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Giant and his pet


Sephiroth_The_Legend

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[spoiler=Effect]

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Gargants - Giant of the Woods" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, the equipped monster gains the following effect:

- Each time the equipped monster destroys a monster as a result of battle and sends it to the Graveyard, you can pay 1000 Life Points to place that card on top of your opponent's Deck. If the equipped monster is the target of a Spell, Trap or Effect Monster's effect, you can send this card to the Graveyard to negate it's activation and destroy it.

 

 

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[spoiler=Effect]

You can Special Summon this card from your Deck by removing 1 Plant-Type monster from your hand from play and by removing 2 Plant-Type monsters from your Graveyard from play. If this card is Special Summoned this way, it cannot declare an attack this turn. When this card is Special Summoned, you can discard 1 card from your hand to add 1 "Loyal Cyclopean Demon - Wemisit" from your Deck to your hand. Each time this card destroys a monster as a result of battle, declare Spell, Trap or Monster. Pick up the top card of your opponent's Deck and reveal it. If you call it right, activate the following effect based on the Type of card that was revealed:

- Monster: Special Summon it to your side of the field. Its original ATK and DEF is halved.

- Spell: Send it to the Graveyard, then add 1 Level 4 or lower Fiend-Type monster from your Deck to your hand.

- Trap: Toss a coin. If you call it right, remove the card from play and your opponent loses 1000 Life Points. If you call it wrong, add that card to your opponent's hand.

 

 

Suggest any comments ,fixes and other things i might've missed.

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9/10

I realy realy like it the pics and the effects.

BUT

 

[spoiler=Gargants - Giant of the Woods]

for its effect I think but I'm NOY SURE that it should be this way:

You can Special Summon this card from your Deck by removing from play 1 Plant-Type monster from your hand and 2 Plant-Type monsters You control. If this card is Special Summoned this way, it cannot declare an attack this turn. When this card is Special Summoned, you can discard 1 card from your hand to add 1 "Loyal Cyclopean Demon - Wemisit" from your Deck to your hand. Each time this card destroys a monster by battle, declare Spell, Trap or Monster. Pick up the top card of your opponent's Deck and reveal it. If you call it right, activate the following effect based on the Type of the card that was revealed:

- Monster: Special Summon it on your side of the field. Then its original ATK and DEF is halved.

- Spell: Send it to the Graveyard, then add 1 Level 4 or lower Fiend-Type monster from your Deck to your hand.

- Trap: Toss a coin. If you call it right, remove the card from play and inflict 1000 damage to your opponent. If you call it wrong, add that card to your opponent's hand.

 

[spoiler=Loyal Cyclopean Demon - Wemisit]

It should be this way:

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Gargants - Giant of the Woods" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, When that monster destroys 1 monster your opponent controls by battle, you can then pay 1000 Life Points to return the card to the top of your opponent's Deck. If the equipped monster is the target of a Spell, Trap or Effect Monster's effect, you can send this card to the Graveyard to negate it's activation and destroy it. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.)

 

 

I hope that help you.

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the idea is to equip the union to its big beastie and send monsters back. then with gargants effect call. because you returned them, you know its a monster. thats why i feel the cost is unnecessary.

the special summon bit i might keep in mind but that means you could remove tokens (dandylion) as well making it unbalanced.

cheers for the fixes and ratings

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