Developous Posted October 8, 2009 Report Share Posted October 8, 2009 This would be the ultimate counter card. It may remind you of Magic Jammer, but it has a supercharged effect. The only drawback... you TOTALLY loose a card, no chance to get it back. Seems balanced. However... play this... Trust me, the opponent WILL scream. In these daily cards, please say how they would set the rulings for it, and what price it would probably sell for individually. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 8, 2009 Report Share Posted October 8, 2009 The only drawback... you TOTALLY loose a card' date=' no chance to get it back.[/quote'] Not really. D.D. Scout Plane, DDR and RTFDD all say hello.But still, it's a nasty trap that can't be countered. Runs demonically in D.D. 7/10. Link to comment Share on other sites More sharing options...
Developous Posted October 8, 2009 Author Report Share Posted October 8, 2009 Its NOT remove from play. Its REMOVE FROM DUEL. As in.. not even rfp, but GONE... KAPUT. an upgrade from rfp. Put simply... the chosen card is gone forever. Not even in the duel anymore. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 8, 2009 Report Share Posted October 8, 2009 To be removed from play...is a term used to describe when a card is removed from the Duel by another card's effect. Once a card is removed this way' date=' [b']it cannot re-enter the current duel, except by a card that specifically allows it.[/b] Early RFP is basically what your talking about. In Yugioh, you can do anything, as long as a card allows it to be done. Link to comment Share on other sites More sharing options...
Developous Posted October 8, 2009 Author Report Share Posted October 8, 2009 So you are saying that it cannot have an advanced version of RFP? Rfp - its removed from play. This would benefit things like D.D..... It could still re-enter. RFD - removed from DUEL. This means its no longer in the duel at all. No chance for recovery. Not even by an effect that states it. This is the version vortex has. No hunting.. no NOTHING... gone. Kaput... 0% chance of any calculation. Not even reference for RFP. GONE! Link to comment Share on other sites More sharing options...
GraveHorizon Posted October 8, 2009 Report Share Posted October 8, 2009 "Remove from play 1 card from your hand. Negate the activation of a Spell or Trap Card and destroy it. This card's activation and effect cannot be negated. The card removed from play is unaffected by the effects of Spell, Trap, or Effect Monster Cards. "8/10 Link to comment Share on other sites More sharing options...
Developous Posted October 8, 2009 Author Report Share Posted October 8, 2009 Hmm.. I guess it would work. Link to comment Share on other sites More sharing options...
GraveHorizon Posted October 8, 2009 Report Share Posted October 8, 2009 That last part still feels weird to me, not really sure if it would be "The card removed from play" or "The removed from play card". This card seems like it would actually be made. Nice job. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 8, 2009 Report Share Posted October 8, 2009 You have it right. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 8, 2009 Report Share Posted October 8, 2009 the only way you can never get it back is if you specifically state that in the card effect.so i reckon GraveHorizon has it downpat.8/10 for the card effect. a DD deck would love this. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 8, 2009 Report Share Posted October 8, 2009 you can't remove a card from the duel, you can only remove it from play. And you can't remove a card from play PERMANENTLY because there's card recovery cards out there, unless you say in the text it can't be recovered via a card effect 7/10 Link to comment Share on other sites More sharing options...
Archelaus Posted October 8, 2009 Report Share Posted October 8, 2009 FIX: Discard 1 card. Negate the activation and effect of 1 Spell or Trap Card your opponent controls. This card's activation and effect cannot be negated. A bit bland.6.9/10 Link to comment Share on other sites More sharing options...
~Reborn~ Posted October 8, 2009 Report Share Posted October 8, 2009 get a better pic. plenty at DA Link to comment Share on other sites More sharing options...
Developous Posted October 8, 2009 Author Report Share Posted October 8, 2009 This is by far to appropriate.... Link to comment Share on other sites More sharing options...
GraveHorizon Posted October 8, 2009 Report Share Posted October 8, 2009 What the hell was wrong with the way I worded it, Άř¢ħėłäűŝ? Your "FIX" is what made the card bland. You just wanted to put 69 in your rating, didn't you? From what Developous said the card should be taken out of the game permanently, and the only way to do that is to make the card unable to be brought back with the effect of other cards. Of course, you can get around that with "D.D. Scout Plane" and the like, but if you wanted that covered change the wording to "unaffected by the effects of any Spell, Trap, or Effect Monster Cards", so it includes the actual card itself. It sucks when someone makes an original, balanced, realistic card, just to have somebody else come in and fuc* it all up by trying to make it unoriginal. On the subject of the picture, it is noticeably pixelated and slightly squished; that's why I didn't give this 10/10. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted October 8, 2009 Report Share Posted October 8, 2009 Eh terrible OCG. the image fits but there are better images for this. the effect is by far to bland and not helpful. Also its unrealistic as cards cannot be removed from the duel. 4/10 Link to comment Share on other sites More sharing options...
Developous Posted October 18, 2011 Author Report Share Posted October 18, 2011 Your right, D.D would Love this card. Throw out a scout plane for the cost, and BAM, its almost a guaranteed negation. No chance to overcome, or at least not easily. Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted October 18, 2011 Report Share Posted October 18, 2011 Remove from play - We play the duel, and thus the card is removed from it. You CAN'T bring it back from the RFP, but then Konami went and made cards that let you do it anyway. And we're NOT going to start some cycle of "bigger removal", which would thus lead to "bigger returning" and then "even bigger removal" and so on and so forth. Remove from play? Bring it back. Remove from game? Bring it back. Tear card up? Tape it back together. Burn card? Gameshop provides new one. Etc,etc. The card itself would be limited to all hell. This is almost like a Dark Bride that DOESN'T help your opponent, combined with super polymerization. The only reason super poly isn't banned or limited is because its used for fusions, and no one fuses anymore, and it requires -1 hand advantage and all materials to be on the field, something only a dedicated deck would work well with. This card, however, is splashable to hell and back. Plus, the OCG sucks. Link to comment Share on other sites More sharing options...
Developous Posted October 18, 2011 Author Report Share Posted October 18, 2011 Cant find a better picture... it IS a vortex afer all....Also, there is a SLIGHT drawback. It only says 'Countered'. This means... only a counter trap wouldn't work on this card. Magics and monster effects could still do a deadly number on it... notwithstanding that MST would be practicly a stalemate vs this. Link to comment Share on other sites More sharing options...
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