Eury Posted September 16, 2009 Report Share Posted September 16, 2009 Probably the only balanced auto-win card ever made... This card cannot be Special Summoned or Set. This card cannot be Normal Summoned except by Tributing 3 monsters, 2 Spells, and 1 Trap card on your side of the field. This card cannot attack your opponent directly. Any Battle Damage this card inflicts to your opponent is halved. When this card destroys a monster by battle add 1 Apocalypse Counter to this card. When this card has 8 Apocalypse Counters you win the Duel. Link to comment Share on other sites More sharing options...
Rehva Posted September 16, 2009 Report Share Posted September 16, 2009 Wow. Kinda Op'ed 9/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 16, 2009 Report Share Posted September 16, 2009 not add 13 tokens to the card, you mean add 13 Apocalypse Counters to this card (you can't fit 13 tokens on the field anyway) A monster version of Final Countdown (to a small degree). Easy to get the counters, but then your opponent will probably send this off the field LONG before the 13th one is up 8.2/10 Link to comment Share on other sites More sharing options...
[B.C.E.] Posted September 16, 2009 Report Share Posted September 16, 2009 You need to fix the part about Tributing Spells and Traps because you can't do that. You need to say "send 2 Spell cards and 1 Trap card to the Graveyard" or something like that. The point is you can't Tribute Spells and Traps. Name - 6/10 - Just too simplePic - 8/10 - good pictureEffect - 7/10 - Well it's unique but it is still lacking.OCG - 6/10 - Fix that 1 part!Playability - 6/10 - Not really a card many people would use. Lower his ATK and DEF or something like that to make him a little harder to use.Overall - I'm don't wanna do an overall until you fix that mistake because it's driving me nuts. Fix it! Fix it now! Link to comment Share on other sites More sharing options...
Balaxe Posted September 16, 2009 Report Share Posted September 16, 2009 I kind of like this card and could see myself using it in a duel. But it still has some balance problems you should work out. I like the pic but not but too much, the name is kind of cliché, but it needing 13 counters matches both its name and pic. So overall I like it just balance it out. Link to comment Share on other sites More sharing options...
Eury Posted September 16, 2009 Author Report Share Posted September 16, 2009 Thanks for comments. Can someone point out the error, I don't see it. @Balaxe: Rate? Right now your comment is spam. Link to comment Share on other sites More sharing options...
blademac Posted September 16, 2009 Report Share Posted September 16, 2009 This card is really, REALLY under powered. you have to send toss six cards to summon him, he doesn't do any damage, and your opponent has 13 turns to draw lightning vortex, torrential, mirror force, etc. And what happens when your opponent doesn't summon/set a monster. Yes, this card does have an alternate win condition, but your opponent would have to be an idiot to not stop you in 13 turns. UP'ed, UP'ed, UP'ed, UP'ed, UP'ed. Nice Pic though2/5 Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 16, 2009 Report Share Posted September 16, 2009 if there wasnt so much destruction running around this card would be BRILLIANT..but there is..so its not as good.13 turns is a long long long long wait. final countdown is better because it doesnt hang around.its a good effort though.7/10 Link to comment Share on other sites More sharing options...
Cloister Posted September 16, 2009 Report Share Posted September 16, 2009 8/10 13 counters not tokens, bit OPed, still 13 counters is hard to get Link to comment Share on other sites More sharing options...
Eury Posted September 16, 2009 Author Report Share Posted September 16, 2009 That's what I did wrong... I'll change it later. I hope everyone gets why I chose 13... Link to comment Share on other sites More sharing options...
Kotaro Posted September 16, 2009 Report Share Posted September 16, 2009 It is OP, it should be counters not tokens. The pic is pretty good and the effect is still quite good, just OP. 8.5/10 Link to comment Share on other sites More sharing options...
bighope Posted September 16, 2009 Report Share Posted September 16, 2009 It’s an ok card, it has a little spice to it (if you have had me comment before, I use taste as a reference to what I feel) Its balanced, and the attacking leaves you open to a trap, so unless you have jinzo or some other card that stops spells (which their is), a strategy built on this card is riddled with holes. Link to comment Share on other sites More sharing options...
Milk-Chan Posted September 17, 2009 Report Share Posted September 17, 2009 Well seeing as it is UP'd, I can certainly agree with it being the most balanced auto-win.8/10 Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 17, 2009 Report Share Posted September 17, 2009 i can possibly see the best way to win with this..Have this, jinzo and spell cancellor on the field.minimizes the dragon being killed.... Link to comment Share on other sites More sharing options...
archie17 Posted September 17, 2009 Report Share Posted September 17, 2009 what's the point of having 4000 ATK if he only does 0 damage with his attacks. unless its purely to keep him safe on the field to wait for the counter effect. Link to comment Share on other sites More sharing options...
Eury Posted September 17, 2009 Author Report Share Posted September 17, 2009 The atk/def is to keep him on the field long enough. Link to comment Share on other sites More sharing options...
J-Max Posted September 17, 2009 Report Share Posted September 17, 2009 How's it Overpowered? It requires a whopping 6 Tributes and can't do battle Damage. I would have reduced the amount of monsters need to 7-10/. Still a nicely thought out card. Link to comment Share on other sites More sharing options...
Yankee Posted September 17, 2009 Report Share Posted September 17, 2009 How's it Overpowered? It requires a whopping 6 Tributes and can't do battle Damage. I would have reduced the amount of monsters need to 7-10/. Still a nicely thought out card. A win post.However, it can be underpoweredI mean, a ton of tributes, no battle damage, and takes it destroying a monster 13 times. What are the chances in that time frame that the opponent would not use something like "Lightning Vortex" or something? Link to comment Share on other sites More sharing options...
blademac Posted September 17, 2009 Report Share Posted September 17, 2009 This guy really needs some kind of destruction protection. "this card is not effected by traps" would make this guy much more playable. The Jinzo, spell cancellor combo is semi decent with this guy, but you can't play spell or trap cards either. Not to mention the constant threat of penguin soldiers, man eater bugs, snowman eaters, old vindictive magician, etc. as a side note, what happens when you get 12 counters, and you have a jinzo on the field, and your opponent plays brain control to take the dragon and kill your jinzo... you do all the work and they win the game... :( Bottom line "The card needs some kind of protection effect" Link to comment Share on other sites More sharing options...
Chaos Flame Posted September 17, 2009 Report Share Posted September 17, 2009 You'd never get 13 counters on it, maybe 7 but not 13. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 17, 2009 Report Share Posted September 17, 2009 This guy really needs some kind of destruction protection. "this card is not effected by traps" would make this guy much more playable. The Jinzo' date=' spell cancellor combo is semi decent with this guy, but you can't play spell or trap cards either. Not to mention the constant threat of penguin soldiers, man eater bugs, snowman eaters, old vindictive magician, etc. as a side note, what happens when you get 12 counters, and you have a jinzo on the field, and your opponent plays brain control to take the dragon and kill your jinzo... you do all the work and they win the game... :( Bottom line "The card needs some kind of protection effect"[/quote'] i agree...probably from spells.then you could play jinzo with amplifier and have royal command face-up (negate those pesky flip effects)but thats sooooo situational...... Link to comment Share on other sites More sharing options...
Eury Posted September 17, 2009 Author Report Share Posted September 17, 2009 Fix'd. Link to comment Share on other sites More sharing options...
AsterikcAde Posted September 17, 2009 Report Share Posted September 17, 2009 The new Exodia but it's restrictions is too easy to acquire, overpowered but the your OCG is good, nic image btw! ^^ Link to comment Share on other sites More sharing options...
Balaxe Posted September 18, 2009 Report Share Posted September 18, 2009 @Balaxe: Rate? Right now your comment is spam. I don't see how it's spam I did write a comment about your card I just don't put ratings because I think words speak louder than numbers. But if your insecure enough that you need three words, two numbers and a line to justify your perpose in life fine... Balance it more 7/2 Link to comment Share on other sites More sharing options...
Shocked Posted September 18, 2009 Report Share Posted September 18, 2009 Bit OP's, but i like the pic ^.^ 8.5/10 Link to comment Share on other sites More sharing options...
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