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Gentlemen, what do you think of Heavy Storm?


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Should be at 1. It literally is a game-changer. If someone does play it, and I know, it really is really annoying. It is too strong to put several of these "nuclear bombs" into your deck.

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omfg your all hippocrits

 

everyone on this site agreed storm should be at 0, but now as soon as crab helmet hints towards it being anything other than 0 everyone goes with the safe option of putting storm at one because it increases skill, despite the fact i already knew this, nooone else did :S

 

wtf hippocrits

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omfg your all hippocrits

 

everyone on this site agreed storm should be at 0' date=' but now as soon as crab helmet hints towards it being anything other than 0 everyone goes with the safe option of putting storm at one because it increases skill, despite the fact i already knew this, nooone else did :S

 

wtf hippocrits

[/quote']

 

This alone invalidates your argument.

 

Anyways, I have no real opinion on Heavy.

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omfg your all hippocrits

 

everyone on this site agreed storm should be at 0' date=' but now as soon as crab helmet hints towards it being anything other than 0 everyone goes with the safe option of putting storm at one because it increases skill, despite the fact i already knew this, nooone else did :S

 

wtf hippocrits

[/quote']

 

It's one of those cards that's arguable whether it should be 3 or 0. I used to think 0, but once the idea of there being no actual problem with it at 3, I had no problem with it being at 3. It's much more stupid at 1 than it'd be at 0.

 

Now I've also even wanted Harpie's Feather Duster at 3 for a few months now. The problem I had with the UKP "raiders" was that they kept citing stackers and not even feeling as though they had to argue their points. >_>

 

They gave us Fraz though, who has a hell of a lot of tournament and deckbuilding experience and isn't a complete dick, which is nice.

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just to say' date=' now that fairy wind, a chainable heavy storm TRAP is out, we might lose heavy.

 

or we will see a common get banned / limited very fast.

[/quote']

 

Are you forgetting that Fairy Wind only destroys face up S/T? It will turn out like Twister.

 

oh, never mind then.

 

just to say though, I normally don't run heavy, I find it kills me just as much as it kills them, since I tend to have 2+ set at nearly all times.

heavy just forces my plays early.

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