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Cemeterian Gardna


Radiant F.U.R.Y.™

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[spoiler=Effect]When this card is Normal Summoned or flipped face-up, it is destroyed. When this card is destroyed by its own effect, roll a 6-sided die. As long as this card is in the Graveyard, any Battle Damage inflicted to your Life Points by a direct attack from a monster whose Level is equal to or higher than the result of your die roll is reduced by 2000.

 

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ITT: People in this thread don't play the TCG at all.

 

This card is extremely overpowered. It basically forces your opponent to side/maindeck D.D. Crow or something. Which is anything but orthodox. And the cost is nill, even in a swarm deck; this card will stop 90% of decks.

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ITT: People in this thread don't play the TCG at all.

 

 

Then I come along. A player who does TCG.

 

 

X-L's rate:

 

Name is, alright. I think it could be better. The pic fits, but it looks 3D like, which hurts. Just very odd.

 

The ATK and DEF don't matter, cause it's effect will kick in, unless you SS it or we have Skill Drain out. Then it has big DEF of 2000, like EH Clayman, which is bad.

 

Level 3 and DARK fit, though, I think Zombie would do better than Fiend.

 

Coming to the effect, if it is Summoned in anyway (besides SS) then he is destroyed. If you destroy him through this effect, you roll a die, and while he remains in your Graveyard, no monsters with a Level above can Attack directly. If you roll a 1, your opponent can't attack at all with you at an open field, and they'll be trying to main DD Crow now. But combo'd with Iron Wall, and it is about unstopable. If you run a Deck with about no monsters in it (except for this and a few others) and just burn cards/Final Countdown, you could win easily. The abuse with this card I could say would make it bannable.

 

OCG: Nothing wrong.

 

I just want to say, there needs to be some kind of restriction on it. Like, instead of not attacking, they can attack, but all damage is halved, or something.

 

Overall: 4.9/10

 

It's just to bannable. It would have Decks based around it, with a huge annoying win condition. Just not very fun. And even if you roll a 6, they couldn't attack with their bigger monsters. And you could always return it to your hand with Dark Eruption to do it again for better luck.

 

 

Also: Icy, thinks for my name change.

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Even then... I would take out the attack negation, and have it rfp that many cards in your opponents grave. For some nice D.D Burn with Dynamite and keeps up the zombie idea.

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