DeathSDelano Posted February 6, 2010 Report Share Posted February 6, 2010 i'm trying to make a deck based around Colossal Fighter so its a Warrior Synchro deck(or attempt at it) help on making this better would be nice monsters(23 ): Level 1-4 (18 ):Sword master x2 (tuner and can SS self from hand if my warriors don't kill a monster_XX saber- fulhelmknightTorapart x2 (tuner and if used to Synchro Colossal than traps cannot activated during colossal's atks)Rose, warrior of revenge x 2Assault mercernary x2 (good 1800 plus can get assault active from grave if needed)command knight x2 (increase ATK of my warriors plus if get 2 than i have a solid defense)D.D. warrior lady x2 (can be used for defense and remove annoyin monsters like stardust)twin-sword marauder (piercing + possible double attacking)marauding captain x3 (can summon 2 for defense OR summon a tuner and synchro summon)field commander rahz)put a warrior i need on top of my deck if needed) Level 5-6(3)total defense shogun (good defense but thinking of dropping for another turret warrior)Turret warrior x2 (easy summon + can turn into synchro if you have this, marauding captain, and a tuner in your hand) Level 8+(2)Colossal Fighter/assault mode x2 (can be used in spots where i need to weaken my opponent's monsters and help my other monsters atk stronger monsters by weaken) Spells(8 )assault teleport(return colossal/AM in hand to deck and get 2 cardsheavy storm(staple)MST{staple)brain control(staple)mind control(use to get tuner/material for synchro)swords of revealing light(stall duh)reinforcements of the army(obvious)Book of moon(staple) Traps(9)assault mode activate x2 (obvious reasons)BTH x2dimensional prison x2 (better than sakarestu armor because this card can go around stardust's effect)solemn judgement(staple)torrential tributemirror force Extra deckstardust x3Colossal x3RDABRDgoyo guardianBrionaccatastorx-Saber Urbellumthought ruler archfiendiron chain dragonflamvell uruquizas Link to comment Share on other sites More sharing options...
Toffee. Posted February 6, 2010 Report Share Posted February 6, 2010 Regular Colossal Fighter >>>>>>>>>>>>>>>>>>>>>>>>>>> Colossal Fighter/Assault Mode Start over. Link to comment Share on other sites More sharing options...
DeathSDelano Posted February 6, 2010 Author Report Share Posted February 6, 2010 its not centered around the CF/AMits centered around the reguler CF <.< the AM is more of a situational card because the only deck support for the AM isassault mercenary assault teleportAMA which can be replaced just not sure what to throw in :/ Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 6, 2010 Report Share Posted February 6, 2010 if its centred around the normal colassal..just main 3x Flamvell Magician3x Flamvell Firedog1x Summoner Monk2x Mist Valley Soldier2x Gravekeeper's Spy2x Rekindling for quick 8star synchros. the other stuff isnt necessary.. Link to comment Share on other sites More sharing options...
DeathSDelano Posted February 6, 2010 Author Report Share Posted February 6, 2010 what should i take out for those 13 cards besides the AM stuff which is -2 CF/AM-2 AMA-2 Assault Mecernary-1 assault teleport-----------7 cards still need to neg out 6 others Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 7, 2010 Report Share Posted February 7, 2010 torapart x2sword master x2twin sword marauderturret warrior x2 Link to comment Share on other sites More sharing options...
DeathSDelano Posted February 7, 2010 Author Report Share Posted February 7, 2010 XD hmm.. 40- 14 =26 +13 = 39 cards because 7 of the cards are already taken out and know you are saying take out 7 more cards to add in 6 cards which leaves me 1 cards short so i'm going to just negAssault mercenary -2AMA -2Assault teleport -1CF/AM -2torapart - 2swordmaster - 2twin sword marauder -1turret warrior -1-------------------total neg -13 Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 8, 2010 Report Share Posted February 8, 2010 add Giant Trunade and remove last Turret Warrior Link to comment Share on other sites More sharing options...
DeathSDelano Posted February 8, 2010 Author Report Share Posted February 8, 2010 ok should i add in a dark bribe Link to comment Share on other sites More sharing options...
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