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Infernity Mirage


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InfernityMirageTSHD-JP-C.jpg

While you have no cards in your hand, you can Tribute this card to Special Summon 2 "Infernity" monsters from your Graveyard. This card cannot be Special Summoned from the Graveyard.

 

Normal Summon "Infernity Mirage".

 

Tribute "Infernity Mirage" to Special Summon "Infernity Necromancer" and "Infernity Archfiend" from your Graveyard.

 

Activate the effect of "Infernity Archfiend", searching for "Infernity Gun".

 

Activate "Infernity Gun".

 

Activate the effect of "Infernity Necromancer" to Special Summon "Infernity Revenger" or "Infernity Beetle".

 

Use all the Infernity monsters to synchro summon a level 8 or 9 synchro of choice ("Infernity Death Dragon", "Red Dragon Archfiend", "Stardust Dragon", "Mist Wurm", and other such cards are ideal).

 

Send "Infernity Gun" to the Graveyard to Special Summon "Infernity Necromancer" and "Infernity Archfiend" again.

 

Search for another "Infernity Gun" with the effect of "Infernity Archfiend" and activate it.

 

Revive "Infernity Revenger" or "Infernity Beetle" with "Infernity Necromancer" again.

 

Synchro Summon another level 8 or level 9 monster using all your low level monsters.

 

Send "Infernity Gun" to the Graveyard to grave for "Infernity Necromancer" and "Infernity Archfiend" yet again, searching and activating the third "Infernity Gun".

 

Revive the Infernity Tuner of choice with "Infernity Necromancer" and Synchro Summon a 3rd big monster.

 

Send "Infernity Gun" to the Graveyard to revive "Infernity Archfiend" and the Tuner, fetching one last Infernity card, and synchroing a 4th, albeit smaller monster.

 

 

go ycm.

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InfernityMirageTSHD-JP-C.jpg

While you have no cards in your hand' date=' you can Tribute this card to Special Summon 2 "Infernity" monsters from your Graveyard. This card cannot be Special Summoned from the Graveyard.

 

Normal Summon "Infernity Mirage".

 

Tribute "Infernity Mirage" to Special Summon "Infernity Necromancer" and "Infernity Archfiend" from your Graveyard.

 

Activate the effect of "Infernity Archfiend", searching for "Infernity Gun".

 

Activate "Infernity Gun".

 

Activate the effect of "Infernity Necromancer" to Special Summon "Infernity Revenger" or "Infernity Beetle".

 

Use all the Infernity monsters to synchro summon a level 8 or 9 synchro of choice ("Infernity Death Dragon", "Red Dragon Archfiend", "Stardust Dragon", "Mist Wurm", and other such cards are ideal).

 

Send "Infernity Gun" to the Graveyard to Special Summon "Infernity Necromancer" and "Infernity Archfiend" again.

 

Search for another "Infernity Gun" with the effect of "Infernity Archfiend" and activate it.

 

Revive "Infernity Revenger" or "Infernity Beetle" with "Infernity Necromancer" again.

 

Synchro Summon another level 8 or level 9 monster using all your low level monsters.

 

Send "Infernity Gun" to the Graveyard to grave for "Infernity Necromancer" and "Infernity Archfiend" yet again, searching and activating the third "Infernity Gun".

 

Revive the Infernity Tuner of choice with "Infernity Necromancer" and Synchro Summon a 3rd big monster.

 

Send "Infernity Gun" to the Graveyard to revive "Infernity Archfiend" and the Tuner, fetching one last Infernity card, and synchroing a 4th, albeit smaller monster.

 

 

go ycm.

[/quote']

 

And is the hand empty after this?

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^*reminds you that with the trap card you can abuse the engine and still have a hand next turn if you fail or misplay the otk attempt.*

 

*Activate MST.*

 

*Chains Full Salvo for reasons unknown.*

 

 

 

Normal Summon "Infernity Mirage".

 

Tribute "Infernity Mirage" to Special Summon "Infernity Necromancer" and "Infernity Archfiend" from your Graveyard.

 

Activate the effect of "Infernity Archfiend"' date=' searching for "Infernity Gun".

 

Activate "Infernity Gun".[b']Infernity Gun costs a card from the hand to activate, which you can't do if it's already empty.[/b]

 

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^*reminds you that with the trap card you can abuse the engine and still have a hand next turn if you fail or misplay the otk attempt.*

 

*Activate MST.*

 

*Chains Full Salvo for reasons unknown.*

 

 

 

Normal Summon "Infernity Mirage".

 

Tribute "Infernity Mirage" to Special Summon "Infernity Necromancer" and "Infernity Archfiend" from your Graveyard.

 

Activate the effect of "Infernity Archfiend"' date=' searching for "Infernity Gun".

 

Activate "Infernity Gun".[b']Infernity Gun costs a card from the hand to activate, which you can't do if it's already empty.[/b]archfiend gives you a card, and necromancer is ready to summon up a second archfiend, allowing you to have the required card.

 

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^*reminds you that with the trap card you can abuse the engine and still have a hand next turn if you fail or misplay the otk attempt.*

 

*Activate MST.*

 

*Chains Full Salvo for reasons unknown.*

 

 

 

Normal Summon "Infernity Mirage".

 

Tribute "Infernity Mirage" to Special Summon "Infernity Necromancer" and "Infernity Archfiend" from your Graveyard.

 

Activate the effect of "Infernity Archfiend"' date=' searching for "Infernity Gun".

 

Activate "Infernity Gun".[b']Infernity Gun costs a card from the hand to activate, which you can't do if it's already empty.[/b]

 

 

*Rereads Gun*

 

Nope, discard is a once-per-turn effect, not a cost. This combo works, but it's still very conditional.

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