Sleepy Posted September 18, 2009 Report Share Posted September 18, 2009 According to the September 2009 list of banned cards, I needed to take out my Monster Reborn and Card of Safe Return from my Decks so, I came up with this new variation for my Spell Counter Deck: Monsters (10): x1 Endymion, the Master Magicianx1 Night's End Sorcererx1 Toon Cannon Soldierx2 Cyber Ouroborosx2 Royal Magical Libraryx3 Magical Exemplar Spells (30) x3 Magical Citadel of Endymionx3 Upstart Goblinx3 Magical Malletx3 Spell Power Graspx3 Toon Table of Contentsx3 Golden Bamboo Swordx2 Terraformingx2 Broken Bamboo Swordx2 Gold Sarcophagusx2 Allure of Darknessx2 Hand Destructionx1 Card Destructionx1 Magical Dimension There are 2 more Spell Cards but I let a friend borrow my Deck for the weekend and surprisingly, I can't remember what those 2 cards are. might be an MST or something....^-^" Extra Deck (1): x1 Tempest Magician Link to comment Share on other sites More sharing options...
Sleepy Posted September 20, 2009 Author Report Share Posted September 20, 2009 I bet its been more than 24 hours so... bump I can't believe I have no comments :( Link to comment Share on other sites More sharing options...
PunkVizard Posted September 20, 2009 Report Share Posted September 20, 2009 i like it ... pretty rape :] Link to comment Share on other sites More sharing options...
Limited Edition KING Posted September 20, 2009 Report Share Posted September 20, 2009 Hmm interesting I might try it. Link to comment Share on other sites More sharing options...
Sleepy Posted September 21, 2009 Author Report Share Posted September 21, 2009 Thanks :) is there anything anyone can think of to improve it? :) Link to comment Share on other sites More sharing options...
b0b3rt Posted September 21, 2009 Report Share Posted September 21, 2009 Actually, this seems incredibly fun to run. How fast does it go? Link to comment Share on other sites More sharing options...
Sleepy Posted September 21, 2009 Author Report Share Posted September 21, 2009 With a good hand, you will be about 1 card of self-decking out in the first turn of the duel.The most damage I've been able to do with Tempest is 86 Spell Counters worth of damage just for the lulz ;)If the hand is bad, you at least make your Deck 5 more cards thinner ^-^ Link to comment Share on other sites More sharing options...
b0b3rt Posted September 21, 2009 Report Share Posted September 21, 2009 lolI've tried testing this in deck studio with the draw functions, but it can't do magical mallet and I don't really want to go on DMU. Since you've tested it, think you could tell me approx what % of the time you OTK? (FTK mostly, I'm guessing). I might actually build this for the lulz, just because you can basically build it with 3 Structure decks, and excluding the Sarcs and Allures (which I already have), the rest is like $15 off trollandtoad. So for something that looks like it runs nearly as fast as EoS FTK in traditional, it's pretty cheap =D Link to comment Share on other sites More sharing options...
Sleepy Posted September 22, 2009 Author Report Share Posted September 22, 2009 Not that often, just use it for the lulz ;) my guess:20% = FTK40% = OTK in your second turnand the remaining 40 will be:a) you looseb) barely won xDI'm looking for ways to improve the FTK rate. If you separate Spells with Monsters and then arrange them "monster - spell x3 - monster - spell x3 - etc" before shuffling, most likely (about 85-90% sure) you will win that turn on the first duel xD I always overdo it and strike for 30+ spell counters even though I never need that many, so I think you should test it with proxies first ^-^ Link to comment Share on other sites More sharing options...
Mister Sir Posted September 22, 2009 Report Share Posted September 22, 2009 Summon Priest? Link to comment Share on other sites More sharing options...
Silas Angel Posted September 22, 2009 Report Share Posted September 22, 2009 Wow... this looks beautiful! xD I'm totally building this!! Link to comment Share on other sites More sharing options...
b0b3rt Posted September 22, 2009 Report Share Posted September 22, 2009 Na, I think I'll build it, but maybe with the following changes, and it's going to be something like $60 after I take out the Sarcs. x1 Endymion, the Master Magicianx1 Night's End Sorcererx1 Toon Cannon Soldierx2 Cyber Ouroborosx2 Royal Magical Libraryx3 Magical Exemplar Spells (30) x3 Magical Citadel of Endymionx3 Upstart Goblinx3 Magical Malletx3 Cup of Ace (replaces Spell Power Grasp)x3 Toon Table of Contentsx3 Golden Bamboo Swordx3 Reload (replaces Magical Dimension, Card Destruction, x1 Hand Destruction)x2 Terraformingx2 Broken Bamboo Swordx2 Allure of Darknessx1 Hand Destructionx1 Heavy Storm (replaces Sarc, incase I'm going second and don't want to risk bottomless or something)x1 Giant Trunade (replaces Sarc, incase I'm going second and don't want to risk bottomless or something) Link to comment Share on other sites More sharing options...
Sleepy Posted September 22, 2009 Author Report Share Posted September 22, 2009 Ok but let me tell you Gold Sarcophagus is there just for Cyber Ouroboros xDI hope Cyber Ouroboros gets you the extra discard/draw as concistently now that it is depending only on Allure of Darkness ^-^ Magical Citadel of Endymion won't be destroyed by card effects but if you have Giant Trunade and happen to have the field Spell with 6+ Counters, its going to hurt you ^-^" anyways, after you test it, tell me how it went ;) Link to comment Share on other sites More sharing options...
b0b3rt Posted September 22, 2009 Report Share Posted September 22, 2009 Sure, I guess maybe MST would be better? The only reason I put them in, is because if you synchro and your opp uses bottomless or something like that, you're screwed =P Link to comment Share on other sites More sharing options...
Shrimpy11 Posted September 22, 2009 Report Share Posted September 22, 2009 Perhaps a couple diamond dudes for the side deck/ maybe even the main deck seeing as how many spells hes got to hit. EDIT: Magical explosion would be devastating in this deck incase you dont FTK. Link to comment Share on other sites More sharing options...
Silas Angel Posted September 25, 2009 Report Share Posted September 25, 2009 Might I suggest a Mask of Remnants? I'm trying to build this deck and I saw that card in the TCG section. Would it work? Link to comment Share on other sites More sharing options...
Fraz Posted September 25, 2009 Report Share Posted September 25, 2009 113 RML1 Summoner Monk1 Plague2 Krebons3 Broww1 Toon Cannon Soldier 263 Citadel2 Terraforming3 Toon Table of Contents2 Allure2 Spell Power Grasp3 Broken Bamboo Sword3 Golden Bamboo Sword3 Dark World Dealings3 Hand Destruction1 Card Destruction1 Emergency Teleport 33 Magical Explosion This is pretty much the best version of the deck I've played. Link to comment Share on other sites More sharing options...
Eury Posted September 25, 2009 Report Share Posted September 25, 2009 Sleepy's deck > ~Fraz'~ deck OT: Can't think of anything to fix it, nice work. ^_^ Link to comment Share on other sites More sharing options...
Mister Sir Posted September 25, 2009 Report Share Posted September 25, 2009 The win conditions are different, one being Tempest, and the other being Explosion AND Tempest. Link to comment Share on other sites More sharing options...
Fraz Posted September 25, 2009 Report Share Posted September 25, 2009 My one wins with tempest most of the time. Explosions are there because I can without hurting the main combo of the deck. Link to comment Share on other sites More sharing options...
Sleepy Posted September 25, 2009 Author Report Share Posted September 25, 2009 Perhaps a couple diamond dudes for the side deck/ maybe even the main deck seeing as how many spells hes got to hit. EDIT: Magical explosion would be devastating in this deck incase you dont FTK. I didn't even remember Magical Explotion existed xDI'll try to use it and see what happens ^-^ 113 RML1 Summoner Monk1 Plague2 Krebons3 Broww1 Toon Cannon Soldier 263 Citadel2 Terraforming3 Toon Table of Contents2 Allure2 Spell Power Grasp3 Broken Bamboo Sword3 Golden Bamboo Sword3 Dark World Dealings3 Hand Destruction1 Card Destruction1 Emergency Teleport 33 Magical Explosion This is pretty much the best version of the deck I've played. umm...emm... may I ask how that works?I can't imagine how can you get enough Spell Counters without Magical Exampler' date=' and how can you draw fast enough without Magical Library ^-^"And you don't have Endymion as back up either (at least 1 copy so you don't get stuck) What are "Broww" and "RML" O_o Sleepy's deck > ~Fraz'~ deck OT: Can't think of anything to fix it, nice work. ^_^ Thanks ^-^I like these types of comments ;P Link to comment Share on other sites More sharing options...
Crimson General Posted September 25, 2009 Report Share Posted September 25, 2009 If your looking for new Ideas, Spell Absorbtion would add a bonus HP gain to all this, and don't stop reading!! do it with Ancient Leaf, by the time you draw Leaf, with Spell Absorb you'd garunteed have over 9000!!!!.... lp. and draw power is teh smex. PS. I might do somthing like this come December, when Tempest Magician is easy to get. =D Link to comment Share on other sites More sharing options...
Sleepy Posted September 25, 2009 Author Report Share Posted September 25, 2009 If your looking for new Ideas' date=' Spell Absorbtion would add a bonus HP gain to all this, and don't stop reading!! do it with Ancient Leaf, by the time you draw Leaf, with Spell Absorb you'd garunteed have over 9000!!!!.... lp. and draw power is teh smex. PS. I might do somthing like this come December, when Tempest Magician is easy to get. =D[/quote'] I like that idea a lot :DI'll try it in fact you deserve a +rep ;) thankscan't believe I hadn't thought of that xD Link to comment Share on other sites More sharing options...
Fraz Posted September 25, 2009 Report Share Posted September 25, 2009 Broww is that dark world monster who's called broww. RML = Library. All the spell counters go in citidel. All you need is 16 cards in hand and spell counters on the field combined to win. For the rare occassion you can only get 12 counters out there's magical explosion. Link to comment Share on other sites More sharing options...
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