Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 So' date=' okWhat do you want me to take out?I like Mallets The only thing I am constantly running into issues with is Hand Distruction...HATE IT >_< Idk how many Libraries to put in too. One sets me up for it taking too long to finally get it, and 2 hurts because I can't play more than one a turn, so the other would sort of be a wasted card, idk[/quote'] I'd go with 2 libraries. 3 will end up slowing you down rather than helping. If anything, I'd drop the Knights. Together, they end up as a -1 to Deck Size. (For the record, your Deck size is 40, -3 for Upstart, -3 for Toon Table + BETD, -1 for A.Knights = 33.) How's destruction hurting you, can't find anything to discard? For some reason, I've been drawing into crap alot I've drawn into exodia peices at the worst times. Basically, yes, I have discarding issues.At least, only with Hand Distruction... I have to ask, is your style normaly to throw your exodia pieces back in with mallet, or just everything else? I like to keep the pieces. However, if the situation calls for it, I'll throw them back in. I can see how throwing them in is a help though. I draw as many cards as possible, and I'm getting more chances to thin my deck...Idk, lol well, I normaly throw back half of the pieces I have, rounded down, I find that gives me the best avg. for winning. basicly, I keep the head + 1 for each mallet. Hmm..ok Any other suggestions, or is this actually good? o.o Link to comment Share on other sites More sharing options...
Hydra of Ages Posted December 23, 2009 Report Share Posted December 23, 2009 This is actually one of the best OTK Exodia decks I've seen in a long while. How often do you win with it? Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 I tried on DMU todayNo wins >_> But yesterday in a few test duels8 - 0 o.o Link to comment Share on other sites More sharing options...
Hydra of Ages Posted December 23, 2009 Report Share Posted December 23, 2009 ...That's a pretty big difference in ratios. Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 ...That's a pretty big difference in ratios. But today...No wins..in like, 12 duels... Course, this was before the edits we did on here.. Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 23, 2009 Report Share Posted December 23, 2009 just to say, and I'm not actually suggesting you do this since your deck seems to be pretty well setup now, but the citadel spell card with terraforming in there as well works very well with library, and it allows you use to use cards you wouldn't think about using in this deck, like 7, giant trunade, and toon world. it may not seem like the smartest way to play, but I find that I draw the 3rd 7 right when I need it very often. plus, the look on someone's face is priceless when you play library (5), terra(5), citadel(4), toon table(4), (draw)(5), toon table X2 (c draw.)(6), toon world(5), (draw)(6),....some time later... your down to 1 card because of bad luck, 2 counters on library, you have 2 7's, toon world, and citadel still on the field, and the card you hold in your hand is...giant trunade. you play it, draw(1new), play citadel and the 2 7's, draw again (2new), play toon world, draw again(3new), and you just drew the 3rd 7. play it, draw 3 (5), gain 2100 lp, (replacing all the lp you paid for toon world, +100), and now your ready to keep going. a few times, this has given all 5 pieces to me, and they just can't believe it. funny as hell. Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 just to say' date=' and I'm not actually suggesting you do this since your deck seems to be pretty well setup now, but the citadel spell card with terraforming in there as well works very well with library, and it allows you use to use cards you wouldn't think about using in this deck, like 7, giant trunade, and toon world. it may not seem like the smartest way to play, but I find that I draw the 3rd 7 right when I need it very often. plus, the look on someone's face is priceless when you play library (5), terra(5), citadel(4), toon table(4), (draw)(5), toon table X2 (c draw.)(6), toon world(5), (draw)(6),....some time later... your down to 1 card because of bad luck, 2 counters on library, you have 2 7's, toon world, and citadel still on the field, and the card you hold in your hand is...giant trunade. you play it, draw(1new), play citadel and the 2 7's, draw again (2new), play toon world, draw again(3new), and you just drew the 3rd 7. play it, draw 3 (5), gain 2100 lp, (replacing all the lp you paid for toon world, +100), and now your ready to keep going. a few times, this has given all 5 pieces to me, and they just can't believe it. funny as hell.[/quote'] Course, I'd rather have a consistant winner...;) So, anything else? Or is this actually..done? o.o Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 23, 2009 Report Share Posted December 23, 2009 I think it is as good as it's going to get for now, unless you want to slow the deck down, get rid of all the -1 draws, and replace it with stall cards. actually, you might want to make that a side deck option. Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 I guess. I want this to go fast, and seem epic for the opponent tho XD Thanks for all the help ^_\\\ So..I made a good deck, one that was not destroyed by Deck people...Does that make me good? o_o*hopes to get some sort of ego from this* Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 23, 2009 Report Share Posted December 23, 2009 I guess. I want this to go fast' date=' and seem epic for the opponent tho XD Thanks for all the help ^_\\\ So..I made a good deck, one that was not destroyed by Deck people...Does that make me good? o_o*hopes to get some sort of ego from this*[/quote'] yeah, I guess so. p.s. you have a shitton of points, won a lot of contests? Link to comment Share on other sites More sharing options...
Hydra of Ages Posted December 23, 2009 Report Share Posted December 23, 2009 I guess. I want this to go fast' date=' and seem epic for the opponent tho XD Thanks for all the help ^_\\\ So..I made a good deck, one that was not destroyed by Deck people...Does that make me good? o_o*hopes to get some sort of ego from this*[/quote'] Well, as good as an Exodia Deck's going to get. Exodia's considered the sad retarded child of Win Conditions these days, unfortunately. Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 I guess. I want this to go fast' date=' and seem epic for the opponent tho XD Thanks for all the help ^_\\\ So..I made a good deck, one that was not destroyed by Deck people...Does that make me good? o_o*hopes to get some sort of ego from this*[/quote'] yeah, I guess so. p.s. you have a shitton of points, won a lot of contests? Yes, and, well, I posted alot (obviously), and have alot of friends XD I guess. I want this to go fast' date=' and seem epic for the opponent tho XD Thanks for all the help ^_\\\ So..I made a good deck, one that was not destroyed by Deck people...Does that make me good? o_o*hopes to get some sort of ego from this*[/quote'] Well, as good as an Exodia Deck's going to get. Exodia's considered the sad retarded child of Win Conditions these days, unfortunately. Well, even retards can make you look stupid. It's halarious when that happens btw. Link to comment Share on other sites More sharing options...
Azuh Posted December 23, 2009 Report Share Posted December 23, 2009 Looks solid. Although, I have tried an Exodia deck similar to this one and I have also had the problems of drawing random cards. But, you have to be lucky I guess :D Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 Looks solid. Although' date=' I have tried an Exodia deck similar to this one and I have also had the problems of drawing random cards. But, you have to be lucky I guess :D[/quote'] OTK's are a hard thing to pull off..;) Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 23, 2009 Report Share Posted December 23, 2009 maybe test a Summoner Monk.to help get out RML quicker. neg a Mallet for 1 Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 23, 2009 Report Share Posted December 23, 2009 maybe test a Summoner Monk.to help get out RML quicker. neg a Mallet for 1 he might as well play a 3rd library, all the draw cards charge the library, and using monk would reduce his hand size, something you don't want to do unless you already have your library in play. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 23, 2009 Report Share Posted December 23, 2009 hmm, valid point.only suggested because i found when i run monk in my build, it works quite effectively. Link to comment Share on other sites More sharing options...
taekaba123 Posted December 23, 2009 Report Share Posted December 23, 2009 -1 Destiny Draw+broken bamboo sword+golden bamboo sword Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 23, 2009 Report Share Posted December 23, 2009 -1 Destiny Draw+broken bamboo sword+golden bamboo sword no destiny draw > any bamboo item. plus that would put his deck at 41. which isnt necessary. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 23, 2009 Report Share Posted December 23, 2009 I'm not quite sure why you're using Exodia as your win condition here. The advantage of the Exodia win condition is that it has all sorts of support from things like Dark Factory of Mass Production and Dark Eruption. If you're not going to take advantage of its support, you would be better off dropping Exodia and replacing it with some 3-card or 4-card combo FTK - even 3 Gift Card + Bad Reaction to Simochi would work fine. Also, I really cannot imagine why on earth you are running 3 Dark World Dealings and 3 Hand Destruction but still aren't running Thunder Dragon. Link to comment Share on other sites More sharing options...
SmallieBigs Posted December 23, 2009 Report Share Posted December 23, 2009 Crabs does have a point there...and like Sephiroth said, bamboo=fail, I'm going with Sephiroth to run monk. Link to comment Share on other sites More sharing options...
Hydra of Ages Posted December 23, 2009 Report Share Posted December 23, 2009 Also' date=' I really cannot imagine why on earth you are running 3 Dark World Dealings and 3 Hand Destruction but still aren't running Thunder Dragon.[/quote'] -Agreeing with this part of Crab's post, actually, can't believe I forgot about Thunder Dragon. Link to comment Share on other sites More sharing options...
Yankee Posted December 23, 2009 Author Report Share Posted December 23, 2009 Then what should I neg for Thunder Dragon*read Thunder's effect*I like it. - 3 Hand Distruction+ 3 Thunder Dragon ? Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 23, 2009 Report Share Posted December 23, 2009 Other thoughts: Decks like this work because they're able to turbo through the deck with +0 cards, they're able to thin the deck out, and they're able to survive advantage losses because they just need one little combo to go off. Here, however, you're running a whopping nine -1's, and have no way of +1ing except Royal Magical Library, Pot of Avarice, and... conducting your Draw Phase. Thus, your hand size dwindles, and you can't afford to let your hand size dwindle because you're running Exodia and thus need to have a 5-card hand size - and as your hand size dwindles, your hand becomes progressively less useful as it transforms from useful draw cards to useless Exodia pieces, and if you remove those pieces from your hand to pay for something you're either contradicting your win condition or outright scooping, depending on what you're ditching them to fuel. Also, your deck thinning is not helped by Magical Mallet and is outright counteracted by Pot of Avarice, whose instantaneous +1 is a lot less attractive when you remember that it comes at the price of drastically upsetting your deck balance, making your draws contain far more D-Heroes than +0 cards with which to ditch said D-Heroes. Thunder Dragon helps mitigate these problems - it gives an extra +1, makes Pot of Avarice's recycling effect less awful, and can replace something less useful - but it doesn't seem like nearly enough to get this deck off the ground. You could go for a Dark Factory of Mass Production strategy, ditching Exodia pieces to fuel Hand Destruction and Dark World Dealings and then retrieving them for a +1 - but that leads to you instantly losing if the opponent has any method of controlling your Graveyard at all, since having a limb hit by D.D. Crow is tantamount to total defeat. EDIT: I'd drop the Magical Mallets long before the Hand Destructions, really. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 24, 2009 Report Share Posted December 24, 2009 crab has a valid point. i must say, im ashamed i completely forgot about Thunder Dragon. Link to comment Share on other sites More sharing options...
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