burnpsy Posted December 11, 2009 Author Report Share Posted December 11, 2009 Found another decent chainable attack stopper: Curse of Anubis. Where should I add it? Also' date=' new idea: Necro Gardna. Finally!A good Countdown Deck on YCM that is not mine! You need to run Steelcages. My list is also somewhere in this section, check it out if you want to see another build. I think I'll need help fitting the Steelcages... Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 11, 2009 Report Share Posted December 11, 2009 Hmm... Maybe drop cyber valley (it's non chainable, so though it can stop attacks it may not always be able to do so in this meta). Necro Gardna's a bad idea. You want to be able to stop a whole turn's worth of attacks with each card, not just one attack. Link to comment Share on other sites More sharing options...
burnpsy Posted December 11, 2009 Author Report Share Posted December 11, 2009 Hmm... Maybe drop cyber valley (it's non chainable' date=' so though it can stop attacks it may not always be able to do so in this meta). Necro Gardna's a bad idea. You want to be able to stop a whole turn's worth of attacks with each card, not just one attack.[/quote'] That's a good point. *does changes* Link to comment Share on other sites More sharing options...
Sleepy Posted December 12, 2009 Report Share Posted December 12, 2009 x3 Cyber Valleyx3 Battle Faderx3 Zero Gardnax3 Necro Gardnax3 Winged Kuribohx1 Morphing Jar+for monsters I can't think about xD x3 Threatening Roarx3 Wabokux3 Thunder of Rulerx3 Final Countdownx3 Flute of the Summoning Kuribohx2 Burial from a Different Dimentionx2 Nightmare Steelcagex2 Limit Reversex1 Swords of Revealing Light Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 12, 2009 Report Share Posted December 12, 2009 Tell me how it tests now. Link to comment Share on other sites More sharing options...
Sleepy Posted December 12, 2009 Report Share Posted December 12, 2009 Let me test :D It would have been nice if either battle Fader or Zero Gardna were Machines (Machine Duplication FTW) ^-^" Link to comment Share on other sites More sharing options...
burnpsy Posted December 12, 2009 Author Report Share Posted December 12, 2009 x3 Cyber Valleyx3 Battle Faderx3 Zero Gardnax3 Necro Gardnax3 Winged Kuribohx1 Morphing Jar+for monsters I can't think about xD x3 Threatening Roarx3 Wabokux3 Thunder of Rulerx3 Final Countdownx3 Flute of the Summoning Kuribohx2 Burial from a Different Dimentionx2 Nightmare Steelcagex2 Limit Reversex1 Swords of Revealing Light Compared to my list, this is begging for dead draws. >___> Basically, if I can't stall the enemy's next turn, the hand is worthless. A hand of Limit Reverse, Limit Reverse, Final Countdown, Final Countdown, Burial from a Different Dimension, Burial from a Different Dimension/Final Countdown is practically BEGGING to pop up. >___> 3x Flute is also inconsistent. In my build, all but 5 slots stop enemy attacks for a turn. This gurantees something to hold up the enemy in even the worst of hands. Your build has 7 non-stallers, 3 single-attack blockers, and 3 potentially dead draws that are not named Final Countdown. Erm... >___> Link to comment Share on other sites More sharing options...
Sleepy Posted December 12, 2009 Report Share Posted December 12, 2009 Well sorry, I just randomly selected them without testing xD Necro Gardna was random... but one Limit Reverse is not so bad IMO, you have Zero Gardnas and Winged Kuribohs that you could re-use, the posibility of it being a dead draw is low. Link to comment Share on other sites More sharing options...
burnpsy Posted December 12, 2009 Author Report Share Posted December 12, 2009 Well sorry' date=' I just randomly selected them without testing xD Necro Gardna was random... but one Limit Reverse is not so bad IMO, you have Zero Gardnas and Winged Kuribohs that you could re-use, the posibility of it being a dead draw is low.[/quote'] Agreed on Limit Reverse @ 1 being minimal in terms of dead drawness. As for BfaDD being in here, and Flute @ 3... >___> Yeah, more testing is necessary regardless, but another thing to note is the smaller chainable S/T count. You have 9, I have 15. xD Never know when Heavy will come ruin the fun. Link to comment Share on other sites More sharing options...
Sleepy Posted December 12, 2009 Report Share Posted December 12, 2009 oh no, forget my list xD (don't know what I was thinking lol) just the Limit Reverse and maybe, just maybe, 1 Flute.. good thing Zero Gardna is activated on your opponent's turn so you can always Limit Reverse :P Link to comment Share on other sites More sharing options...
burnpsy Posted December 12, 2009 Author Report Share Posted December 12, 2009 oh no' date=' forget my list xD (don't know what I was thinking lol) just the Limit Reverse and maybe, just maybe, 1 Flute.. good thing Zero Gardna is activated on your opponent's turn so you can always Limit Reverse :P[/quote'] OK, that leaves us with the following additions: 2x Nightmare's Steelcage1x Limit Reverse0-1x Flute of Summoning Kuriboh Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 12, 2009 Report Share Posted December 12, 2009 How does it test with the Eclipses and curses now? Link to comment Share on other sites More sharing options...
burnpsy Posted December 12, 2009 Author Report Share Posted December 12, 2009 No chances to test yet. It's the weekend... Link to comment Share on other sites More sharing options...
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