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1 on 1! ♥Łövëły Łäđy♥ VS ƠƲĕƇǶʞΪΠ ѓƠƇʞѕ Need 1 more Vote


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[align=center]Details:

First person to gain 6 votes wins.

All can vote.

Winner gets 3 Reps

Loser gets 2 Reps

 

Voting Details:

You must give a 2 or more sentence reason stating why you vote for who you are voting for. Must be detailed and it should not be based on 1 asset of the card I.E. Image.

 

 

Card 1:

320638kv.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 4 WATER monsters you control. Once per turn you can remove 1 WATER monster in your Graveyard from play to have this card gain the removed monsters effect until the end of the turn this effect was activated. When this effect is activated you take damage equal to the removed monsters DEF. When this card is destroyed, draw 2 cards.

 

Card 2:

315534u.jpg

This card is also treated as Warrior-Type monster while on the field and in the Graveyard. As long as this card remains on the field "Zombie World" cannot be destroyed. When this monster is Normal Summoned you don't control "Zombie World" you can add 1 "Zombie World" from your Deck. The ATK and DEF is this monster is x400 for every Zombie monster on the field. When this monster destroys a Zombie-Type monster by battle you can Special Summon 1 Level 4 or lower Zombie-Type monster in Attack Position. When this card is desroyed "Zombie World" is destroyed. After 3 turns you can discard 1 card from your hand to add "Zombie World" into your hand.

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the mystic asharia is quite op'd. for one thing, it is much too restrictive as to it's summoning conditions, and for another, the only type of deck in which it could be used to it's fullest potential is a D.D. deck.

that being said, the zombie world archer is even more op'd. it's effect is good, but it doesn't gain enough attack and defense for each monster on the field, and it's attack and defense is so dependent on zombie monsters, not to mention all of the ocg errors that there were. XD

 

in short, i am voting for lovely lady's card.

 

this isn't too explanatory, is it? XD

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Well lets see here...

 

Card #1's effect is good in my opinion. It may seem powered but seeing that damage is dealt to the controller when activated, this is more than likely the thing that balances it out. I do agree however that the summoning conditions are a bit too costly.

 

Card #2's effect, in my opinion, is underpowered in the sense that it's ATK and DEF based solely on Zombie-Type monsters. There are several noticable OCG errors in the card as well.

 

With that said, my vote goes to Card #1.

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Vote Denied.

 

For reasons as to why your vote was denied' date=' read the first post.

 

Score:

LL {4} / OR {0}

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Oh, sorry.

Here's why:

This card is also treated as Warrior-Type monster while on the field and in the Graveyard. As long as this card remains on the field, "Zombie World" cannot be destroyed. When this monster is Normal Summoned if you don't control "Zombie World", you can add 1 "Zombie World" from your Deck. The ATK and DEF is this monster is x400 for every Zombie monster on the field. When this monster destroys a Zombie-Type monster by battle, you can Special Summon 1 Level 4 or lower Zombie-Type monster in Attack Position. When this card is destroyed, "Zombie World" is destroyed. After 3 turns you can discard 1 card from your hand to add "Zombie World" into your hand.

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