玄魔の王 Posted January 18, 2010 Report Share Posted January 18, 2010 Tech Genus Portal Dragon WINDLevel: 1[Dragon/Tuner]Once per turn, you can Special Summon 1 Level 4 or lower "Tech Genus" monster from your hand. During the End Phase of the turn this card was destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster from your Deck to your hand, except "Tech Genus Portal Dragon".ATK/ 100DEF/ 100 Tech Genus Warp Phoenix FIRELevel: 4[Winged Beast/Effect]When this card is used for a Synchro Summon of a "Tech Genus" monster, draw 1 card. During the End Phase of the turn this card was destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster from your Deck to your hand, except "Tech Genus Warp Phoenix".ATK/ 1700DEF/ 1200 Tech Genus Powered Wyvern WINDLevel: 5[Dragon/Tuner]If your opponent controls a Monster and you control no Monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card was destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster from your Deck to your hand, except "Tech Genus Powered Wyvern".ATK/ 2000DEF/ 2400 Tech Genus Lizard Fighter EARTHLevel: 3[Reptile/Effect]If this card is in your hand, you can select 1 "Tech Genus" Tuner Monster you control and activate this card's effect. Reduce that monster's Level by 2 and Special Summon this card. During the End Phase of the turn this card was destroyed and sent to the Graveyard, you can add 1 "Tech Genus" monster from your Deck to your hand, except "Tech Genus Lizard Fighter".ATK/ 1300DEF/ 1000 Tech Genus Power BoosterEARTHLevel: 1[Machine/Effect]After a “Tech Genus” Monster(s) is Special Summoned from your Graveyard, you can Special Summon this card from your Graveyard. The effect of “Tech Genus Power Booster” can only be activated once per duel.ATK/ 0DEF/ 0 Tech Genus Synchronic FiendDARKLevel: 4[Fiend/Tuner]If this card is used as a Synchro Material Monsters, it must be for the Synchro Summon of a “Tech Genus” Monster. During the End Phase of a turn this card is destroyed, you can add 1 “Tech genus” Monster other than “Tech Genus Synchronic Fiend” from your Deck to your hand.ATK/ 1500 DEF/ 1000 Tech Genus Barrage MasterEARTHLevel: 12[Machine/Fusion/Effect]1 Level 10 or higher "Tech Genus" Synchro Monster + 2 "Tech Genus" Synchro MonstersThis card cannot be Special Summoned except by Fusion Summon. Once per turn, you can discard 1 "Tech Genus" or "TG" card to destroy 2 set cards your opponent controls. During Battle between this attacking card and a Defence Position whose DEF is less than this card's ATK, inflict twice the difference as Battle Damage to your opponent. When this card you control is destroyed and sent to your Graveyard, draw 2 cards.ATK/ 4500DEF/ 3000 Tech Genus Sonic Dragon WINDLevel: 6[Dragon/Synchro/Effect]1 Tuner + 1 or more non-Tuner "Tech Genus" MonstersIf this card destroys a monster by battle and sends it to the Graveyard, it can attack once again in a row. If this card is destroyed, draw 1 card.ATK/ 2600DEF/ 1800 Tech Genus Powered PhoenixFIRELevel: 5[Winged Beast/Synchro/Tuner]1 "Tech Genus" Tuner + 1 or more non-Tuner MonstersAll face-up "Tech Genus" Monsters you control gain 500 ATK. If this card on the field is destroyed, draw 1 card. Also, your can perform a Synchro Summon during your opponent's Main Phase if you use this card as a Synchro Material Monster.ATK/ 2100DEF/ 1600 Tech Genus Force Phoenix EARTHMachine/Synchro/Effect11/3100/30001 "Tech Genus" Synchro Tuner Monster + 1 or more Synchro MonstersIf this card is destroyed by your opponent's card, remove it from play instead. During the Main Phase, you can remove this card from play. If you do so, you can negate 1 attack this turn. If this card was removed from play, Special Summon this card during the next turn's Standby Phase. (You can only activate this effect of "Tech Genus Force Phoenix" 3 times per Duel) Tech Genus Master FiendDARKLevel: 7[Fiend/Synchro/Effect]1 Tuner + 1 or more non-Tuner “Tech Genus” MonstersIf a “Tech Genus” Monster you control attacks, inflict 500 damage to your opponent after Damage Calculation. When this card is destroyed, draw 1 card.ATK/ 2600DEF/ 1800 Cybernetic Hidden BiotechnologyContinuous TrapOnce per turn, when a Level 4 or lower "Tech Genus" monster you control is used as a Synchro Material Monster and sent to the Graveyard, you can add 1 card of the same name from your Deck to your hand. You cannot use it that turn. TGX-1500Quick-Play SpellSelect 1 face-up "Tech Genus" Monster you control. It gains 1500 ATK until the End Phase. Devolution ReceptionNormal TrapAfter activation, equip this card to a Level 6 or lower Synchro monster. That monster is treated as a Tuner monster. TGR-10GYContinuous TrapSelect 2 non-Synchro "Tech Genus" Monsters in your Graveyard and Special Summon them in face-up Defence Position. Their effects are negated, and they cannot change their battle positions. If this card is removed from the field, destroy those Monsters. If both monsters Special Summoned by this effect have been removed from the field, destroy this card. Community thread. More to come. Link to comment
Bringerofcake Posted January 21, 2010 Report Share Posted January 21, 2010 ...I C WAT U DID THAR. Anyway, community set means Community cards. Like... Devolution ReceptionNormal TrapAfter activation, equip this card to a Level 6 or lower Synchro monster. That monster is treated as a Tuner monster. Link to comment
玄魔の王 Posted January 21, 2010 Author Report Share Posted January 21, 2010 ...I C WAT U DID THAR. Anyway' date=' community set means Community cards. Like... Devolution ReceptionNormal TrapAfter activation, equip this card to a Level 6 or lower Synchro monster. That monster is treated as a Tuner monster.[/quote'] Good card. Added, along with two new monsters. Link to comment
玄魔の王 Posted January 2, 2011 Author Report Share Posted January 2, 2011 Yo, I'm reviving this old thread. Added 4 cards (2 Synchros, 1 Spell, 1 Trap) and made all necessary formatting changes. Link to comment
Bringerofcake Posted January 2, 2011 Report Share Posted January 2, 2011 This thread is almost an entire year old. Also, an idea I've been toying with (...sorta) which I think should work in here: Tech Genus Power Phoenix MMXI-20110EARTHMachine/Synchro/Effect11/3100/30001 "Tech Genus" Synchro Tuner Monster + 1 or more Synchro MonstersIf this card is destroyed by your opponent's card, remove it from play instead. During the Main Phase, you can remove this card from play. If you do so, you can negate 1 attack this turn. If this card was removed from play, Special Summon this card during the next turn's Standby Phase. (You can only activate this effect of "Tech Genus Power Phoenix MMXI-20110" 3 times per Duel) Link to comment
玄魔の王 Posted January 3, 2011 Author Report Share Posted January 3, 2011 This thread is almost an entire year old. I know, but I can still revive it. Also, an idea I've been toying with (...sorta) which I think should work in here: Tech Genus Power Phoenix MMXI-20110EARTHMachine/Synchro/Effect11/3100/30001 "Tech Genus" Synchro Tuner Monster + 1 or more Synchro MonstersIf this card is destroyed by your opponent's card, remove it from play instead. During the Main Phase, you can remove this card from play. If you do so, you can negate 1 attack this turn. If this card was removed from play, Special Summon this card during the next turn's Standby Phase. (You can only activate this effect of "Tech Genus Power Phoenix MMXI-20110" 3 times per Duel) I'm gonna change the name a bit because of my Tuner's name, but I will add it. Link to comment
.Nu-13 Posted January 4, 2011 Report Share Posted January 4, 2011 Tech Genus Portal DragonSo you can Special Summon 1 Level 4 Tech Genus from your hand. It essentially does the same job as Cyber Magician, however, this card make some nice combos with Werewolf. Would be ran over Cyber Magician in my opinion. Tech Genus Warp PhoenixSo you can draw a card when you use it for Tech Genus monster. Very nice, especially with Portal Dragon or Cyber Magician. It makes synching Tech Genus a +0, which is good. Tech Genus Powered WyvernSo it require your opponent to controls certains cards to Special Summon it... weaker Cyber Dragon. I assume that it's supposoed to workt with bottom card. If yes, it does exactly what other Tech Genuses, 2-card Level 5 Synchro. You overdone the restriction though. Tech Genus Lizard FighterYou can reduce the Level of a Tuner by 2 to Special Summon it... can you do it on Level 2 or 1 Tuners and make them Level 1? If yes, it has many uses, even outside Tech Genus decks. Makes instant Level 5 with Wyvern, and essentially adds the another needed non-Tuner for "2 or more non-Tuner" Synchros. Tech Genus Sonic Dragon DRX-1000Level 6 Tech Genus Synchro? Interesting. Anyways, when it destroys a monster by battle, it can attack once again. Simple, yet effective. Is able to run over Stardust, which is a plus. Tech Genus Powered PhoenixSo it gives All Tech Genuses 500 ATK... in my opinion, not that good, but not that bad. Though it can be used as a cheap beatstick before you Accel Synchro. I wouldn't replace Wonder Magician with this, but I'd surely find 1 space in Extra Deck for it. Tech Genus Force PhoenixLevel 11? So you have to make it with Sonic Dragon. So if it's destroyed by effect or battle, it removes itself instead of putting itself in Graveyard. Also, has a standard attack negation effect. It's better than in Shooting Star Dragon or Red Nova Dragon, because it's chainable. However, it returns only 3 times. Still decent though. Cybernetic Hidden BiotechnologyWhen you use Machine-Type Tech Genus for Synchro, you can search another copy. Pretty bad, as the only Machine Tech Genus is Blade Gunner, which is an Accel Synchro. None of your cards in Machine-Type too. Oh, wait, I just noticd the bottom-most card. Oh well, it's still too situational to be used well for my standards. Thought it's not terrible TGX-1500Quick-Play, gives Tech Genus 1500 ATK. Not much too say, except that it can help you getting rid of beatsticks or more piercing with Gladiator. Devolution ReceptionSo it turns a Synchro Monster into a Tuner. I'm not sure if its needed, as with cards in this topic, there are enough Synchro Tuners to use. TGR-10GYDouble Call of the Hanuted for Tech Genus monsters, except that you cannot reive Synchros and turns the summoned monsters into Machine-Types. It spawns instant Synchro, so it's nice. Its supposed to have combo with CHB, but I don't think anyone would use it for that, because it's a bit situational. Link to comment
玄魔の王 Posted February 10, 2011 Author Report Share Posted February 10, 2011 Sorry about a very late reply, but I've been very busy and my Internet has been screwy again. Tech Genus Powered WyvernSo it require your opponent to controls certains cards to Special Summon it... weaker Cyber Dragon. I assume that it's supposed to work with bottom card. If yes, it does exactly what other Tech Genuses, 2-card Level 5 Synchro. You overdone the restriction though. Then I will lower the summoning restriction to the basic CyDra one. Tech Genus Lizard FighterYou can reduce the Level of a Tuner by 2 to Special Summon it... can you do it on Level 2 or 1 Tuners and make them Level 1? If yes, it has many uses, even outside Tech Genus decks. Makes instant Level 5 with Wyvern, and essentially adds the another needed non-Tuner for "2 or more non-Tuner" Synchros. I'm not a judge, but I would assume that combo could work... heh heh if it does. Cybernetic Hidden BiotechnologyWhen you use Machine-Type Tech Genus for Synchro, you can search another copy. Pretty bad, as the only Machine Tech Genus is Blade Gunner, which is an Accel Synchro. None of your cards in Machine-Type too. Oh, wait, I just noticd the bottom-most card. Oh well, it's still too situational to be used well for my standards. Thought it's not terrible This effect was given to the card almost a year ago, when Tech Genus Monsters had the "this card is also a Machine" effect. I'll change it to something else. TGR-10GYDouble Call of the Hanuted for Tech Genus monsters, except that you cannot revive Synchros and turns the summoned monsters into Machine-Types. It spawns instant Synchro, so it's nice. Its supposed to have combo with CHB, but I don't think anyone would use it for that, because it's a bit situational. I'll remove the Machine part, since it is kinda unnecessary. Also, I'll add three monsters from my fanfics that I forgot to add, including a Level 1 non-Tuner. Link to comment
玄魔の王 Posted February 12, 2011 Author Report Share Posted February 12, 2011 Added something I think Tech Genus could really take advantage of... a Synchro Fusion Monster. Link to comment
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