Hell-Razor Posted November 4, 2009 Report Share Posted November 4, 2009 Here is a new card from me, which features a new idea of mine [align=center]InfiltratorsThey are cards, which can infiltrate your opponents card zones, they cannot attack from there, but gain certain effects from being there e.t.c, they can be normal summoned and that but only gain there effects when special summoned to opponents card zone so kinda like gemini monsters with a big twist, now i will obviously have to have a limit on how many can go there or whatever and would like your feedback and if you have any ideas i would love to hear them.[/align] [align=center]Effect - Control of this card cannot switch. If your opponent has at least 1 free Card Zone you can Special Summon this card on your opponents side of the field, if you do so it cannot declare an attack. As long as this card remains on your opponents side of the field, your opponent cannot Set any cards or switch any cards into face-down position.[/align] Link to comment Share on other sites More sharing options...
Canadian Posted November 4, 2009 Report Share Posted November 4, 2009 Lava Golem is an infiltrator?n___n Link to comment Share on other sites More sharing options...
Bengal Posted November 4, 2009 Report Share Posted November 4, 2009 "switch any cards into face-down position" = "flip any cards face-down" OR "flip any monsters into face-down Defense Position" The idea isn't the most creative as certain monsters already have similar effect bases (lava golem / parasite paracide / ect.) The effect seems a bit overpowered because it does effectively stop your opponent from using Traps, although it also can be used as a tribute. The idea is a good start, but a little more creativity in terms of the effect is in order. Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 Well no he isn't really... They get control of that card and can use it, they don't with infiltrators, they can't attack if they go to that side, these can also be normal summoned and set just fine Bengal - Yea this card was just rough idea as a example Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 The idea is very interesting, it will most likely work. Link to comment Share on other sites More sharing options...
Bengal Posted November 4, 2009 Report Share Posted November 4, 2009 Well no he isn't really... They get control of that card and can use it' date=' they don't with infiltrators, they can't attack if they go to that side, these can also be normal summoned and set just fine[/quote'] Though it can be NS/S, it is just a vanilla in that case since the effect isn't applicable. Which isn't the most appealing selling point. Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 Thanks for your comment.. Yea bengal - as i said like gemini but with a big twist Link to comment Share on other sites More sharing options...
Canadian Posted November 4, 2009 Report Share Posted November 4, 2009 I could see this turning into a set, but it would kinda be underpowered because there are easier ways to overload your opponents feild.. Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 I am going to be making a set yes, was just looking for some feedback, any tips, ideas e.t.c Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 Are you planning on making ards that go into Spell/trap zones? Link to comment Share on other sites More sharing options...
Canadian Posted November 4, 2009 Report Share Posted November 4, 2009 I'd rather have them count as a normal summon than a special summon. This is because if you can special summon a monster with low attack points into faceup attack position that restricts facedowns, than just summon a monster and blow it away, its kinda OP'ed (ignore my previous comment n___n, i like this set and its not UP'ed) Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 Death ghost - yes i am thinking of that Canadian - I can't attack my own cards, this set is still experimental gotta work out the kinks before i make full set Link to comment Share on other sites More sharing options...
Arcadiz Posted November 4, 2009 Report Share Posted November 4, 2009 I like your idea. OCG has to be edited. 9/10 Link to comment Share on other sites More sharing options...
Kivoxo Posted November 4, 2009 Report Share Posted November 4, 2009 more plx i luv this card 10/10 like a ojama king kind of card. also i dont think your allowed to switch any cards into facedown position after theyve been summoned already (except for by effects) still a great card Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 Thanks for comments Link to comment Share on other sites More sharing options...
Chex Posted November 4, 2009 Report Share Posted November 4, 2009 It's not bad since you're giving your opponent a monster anyways that can be used as a sacrifice but will really help stop flip summon monsters that can flip themselves back down. Overall, it's good. 8/10 Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 4, 2009 Report Share Posted November 4, 2009 It's good and can help you lock your opponent from setting cards, despite the fact you give them an 1800 ATK monster and tribute bait. Either way, 9/10 Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 No no no.... People understand, you keep control of the card.. It is like you gain an extra card zone, they just can't attack Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 4, 2009 Report Share Posted November 4, 2009 OK, then that makes this card's effect confusing Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 4, 2009 Author Report Share Posted November 4, 2009 Why? You see this idea is experimental at the moment, i have to figure out what im going to set down for rules and that Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 5, 2009 Author Report Share Posted November 5, 2009 Bump - Any more insight? Link to comment Share on other sites More sharing options...
Jolta Posted November 5, 2009 Report Share Posted November 5, 2009 This card's effect is very good!10/10 Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 6, 2009 Author Report Share Posted November 6, 2009 Thanks for comment. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 6, 2009 Report Share Posted November 6, 2009 Nice idea. Bit OP though along with lots of OCG errors. 8/10 Link to comment Share on other sites More sharing options...
Hell-Razor Posted November 6, 2009 Author Report Share Posted November 6, 2009 Name the ocg errors please, i would like to no for future cards Link to comment Share on other sites More sharing options...
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