Tronta Posted February 22, 2010 Report Share Posted February 22, 2010 2 dark eradicator3 dark magician3 skilled dark magician3 volcanic shell3 thunder dragon1 morphing jar2 poc17 1 allure3 upstart3 hand dest1 card dest2 swing3 toon table1 toon world2 dark magic curtain1 foolish1 trunade1 poa1 mse1 mallet1 reincarnation22 2 roar2 deck 41 yea jabroni.no really, i have no idea what i'm doing.playbook? spam my patented infinite hand advantage engine until you get 1-2 eradicators on the field, then continue to spam spells until the opponent is dead.it can also beat down. because magicians have attack points. i gotta feel that tempest otk is essentially this but more stable. however this looks more fun. rate/fix/laugh Link to comment Share on other sites More sharing options...
Tronta Posted February 23, 2010 Author Report Share Posted February 23, 2010 bump Link to comment Share on other sites More sharing options...
-Berserker- Posted February 23, 2010 Report Share Posted February 23, 2010 Prisma? Link to comment Share on other sites More sharing options...
Tronta Posted February 24, 2010 Author Report Share Posted February 24, 2010 i didnt even use foolish. why would i has prisma? swing is only one way to get them. the main awesome way should be skilled magician Link to comment Share on other sites More sharing options...
Coffee Black Posted February 24, 2010 Report Share Posted February 24, 2010 HELL YES DARK ERADICATOR WARLOCK!I made a random deck with him, but I couldn't accomplish it really. It was more monster based, but I'm not going to suggest that.maybe replace Toon World with a toon monster? Continuous spells won't activate DEW's effect.I also have a really dumbass idea i'll regret bringing up later. How about using Silent Doom to get Dark Magician back to the field for DEW? Link to comment Share on other sites More sharing options...
Tronta Posted February 24, 2010 Author Report Share Posted February 24, 2010 well toon world does work on skilled dark. (i think). but theres not a toon monster i'd prefer... silent doom is alright, but i only wanted a pair of swings anyway. skilled dark is the sheet for gettin magician, so thats what i'm goin with. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 24, 2010 Report Share Posted February 24, 2010 im thinking Magical Dimension for quick DM summoning... Link to comment Share on other sites More sharing options...
~Wright~ Posted February 24, 2010 Report Share Posted February 24, 2010 Um, you have 2 swing of memories twice... D: Rest of it looks great, I'm going to test it... Link to comment Share on other sites More sharing options...
Tronta Posted February 24, 2010 Author Report Share Posted February 24, 2010 wow. derp. so i have 2 free spots. what am i puttin in? dwds? Link to comment Share on other sites More sharing options...
~Wright~ Posted February 24, 2010 Report Share Posted February 24, 2010 Tested this deck twice. 2nd turn killed both times. Morphing jar +5 FTW. :D 2 dwd sounds good, I put in a foolish and a swing... lol. Dwd is probably better. Swing makes DM RIDICULOUSLY easy to summon! It worked much better than skilled. Link to comment Share on other sites More sharing options...
Tronta Posted February 24, 2010 Author Report Share Posted February 24, 2010 foolish doesnt have enough viable targets, but i realize poc would probably be a good choice. he copies names right? funk man.gimme 2 poc and a foolish. now i need room for moar cards. what to drop? Link to comment Share on other sites More sharing options...
deathghost101 Posted February 25, 2010 Report Share Posted February 25, 2010 ...........with all those spells.....how about using spell absorption. Link to comment Share on other sites More sharing options...
Tronta Posted February 25, 2010 Author Report Share Posted February 25, 2010 i shouldnt need to heal in an otk deck. they should be dead in 1-2 turns. Link to comment Share on other sites More sharing options...
~Wright~ Posted February 25, 2010 Report Share Posted February 25, 2010 i shouldnt need to heal in an otk deck. they should be dead in 1-2 turns. That's true, but it still inflicts 1000 when activated with warlock... I think it's worth a bit of consideration. I'll test it. Link to comment Share on other sites More sharing options...
Tronta Posted February 25, 2010 Author Report Share Posted February 25, 2010 warlock only works on normals, not cont Link to comment Share on other sites More sharing options...
~Wright~ Posted February 25, 2010 Report Share Posted February 25, 2010 warlock only works on normals' date=' not cont[/quote'] orite... forgot about that... Link to comment Share on other sites More sharing options...
Tronta Posted February 25, 2010 Author Report Share Posted February 25, 2010 so this apparently works well? havnet tested it at all Link to comment Share on other sites More sharing options...
-Berserker- Posted February 25, 2010 Report Share Posted February 25, 2010 Is poc Phantom of Chaos? It would be better if it copied names of non-effect monsters too... Link to comment Share on other sites More sharing options...
Coffee Black Posted February 26, 2010 Report Share Posted February 26, 2010 Tremendous Fire would be so funny to use, 2000 damage with Warlock... Link to comment Share on other sites More sharing options...
Tronta Posted February 26, 2010 Author Report Share Posted February 26, 2010 yar, not not worth it. cards like toon table are better. Link to comment Share on other sites More sharing options...
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