Polycarp Posted October 21, 2009 Report Share Posted October 21, 2009 [spoiler=Old Tempest]Extra Deck:Tempest Magician Main Deck:Endymion, the Master MagicianDark Eradicator WarlockDark Magician x2Royal Magical Library x2Night End's Sorcerer x2Cyber OuroborosMagical ExemplarToon Summoned Skull Spell Power Grasp x3Upstart Goblin x3Magical Mallet x3Card DestructionAllure of Darkness x2Broken Bamboo Sword x3Golden Bamboo Sword x3Magical Dimension x2Magical Citadel of Endymion x3Toon Table of Contents x3Hand Destruction x3 EDIT: Sephiroph was right: Eradicator got in the way =/ So I kinda scrapped the deck and tried again: Extra Deck:Tempest x2 Main Deck:Endymion, the Master MagicianMagical Exemplar x3Night's End Sorcerer x2Royal Magical Library x3Toon Dark Magician Girl Magical Citadel of Endymion x3Magical Dimension x2Allure of Darkness x2Upstart Goblin x2Magical MalletGolden Bamboo Sword x3Broken Bamboo Sword x3Spell Power Grasp x2Toon Table of Contents x3Terraforming x2Toon WorldDark World Dealings x3 Magical Explosion x3 Anyways, critique? Kindly =P Changes:-1 Cyber Ouroboros-2 Blue-Eyes Toon Dragon-1 Magical Blast+2 Magical Exemplar+1 Toon Dark Magician Girl+1 Magical Explosion Changes:-Trade-In+Toon World Changes:-Cyber Ouroboros+Magical Explosion Changes:-1 Upstart Goblin+1 Magical Explosion Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted October 21, 2009 Report Share Posted October 21, 2009 Uh, why Dark Magician?Also, you should probably organize your deck so its easier to read Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 21, 2009 Report Share Posted October 21, 2009 Sort deck into Monsters: Spells: Traps: Extra: to make it easier to read.i agree with Nightmare's Post. why run Dark Magician? Link to comment Share on other sites More sharing options...
Polycarp Posted October 21, 2009 Author Report Share Posted October 21, 2009 Sorry about the organization =/ I had it already by Monsters then by Spells, but I guess I didn't press the space. Anyways, Dark Magician is for Eradicator Warlock. Just in case I lose Tempest ='( Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 21, 2009 Report Share Posted October 21, 2009 i would ditch the DM and Eradicator.Eradicator is too slow anyways... Link to comment Share on other sites More sharing options...
Polycarp Posted October 21, 2009 Author Report Share Posted October 21, 2009 i would ditch the DM and Eradicator.Eradicator is too slow anyways... How so? =/ It would be just as slow as Tempest imo Also, what would I replace with? Link to comment Share on other sites More sharing options...
Spiff! Posted October 21, 2009 Report Share Posted October 21, 2009 Nights-end Sorcerors. Link to comment Share on other sites More sharing options...
-Doodle Posted October 21, 2009 Report Share Posted October 21, 2009 maybe like this?:Extra Deck:Tempest Magician x3 Main Deck:Endymion, the Master MagicianNight's End Sorcerer x2Royal Magical Library x2Frequency Magician x2Magical Exemplar x3Toon Gemeni Elf Spell Power Grasp x3Upstart Goblin x3Magical Mallet x3Card DestructionAllure of Darkness x2Broken Bamboo Sword x3Golden Bamboo Sword x3Magical Dimension x2Magical Citadel of Endymion x3Toon Table of Contents x3Hand Destruction x3 Link to comment Share on other sites More sharing options...
Polycarp Posted October 21, 2009 Author Report Share Posted October 21, 2009 Nights-end Sorcerors. Why? =/ @ the above deck, I'll think about it =) Link to comment Share on other sites More sharing options...
Spiff! Posted October 21, 2009 Report Share Posted October 21, 2009 because it's a double DD Crow and a Lv2 Caster Tuner. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 22, 2009 Report Share Posted October 22, 2009 Tempest is much much much faster than eradicator.1. Its a Synchro2. It doesnt require any stupid tuners or non-tuners (your deck is spellcasters anyway)3. Makes Night-End Sorceror a valid choice.[/argument] Link to comment Share on other sites More sharing options...
Polycarp Posted October 22, 2009 Author Report Share Posted October 22, 2009 because it's a double DD Crow and a Lv2 Caster Tuner. Understood =) Give me a second to make the changes Tempest is much much much faster than eradicator.1. Its a Synchro2. It doesn't require any stupid tuners or non-tuners (your deck is spellcasters anyway)3. Makes Night-End Sorcerer a valid choice.[/argument] But to play both of them, in one turn (as is the purpose of the deck), the plan would be the same: 1) Play Royal Magical Library2) Spells, Draw, Spells, Draw, CITADEL*3) Repeat: Spells, Draw...4) Magical Dimension into Magical Exemplar5) Remove counters from Citadel to Special Summon Night End's Sorcerer6) Synchro and burn. Eradicator: Steps 1-34) Magical Dimension into Dark Magician5) Tribute for Eradicator Warlock6) Play Normal Spells ftw If I'm doing this wrong, someone please correct me =/ *CITADEL: obviously, I play it when I get it. Link to comment Share on other sites More sharing options...
Polycarp Posted October 23, 2009 Author Report Share Posted October 23, 2009 Any other help? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 23, 2009 Report Share Posted October 23, 2009 much easier to do a Tempest OTK.max counters on tempest.attack,dump counters.provided you done it right, it can be game. Link to comment Share on other sites More sharing options...
Polycarp Posted October 23, 2009 Author Report Share Posted October 23, 2009 much easier to do a Tempest OTK.max counters on tempest.attack' date='dump counters.provided you done it right, it can be game.[/quote'] That's why I'm running Tempest =P But there may be times where it could just be easier to go Eradicator And if not, what would I replace him with? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 23, 2009 Report Share Posted October 23, 2009 focus on Endymion, as your running so many spells. its only natural. Link to comment Share on other sites More sharing options...
Polycarp Posted October 23, 2009 Author Report Share Posted October 23, 2009 Ok =/ So what do I do? I'd be 3 cards short if I went without Eradicator Link to comment Share on other sites More sharing options...
Polycarp Posted October 24, 2009 Author Report Share Posted October 24, 2009 Bump! Sephiroth was right about Eradicator =/ I now have a new Tempest deck. Any thoughts? Link to comment Share on other sites More sharing options...
Polycarp Posted October 26, 2009 Author Report Share Posted October 26, 2009 Any comments? I don't want to start buying unless it's solid. Link to comment Share on other sites More sharing options...
LewieGee Posted October 26, 2009 Report Share Posted October 26, 2009 -1 Magical Blast+1 Spell Power Grasp -2 Cyber Ouroborous+2 Magical Exemplar -1 Trade-In-1 Blue-Eyes Toon+1 Breaker+1 Toon Gemini Elf Link to comment Share on other sites More sharing options...
b0b3rt Posted October 26, 2009 Report Share Posted October 26, 2009 Trade-in with BETD is bad. Ditch both, run 1 Toon DMG.Ouroboros is a -1, ditch it for 3 Magical Exemplar. You need to draw it faster.That's all I can see right now.. Link to comment Share on other sites More sharing options...
Polycarp Posted October 26, 2009 Author Report Share Posted October 26, 2009 -1 Magical Blast+1 Spell Power GraspNo point =/ Not if it's supposed to be a OTK-2 Cyber Ouroborous+2 Magical ExemplarI did one' date=' and took out one BETD also for it[/b']-1 Trade-In-1 Blue-Eyes Toon+1 Breaker+1 Toon Gemini ElfNo real point to Breaker here =/ And I personally don't like TGE Trade-in with BETD is bad. Ditch both' date=' run 1 Toon DMG.Ouroboros is a -1, ditch it for 3 Magical Exemplar. You need to draw it faster.That's all I can see right now..[/quote'] Ok, well I got rid of the BETDs, a Cyber, and Magical Blast for 2 Exemplars, 1 TDMG, and 1 Magical Explosion Anything else? Link to comment Share on other sites More sharing options...
LewieGee Posted October 26, 2009 Report Share Posted October 26, 2009 -1 Magical Blast+1 Spell Power GraspNo point =/ Not if it's supposed to be a OTKThen your second Spell Power Grasp is useless; a third adds counters and thins the deck. -2 Cyber Ouroborous+2 Magical ExemplarI did one' date=' and took out one BETD also for it[/b']Alright. -1 Trade-In-1 Blue-Eyes Toon+1 Breaker+1 Toon Gemini ElfNo real point to Breaker here =/ And I personally don't like TGEBreaker's a LV4 Spellcaster that owns with Citadel. TGE is the only viable Toon target for Toon Table, since Toon DMG cant be summoned without Toon World and Toon Masked Sorcerer is terrible. OR you can add Toon World as a target for spell counters. Link to comment Share on other sites More sharing options...
Polycarp Posted October 26, 2009 Author Report Share Posted October 26, 2009 -1 Magical Blast+1 Spell Power GraspNo point =/ Not if it's supposed to be a OTKThen your second Spell Power Grasp is useless; a third adds counters and thins the deck.There's no point to a third =/ Seeing as there shouldn't be another turn to use the second -2 Cyber Ouroborous+2 Magical ExemplarI did one' date=' and took out one BETD also for it[/b']Alright.=D -1 Trade-In-1 Blue-Eyes Toon+1 Breaker+1 Toon Gemini ElfNo real point to Breaker here =/ And I personally don't like TGEBreaker's a LV4 Spellcaster that owns with Citadel. TGE is the only viable Toon target for Toon Table, since Toon DMG cant be summoned without Toon World and Toon Masked Sorcerer is terrible. OR you can add Toon World as a target for spell counters.For Breaker, What would I neg? =/ For TGE, I'm still debating that in my head. I could play it without TW, but TDMG is Dark bait for Allure I replied =D Link to comment Share on other sites More sharing options...
LewieGee Posted October 26, 2009 Report Share Posted October 26, 2009 -1 Magical Blast+1 Spell Power GraspNo point =/ Not if it's supposed to be a OTKThen your second Spell Power Grasp is useless; a third adds counters and thins the deck.There's no point to a third =/ Seeing as there shouldn't be another turn to use the secondFair point. Still' date=' personally I'd maybe take out Magical Blast for something. Up to you, though.[/b'] -2 Cyber Ouroborous+2 Magical ExemplarI did one, and took out one BETD also for itAlright.=D -1 Trade-In-1 Blue-Eyes Toon+1 Breaker+1 Toon Gemini ElfNo real point to Breaker here =/ And I personally don't like TGEBreaker's a LV4 Spellcaster that owns with Citadel. TGE is the only viable Toon target for Toon Table, since Toon DMG cant be summoned without Toon World and Toon Masked Sorcerer is terrible. OR you can add Toon World as a target for spell counters.For Breaker, What would I neg? =/ For TGE, I'm still debating that in my head. I could play it without TW, but TDMG is Dark bait for AllureWell, there's three options you could go for, really. Personal preference as to what to go for, really.A 1900 ATK Spellcaster that can be summoned.A 2000 ATK DARK Spellcaster that can't be summoned, but works with Allure.A useless spell that robs you of 1000 points, but adds vital spell counters I replied =D Green text ;D Link to comment Share on other sites More sharing options...
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