Dragon or two. I also think I might pop in a Mausoleum. Like I said before, you'd be surprised how well this works with 50 cards. LV ups make up for it, each time I LV up a monster, it takes a card out of my deck, reducing its number.

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Meh. So and so. Here's a structure that you should stick with.

15 MONSTERS.

19 SPELLS.

6 TRAPS.

It always gets me the winning deck. What I do is Monsters with great effects and low level high ATK ones, etc: Mad Dog of Darkness, Alien Shocktrooper, Sabersaurus...

 

Equip spells, and one or two quick plays such as Mystical Space Typhoon.

 

Completely Defensive Traps, like the great ones you have there. And if you have a main spell card, use Spell Reclemation. If you have cards that need LP for their effects, use things like Spell Economics. Hope my advice helps, good luck.

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