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'.'.'THE MEGAMAN PROJECT'.'.' [[28/??]] ~Hard Man UP!~


Godot

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[align=center]Welcome! I have finally decided to do this, as I have been pondering on the idea. I am making a Mega Man Project! Now, I haven't seen this. Many of you may be saying "Uhh, Yeah. There was a bunch of MM sets.". BUT, I'm doing a set that covers all of the Megaman Games. From the time when Mega Man fought Wily to the new Starforce MegaMan. So, please, enjoy, and have fun!

 

UPDATES!!!

25/12/09- Merry Christmas! We Officialy Open! Mega Man, Geo Stelar, Omega-Xis, Protoman, Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man, Elec Man, MegaMan (StarForce) and Yellow Devil up!

26/12/09- Woot! Finally found a Metal Man Picture! Metal Man, Air Man, Bubble Man and Quick Man up! Also edited Proto Man a little.

29/12/09- After scowering deviantART for a Roll Picture, I have found one. So, Roll up! Also holoed Roll, Mega Man, and Proto Man and gave them a special border. Aside from the awesomeness that I previously stated, Crash Man, Flash Man, Heat Man and Wood Man are up. Also added Mecha Dragon. MEGA MAN 2 COMPLETE!

3/1/10- Yeah, I couldn't really find a good Pic of Bass that wasn't weird. So, Bass up. Added the first RKN (Rock Man Killer (Mega Man Killer)), who is Enker. So yay! And now back to Mega Man 3. Needle Man and the Epic that is Magnet Man up! Almost at 30!

7/1/10- Sorry for the Delay. Tiny Pic was being a jerk. -.- Added my Homie, Gemini Man. Also added Hard Man.

 

ADVERTISING

Would you like to advertise your Threads? If so, PM me your Banner and anything else you want to Advertise with. I will then add it to the thread. Pretty Simple right?

 

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[spoiler=[size=x-large]CLASSIC[/size]]

[spoiler=Mega Man]

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This card is also treated as a Warrior-Type monster. When this card destroys a monster by battle, add 1 "Man" monster from your Deck to your hand. When this card is selected as an attack target, you can discard 1 Equip Card to negate the attack. When this card is destroyed by battle, you can discard 1 "Man" monster to add this card from Graveyard to your hand.

 

[spoiler=Proto Man, The Prototype]

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This card is also treated as a Warrior-Type monster. This card is also treated as "Mega Man". When this card declares an attack, increase the ATK of this card by 300. When this card is destroyed by battle, Special Summon 1 "Mega Man" from your hand or Deck to your field. By removing this face-up card from play, add 1 "Man" monster from your Deck or Graveyard to your hand.

 

[spoiler=Cut Man]

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This card is also treated as a Warrior-Type monster. When this card attacks a face-down Defense Position monster, destroy it before the Damage Step with this cards effect. You can equip this face-up card to a face-up "Mega Man" you control. The equiped monster the gains this effect.

-Once per turn, you can discard 1 card. If so, change the battle position of 1 monster your opponent controls.

 

[spoiler=Guts Man]

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This card is also treated as a Warrior-Type monster. When this card is Summoned, draw 1 card. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card. If so, Special Summon 1 "Rock Token" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your field.

 

[spoiler=Ice Man]

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This card is also treated as a Warrior-Type monster. When this card is Summoned, flip a coin. If heads, draw 1 card. If tails, add this card to your hand. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to place 1 Ice Counter(s) on 1 face-up monster on the field(max.1). A monster with an Ice Counter(s) on it cannot declare an attack.

 

[spoiler=Bomb Man]

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This card is also treated as a Fiend-Type monster. When this card is Summoned, you can discard 1 card to add 1 "Man" monster from your Graveyard to your hand. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to place 1 Bomb Counter(s) on this card (max.5). You can remove 5 Bomb Counter(s) from this card to destroy 1 face-up monster on the field.

 

[spoiler=Fire Man]

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This card is also treated as a Pyro-Type monster. When this card is Summoned, destroy 1 Spell or Trap Card on the field. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 2 cards to destroy 2 face-down Spell or Trap Cards on the field.

 

[spoiler=Elec Man]

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This card is also treated as a Thunder-Type monster. When this card is Summoned, select 1 card in your opponents hand, then send it to the Graveyard. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to Special Summon 1 "Static Token" (Thunder-Type/LIGHT/Level 1/ATK 0/DEF 0) to your field. If you control a face-up "Static Token", your opponents skips their Draw Phase.

 

[spoiler=Yellow Devil, The Fortress Guardian]

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When this card is Normal Summoned, discard 1 card. Once per turn, you can discard 2 cards to destroy 1 Spell or Trap Card on the field. During your Standby Phase you can remove this card from play to Special Summon as many "Yellow Devils Tokens" (Fiend-Type/EARTH/Level 3/ATK 1000/DEF 1000)as you can to your field. After the third Standby Phase, release all face-up "Yellow Devil Tokens" and Special Summon this card to your field.

 

[spoiler=Metal Man]

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When this card is Summoned, add 1 Equip Spell Card from your Deck to your hand. Once per turn, you can remove from play 1 Equip Spell Card equipped to this card to destroy 1 monster on the field. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to decrease the ATK of 1 face-up monster on the field by 400. If a face-up monsters ATK reaches 0 by this cards effect, destroy the monster.

 

[spoiler=Air Man]

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When this card is Summoned, flip all face-down Defense Position monsters face-up. As long as this card remains face-up, no monster can be Set. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to add 1 face-up monster on the field to its respective owners hand.

 

[spoiler=Bubble Man]

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This card is also treated as an Aqua-Type monster. When this card is Summoned, select 1 monster on the field. Increase the selected monsters ATK by 300. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, when this card would be destroyed by battle, it isn't (Damage Calculation is applied normally).

 

[spoiler=Quick Man]

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This card is also treated as a Warrior-Type monster. When this card is Summoned, decrease your opponents Life Points by 500. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card. If so, this card can declare a direct attack.

 

[spoiler=Roll, The Helper Robot]

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This card is also treated as a Warrior-Type monster. When this card is Summoned, draw 1 card. Once per turn, you can discard 1 card to add 1 "Mega Man" from your Deck or Graveyard to your hand. If a face-up "Mega Man" you control is selected as an attack target, you can discard this card to negate the attack. When this face-up card is destroyed by battle, increase your Life Points by 600.

 

[spoiler=Crash Man]

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When this card is Summoned, discard 1 card. Once per turn, you can discard 2 cards to destroy 1 face-up monster on the field. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-You can remove this card from play to destroy 2 cards on the field.

 

[spoiler=Flash Man]

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When this card is Summoned, decrease your Life Points by 400. Once per turn, you can discard 3 cards to skip your opponents Battle Phase. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to select 1 monster your opponent controls. The selected monster cannot declare an attack until your opponents End Phase.

 

[spoiler=Heat Man]

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This card is also treated as a Pyro-Type monster. When this card is Summoned, decrease your opponents Life Points by 300. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can place 1 Atomic Fire Counter(s) on this card (max.5). If so, this card cannot declare an attack. You can remove 3 Atomic Fire Counter(s) from this card to destroy 1 card on the field You can remove 5 Atomic Fire Counter(s) from this card to destroy 2 cards on the field.

 

[spoiler=Wood Man]

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This card is also treated as a Plant-Type monster. When this card is Flip Summoned, increase the DEF of this card by 500. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can discard 1 card to Special Summon 1 "Leaf Shield Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your field. When this card is selected as an attack target, you can change the target to a face-up "Leaf Sheild Token" you control.

 

[spoiler=Mecha Dragon, The Fortress Dragon]

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This card is also treated as a Dragon-Type monster. When this card is Summoned, select 2 of your opponents Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used. Once per turn, you can flip a coin. If heads, your opponent randomly selects 1 monster they conntrol. Destroy the selected monster. If tails, randomly select 1 monster you control. Destroy the selected monster. When this card is destroyed by battle, add 1 Machine-Type monster from your Graveyard and add it to your hand.

 

[spoiler=Bass, The Great Rival]

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This card is also treated as a Warrior-Type monster. This card is treated as a "Mega Man". When this card is selected as an attack target, you can flip a coin. If heads, destroy the attacking monster. If tails, destroy this card. When this card is sent to the Graveyard, you can discard 1 card to Special Summon this card to your field. If this card is destroyed by battle, remove this card from play.

 

[spoiler=Enker, The Reflecting Warrior]

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This card is also treated as a Warrior-Type monster. Once per turn, you can discard 1 card to decrease the ATK of 1 face-up monster by 300 until the End Phase. You do not take any Battle Damage from a battle involving this card. Your opponent takes all Battle Damage from a battle involving this card.

 

[spoiler=Needle Man]

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This card is also treated as a Fiend-Type monster. When this card is Summoned, you can destroy 1 face-down defense position monster on the field. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-Once per turn, you can send the top card of your opponents Deck to the Graveyard.

 

[spoiler=Magnet Man]

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This card is also treated as a Rock-Type monster. When this card is Summoned, change the battle positions of all face-up monsters on the field. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-You can discard 2 cards to select 1 face-up monster on your opponents side of the field. Take control of the selected monster.

 

[spoiler=Gemini Man]

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This card is also treated as a Warrior-Type monster. When this card is Summoned, flip a coin. If heads, draw 1 card. You can equip this face-up card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-When this card is destroyed by battle, you can discard 1 card to Special Summon it back to your field. If so, decrease the ATK of this card by 300.

 

[spoiler=Hard Man]

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This card is also treated as a Rock-Type monster. You can discard 1 card to select 1 face-up monster your opponent controls. The selected monster cannot declare an attack. You can equip this card to a face-up "Mega Man" you control. The equipped monster gains this effect.

-You can discard 1 card. Remove the top card of your opponents Deck from play.

 

 

[spoiler=[u]Star Force[/u]]

[spoiler=Geo Stelar, The Next MegaMan]

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When this card is Summoned, add 1 "AM" monster from your Deck to your hand. Once per turn, you can discard 1 card. If so, Special Summon 1 level 3 or lower "AM" monster from your hand to your field. When this card is destroyed by battle, Special Summon 1 "AM" monster from your hand or Deck to your field.

 

[spoiler=Omega-Xis, The Heroic AMian]

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This card is also treated as an "FM" monster. Once per turn, you can send the top card of your Deck to your Gravyard. If the sent card was a Monster Card, increase this cards ATK by 200 until the End Phase. When this card destroys a monster by battle, flip a coin. If heads, draw 1 card. If tails, discard 1 card.

 

[spoiler=MegaMan, The Blue Bomber]

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 face-up "Geo Stelar, The Next MegaMan" and 1 face-up "Omega-Xis, The Heroic AMian" on your field. When this card destroys a monster by battle, draw 1 card. If the card you drew was a Monster Card with the same amount of stars as the destroyed monster, Special Summon it to your field. When this card is destroyed by battle, destroy all cards Special Summoned with this cards effect.

 

 

 

Credit:

Images - Google, Leo, deviantART

Border Sheet - Leo

Border Itself - Me

Holo Sheet - Skippy Canoe

Holo Itself - Me

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Wow, they sure went original with the names huh? Lol. Good Effects. Face-down Defense Position = Set. Equipped is spelled with 2 p's.

Once per turn, you can discard 1 card TO, no if so. As in "To Special Summon" or "To destroy 1 card on the field", etc.

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^Thanks.

 

 

The Yugioh.Wikia? That place got hacked like 2 months ago didn't it? Whenever I got on it advertised Anti Spywares and stuff and didn't let me search anything lol. I mean' date=' I can use it now, just I don't exactly trust it all the same.

[/quote']

 

I remember that, it scared teh Shmit out of me.

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When you said: "If the card you drew was a Monster Card with the same amount of stars as the destroyed monster, Special Summon it to your field." In the Blue Bomber, it should be "If the card you drew was a Monster Card with the same Level as the destroyed monster, Special Summon it."

 

"Release" should be "Tribute".

 

In Cut Man, "When this card attacks a face-down Defense Position monster, destroy it before the Damage Step with this cards effect." should be: "When this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation."

 

I like the cards anyway. Good job.

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