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Lightsworns? Blackwings? Zombies? Away with that crap! UPDATED 01/25/2010


-DOOM

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This thread needs more rates, so just joking. Or not? Just look and decide, are these cards better than the current meta?

 

 

 

NEW MONSTER CARD ADDED

 

 

[spoiler= [b]Monster Cards (11)[/b]]

 

 

ANAP-EN013

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Lore

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with a "Obelisk" Spell card. The Attribute of this card is also treated as WIND. If this card is removed from play while in your Deck, you can tribute 1 monster you control to Special Summon 1 removed from play "Animus" monster. When this card is Summoned, return all cards on the field to their owner's hands except this card. Destroy this card during your End Phase.

 

ANAP - EN000

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Lore

The Attribute of this card is also treated as WATER, FIRE and EARTH. If this card is removed from play while in your Deck, pay 1000 Life Points to draw 1 card OR Special Summon this card in Attack Position. You can only control 1 face-up "Earthlings" Soul".

 

ANAP - EN011

Image: Me

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Lore

When this card is Summoned, remove from play 1 non-LIGHT monster from your Deck. The Attribute of this card is also treated as the removed from play monster's Attribute. Once per turn, you can remove from play 1 card you control to Special Summon 1 removed from play "Animus" monster. If this card would be destroyed by battle, you can destroy 1 "Animus" monster instead.

 

ANAP - EN008

Image: Me

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Lore

Once per turn, you can select and remove from play 1 monster from your deck. The Attribute of this card is also treated as the removed monster's Attribute until the end of this turn. If this card is removed from play, you can inflict damage to your opponent equal to the face-down cards your opponent controls x 200.

 

ANAP - EN007

Image: Me

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Lore

The Attribute of this card is also treated as EARTH. When this card is Summoned, you can remove from play 1 EARTH monster and 1 Trap Card from your deck to change all monster your opponent controls to face-up Defense Position. Flip Effects are not activated at this time. This card inflicts Piercing Damage. If your opponent controls a monster after this card's first attack, this card can attack once again.

 

ANAP - EN006

Image: Me

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Lore

You can Special Summon this card from your Graveyard by Tributing 2 monsters you control. The Attribute of this card is also treated as WIND. When this card is Summoned, you can remove from play 1 WIND monster and 1 Field Spell Card from your Deck to return all Spell and Trap Cards on the field to their owners' hands.

 

ANAP - EN005

Image: Me

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Lore

The Attribute of this card is also treated as WATER. When this card is Summoned, select 1 removed from play "Animus" monster and return it to the bottom of your deck. You can remove from play 1 WATER monster and 1 Spell Card from your deck to destroy 1 card on the field.

 

ANAP - EN004

Image: Me

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Lore

This card's Attribute is also treated as WIND. If this card is removed from play, you can return 1 card from the field to the top of its owner's Deck. Once per turn, When this card is selected as an attack target, you can remove from play 1 WIND monster and 1 Spell Card from your Deck to negate the attack.

 

ANAP - EN003

Image: Me

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Lore

The Attribute of this card is also treated as FIRE. When this card is Summoned, you can remove from play 1 "Animus" FIRE monster and 1 Trap Card from your deck. This card gains ATK equal to half of the removed monster's DEF. Once per turn, if an effect is activated that sends the top card from either Players deck to the Graveyard, add the bottom card from your deck to your hand.

 

ANAP - EN002

Image: Me

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Lore

The Attribute of this card is also treated as FIRE. When this card attacks, you can remove from play 1 FIRE monster and 1 Spell Card from your deck. This card gains ATK equal to the Level of the removed from play monster x 100 during the Damage Step only. If this card inflicts Damage to your opponent, you can return 1 removed from play Spell or Trap Card to the bottom of your Deck.

 

ANAP - EN001

Image: Me

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Lore

The Attribute of this card is also treated as WATER. When this card is Summoned, you can remove from play 1 WATER monster and 1 Trap Card from your deck to draw 1 card. If this card is destroyed by battle, you can Special Summon 1 removed from play Level 5 or lower "Animus" monster.[/align]

 

 

[align=center][spoiler=[color=#006400]Spell Cards (3)[/color]]

 

ANAP - EN012

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ANAP - EN010

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ANAP - EN009

Image: Deviant Art

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Lore

If this card is removed from play while in your deck, you can pay 800 Life Points to add this card to your hand. If the effect of a card requires you to remove from play 1 FIRE, EARTH, WIND or WATER monster from your Deck, you can remove from play 1 "Animus" monster from your Deck or Graveyard instead. Each time an "Animus" monster is removed from play, place 1 Soul Counter on this card. Once per turn, you can Special Summon 1 removed from play "Animus" monster with a Level equal to the number of Soul Counters on this card OR add the bottom card from your Deck to your hand. If you do, remove all Soul Counters from this card during your End Phase.

 

 

[spoiler=[b]Trap Cards (-)[/b]]

 

 

 

 

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Rate/Hate, whatever you prefer

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...where in hell did you get the picture for "Animus Release"? It gotta have it >.<

 

>_< would you mind rating? :3 you'll get you teh pic then' date=' see it as payment^^

[/quote']

 

Really, I am quite enjoying what you've got going on in here, and that's really a rarity, since there aren't that many good card makers that who can get me interested in their cards.

 

Eh, I really don't like giving out ratings, but whatever, 9/10.

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...where in hell did you get the picture for "Animus Release"? It gotta have it >.<

 

>_< would you mind rating? :3 you'll get you teh pic then' date=' see it as payment^^

[/quote']

 

Really, I am quite enjoying what you've got going on in here, and that's really a rarity, since there aren't that many good card makers that who can get me interested in their cards.

 

Eh, I really don't like giving out ratings, but whatever, 9/10.

 

well, I don't like to rate too, i wanted to say comment or critique^^

 

will pm you the pic

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new card added

 

I'm not seeing a new card' date=' last updates was the Animus Release, which I already rated

[/quote']

 

I arranged all cards new, the newest card is Earthlings' Soul, you can find it under monsters and then ANAP - EN000 (I should remove the spoilers]

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though I wouldn't make it 4 Attributes all at once. I'd roll a die each turn' date=' the number will then determine the attribute it'll be treated as until the end phase[/quote']

 

Oh you and your bad suggestions. Do you not see how it supports the other Animus monsters?

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ok that one for the most part is balanced then

 

though I wouldn't make it 4 Attributes all at once. I'd roll a die each turn' date=' the number will then determine the attribute it'll be treated as until the end phase

 

9/10

[/quote']

 

problem is, it must have all attributes while in the deck to work properly

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