SynjoDeonecros Posted October 15, 2009 Report Share Posted October 15, 2009 This is a bit of an unusual burn deck that I came up with on the fly when thinking of decks I could give the characters of a Yugioh series I was writing. Basically, I get Flame Spirit Ignis on the field, find a way to get out Manticore of Darkness, tribute Manticore for Ignis' effect, dump one of my Fire Beast/Beast-Warrior monsters to the graveyard to revive Manticore, and repeat the process. It's sorta like slower, one-way Dark Snake Syndrome, in a way; with each time I revive Manticore, I ensure I have 100 more damage to inflict on the opponent, the next time Manticore is sacced for Ignis' effect. It's a very slow process; at the very most, if I use this method, my last Tribute for Ignis' effect will hit for 1800 damage (17 other Beast/Beast-Warrior monsters plus the Tributed Manticore x100), and I'd have to stall the opponent for at most 12, 13 turns to completely burn their life points (just add 100 more points for each loop), but it's actually a rather wicked method of destroying the opponent's LP. I've also got two Solar Flare Dragons for extra burn, and a trio of Royal Firestorm Guards for when I need extra draw power and all of my Ignises are in the graveyard. It might be an unusual "billy" deck, but it's really neat and certainly fun to play. Monsters1-Tribute:Manticore of Darkness x3Garoozis x3Twinheaded Beast x3 No-Tribute:Flame Spirit Ignis x3Little Chimera x3Great Angus x3Flamvell Firedog x3Solar Flare Dragon x2Royal Firestorm Guards x3 Spell:Molten Destruction x2Star Blast x2Level Limit - Area B x1Foolish Burial x2Messenger of Peace x2Mystical Space Typhoon x1Hand Destruction x2A Feather of the Phoenix x3Heavy Storm x1 Trap:Spiritual Fire Art – Kurenai x3The Transmigration Prophecy x1Dark Bribe x2Dust Tornado x2Gravity Bind x1Torrential Tribute x1 Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted October 16, 2009 Report Share Posted October 16, 2009 This deck... Isn't good. It's way random.Start over. Link to comment Share on other sites More sharing options...
Mister Sir Posted October 16, 2009 Report Share Posted October 16, 2009 Albeit a good thought, it's a bad idea. The idea being bad because Ignis's effect doesn't activate during the End Phase. Otherwise people would have used this much more often. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted October 16, 2009 Report Share Posted October 16, 2009 Garoozis. Come ONNNNNN. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 16, 2009 Report Share Posted October 16, 2009 garoozis? there's much better fire monsters around...Thestalos for instance...twin headed beast? there's much better fire monsters aroundThe Horus series for instance... Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted October 16, 2009 Report Share Posted October 16, 2009 I simply advise that you look at the current meta decks like lightswuorn, gladiator beasts, ans blackwings.Then, make a new deck. Easy, right? WRONG! Link to comment Share on other sites More sharing options...
SynjoDeonecros Posted October 16, 2009 Author Report Share Posted October 16, 2009 Typical elitist bastards, condemning a deck without even bothering to try and understand the strategy behind it AND because it's not "OMFG NETDECK XTREME!!!". Seriously, this isn't random; if you bothered to read my comments, you'd realize why I have so many damn Beast/Beast-Warrior monsters in here. Let me put this in simple terms: Once per turn, I sacrifice Manticore of Darkness for Flame Spirit Ignis' effect, then revive Manticore during the end phase, and next turn, sacrifice it for Ignis' effect, again, slowly building up the damage until the opponent's LP is gone. Manticore of Darkness can only revive itself by ditching a Beast, Beast-Warrior, or Winged Beast from your hand or your side of the field to the graveyard, so I need a huge and steady supply of them to continuously revive my Manticores. It's not meant to be an OTK, nor is it meant to be a tournament-killer Synchro Tele-Dark Armed Dragon thing. This is meant to be a unique take on the classical burn deck...think of it as an alternate version of the Fire Princess burn, if you idiots even remember a time when that deck was popular (I do, so nyeh). More Pyro monsters won't work in this deck, as it would disrupt the flow of the Ignis/Manticore combo (and I KNOW Ignis can't activate its effect during the End Phase, which is why I calculated how many turns 1 Ignis retributing the same 1 Manticore would burn the opponent's LP down to 0 with; I'm not stupid, you know), and Horus is right out, since - again - the flow of the combo will be broken with Horus' leveling up (and the fact that it's a DRAGON and CANNOT be used to revive Manticore). Now, if you still can't understand the purpose of this deck from that, then you have NO RIGHT WHATSOEVER to comment on this deck, because it's clear you refuse to look beyond your elitist tournament fanwank sensibilities and rate a deck on its own merit instead of the standards set by Tele-DAD and Rescue Cat Synchro. Then again, you're probably the kind of people that complained that Tele-DAD was dead when they limited DAD to 1, threatened to leave the game when they banned Dark Strike Fighter, would harass a duelist with a pure Gladiator Beast deck because it doesn't have Solemn Judgment in it, and likes to steal Goyo Guardian's tethered jutte for your own personal love time every Saturday night. Your comments for this deck clearly show that you all have exactly 0 ounces of creativity in your entire system, and have to rely on the internet telling you what decks you need to build instead of growing a brain and building one that is right for you, personally. As I like to say, even Pot of Avarice was considered crap, when it first came out (or do you guys not remember how its use in a then-tournament winning deck called Magical Merchant Pot Turbo changed that?). I have no illusions that this would top any tournaments, in the current metagame's state, but then again, I didn't build this deck FOR tournament play. This deck is a fun little project for myself that I thought was rather unique and had promise, and wanted to get advice on how to make it better. "Better" being measured in what cards are needed to be added/replaced to make the primary strategy of the deck work WITHOUT tearing it down and pissing on its grave in spite. Yes, I gotta admit I don't like using Garoozis any more than you guys do, but right now, it's the only card that will work in this deck; all the other monsters I checked to fill its place are either not legal to be used (Firewing Pegasus), or can't be exploited as easily (both Fox Fire and Sacred Phoenix of Nephthys, while being able to revive themselves, have to be destroyed, first, in order to do so, preventing me from exploiting them along with Manticore for Ignis' effect), so until Konami makes some better Beast/Beast-Warrior/Winged Beast Fire monsters, THIS IS WHAT I'M STUCK WITH. So either give me some CONSTRUCTIVE criticism on how to improve the deck AS IS, or shut the hell up and have fun bandaging all the paper cuts on your groin from raping someone else's deck. Link to comment Share on other sites More sharing options...
Kailyn Leona Kyosuke Posted October 16, 2009 Report Share Posted October 16, 2009 Typical elitist a******s' date=' condemning a deck without even bothering to try and understand the strategy behind it AND because it's not "OMFG NETDECK XTREME!!!". Seriously, this isn't random; if you bothered to read my comments, you'd realize why I have so many damn Beast/Beast-Warrior monsters in here. Let me put this in simple terms: Once per turn, I sacrifice Manticore of Darkness for Flame Spirit Ignis' effect, then revive Manticore during the end phase, and next turn, sacrifice it for Ignis' effect, again, slowly building up the damage until the opponent's LP is gone. Manticore of Darkness can only revive itself by ditching a Beast, Beast-Warrior, or Winged Beast from your hand or your side of the field to the graveyard, so I need a huge and steady supply of them to continuously revive my Manticores. It's not meant to be an OTK, nor is it meant to be a tournament-killer Synchro Tele-Dark Armed Dragon thing. This is meant to be a unique take on the classical burn deck...think of it as an alternate version of the Fire Princess burn, if you idiots even remember a time when that deck was popular (I do, so nyeh). More Pyro monsters won't work in this deck, as it would disrupt the flow of the Ignis/Manticore combo (and I KNOW Ignis can't activate its effect during the End Phase, which is why I calculated how many turns 1 Ignis retributing the same 1 Manticore would burn the opponent's LP down to 0 with; I'm not stupid, you know), and Horus is right out, since - again - the flow of the combo will be broken with Horus' leveling up (and the fact that it's a DRAGON and CANNOT be used to revive Manticore). Now, if you still can't understand the purpose of this deck from that, then you have NO RIGHT WHATSOEVER to comment on this deck, because it's clear you refuse to look beyond your elitist tournament fanwank sensibilities and rate a deck on its own merit instead of the standards set by Tele-DAD and Rescue Cat Synchro. Then again, you're probably the kind of people that complained that Tele-DAD was dead when they limited DAD to 1, threatened to leave the game when they banned Dark Strike Fighter, would harass a duelist with a pure Gladiator Beast deck because it doesn't have Solemn Judgment in it, and likes to steal Goyo Guardian's tethered jutte for your own personal love time every Saturday night. Your comments for this deck clearly show that you all have exactly 0 ounces of creativity in your entire system, and have to rely on the internet telling you what decks you need to build instead of growing a brain and building one that is right for you, personally. I have no illusions that this would top any tournaments, in the current metagame's state, but then again, I didn't build this deck FOR tournament play. This deck is a fun little project for myself that I thought was rather unique and had promise, and wanted to get advice on how to make it better. "Better" being measured in what cards are needed to be added/replaced to make the primary strategy of the deck work WITHOUT tearing it down and pissing on its grave in spite. Yes, I gotta admit I don't like using Garoozis any more than you guys do, but right now, it's the only card that will work in this deck; all the other monsters I checked to fill its place are either not legal to be used (Firewing Pegasus), or can't be exploited as easily (both Fox Fire and Sacred Phoenix of Nephthys, while being able to revive themselves, have to be destroyed, first, in order to do so, preventing me from exploiting them along with Manticore for Ignis' effect), so until Konami makes some better Beast/Beast-Warrior/Winged Beast Fire monsters, THIS IS WHAT I'M STUCK WITH. So either give me some CONSTRUCTIVE criticism on how to improve the deck AS IS, or shut the hell up and have fun bandaging all the paper cuts on your groin from raping someone else's deck.[/quote'] well said. Now, here's what i have to offer... if you can, id take out at least one feather of the phoenix for something a bit more...powerful i guess...say mirror force or something >.> i never did build a great fire/burn deck per se...but how about Ultimate baseball kids? maybe 2... also since you do have solar flare dragons, why not UFO turtles or Tenkaibito Shien (to get past traps after being amped up my molten destruction) idk, just firing some ideas out there. Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted October 16, 2009 Report Share Posted October 16, 2009 Heavenly father...Garoozis. 3 GAROOZIS.Any deck with Garoozis (3 GAROOZIS) is automatically bad. Why risk a starting hand with a Molten Destruction, a Fire Spirit Art, and...3 GAROOZIS? If you want 3 FIRE Beast-Warriors, use Iron Blacksmith Kotetsus or Horus Servants! They suck, but you can at least Set them if you can't set up this super combo. As for your strategy itself, it sounds creative. I'll give you credit for that. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted October 16, 2009 Report Share Posted October 16, 2009 ... Ok jackass. You want good advice??? Here's good advice:-38 f*cking cards, and start the hell over with manticore. This deck is original, given, but it's so terrible any inconsistant that my advice would involve taking out too many cards! YOU, sir, don't know what the hell you're doing, and I was trying to be nice about the shizz. If you don't want good advice, DON'T POST A DECK!!!!!Put it like this. Exactly how many times have you won with this deck, hmm? I'm serious. Link to comment Share on other sites More sharing options...
Mister Sir Posted October 16, 2009 Report Share Posted October 16, 2009 Typical elitist a******s' date=' condemning a deck without even bothering to try and understand the strategy behind it AND because it's not "OMFG NETDECK XTREME!!!".[/quote'] Obviously you don't even bother to read my post a would rather condemn because I didn't say "OMFG THIS IS AMAZING". Seriously' date=' this isn't random; if you bothered to read my comments[/b'] But I did. Tsk tsk. More Pyro monsters won't work in this deck' date=' as it would disrupt the flow of the Ignis/Manticore combo (and I KNOW Ignis can't activate its effect during the End Phase, which is why I calculated how many turns 1 Ignis retributing the same 1 Manticore would burn the opponent's LP down to 0 with; I'm not stupid, you know)[/quote'] Then you should be smart enough to figure that your opponent isn't just going to sit there and keep saying "Oh no, you got me.". Now' date=' if you still can't understand the purpose of this deck from that, then you have NO RIGHT WHATSOEVER to comment on this deck, because it's clear you refuse to look beyond your elitist tournament fanwank sensibilities and rate a deck on its own merit instead of the standards set by Tele-DAD and Rescue Cat Synchro. Then again, you're probably the kind of people that complained that Tele-DAD was dead when they limited DAD to 1, threatened to leave the game when they banned Dark Strike Fighter, would harass a duelist with a pure Gladiator Beast deck because it doesn't have Solemn Judgment in it, and likes to steal Goyo Guardian's tethered jutte for your own personal love time every Saturday night. [b']Your comments for this deck clearly show that you all have exactly 0 ounces of creativity in your entire system, and have to rely on the internet telling you what decks you need to build instead of growing a brain and building one that is right for you, personally. At this point, I've concluded that you're either a very determined troll or you don't want to bother hearing reason. Or maybe you do want hear reason but you're too self righteous to actually shut the f*ck up and read/listen. (If you do want to do the latter, I suggest you read/listen.) tl;dr - We aren't all Metagame slaves who only listen to what tournament results say. Most of us actually have creativity, but you've decided to jump to the conclusions that we are non-creative garbage. (BTW guys, if you haven't got it yet, he's running Garoozis because it's a FIRE Beast-Warrior.) I for one think the idea was decent but because it's not fast enough to do substantial damage quickly. So, do you want to keep this deck idea or try a different style of Burn? Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted October 16, 2009 Report Share Posted October 16, 2009 I know why he runs garoozis, but it's... Just terrible in the deck, field or grave. In fact, it's only good w/ common charity and HOTU.I dunno. Maybe he dosen't want a good deck or somethin'. He ranted for all the wrong reasons. Whatev. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.