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Lets discuss Trap Booster


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RUN FOR YOUR LIVES! ANIME CARD OF DOOM!

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-Quick Play-

Discard 1 card. This turn' date=' you can activate 1 Trap Card from your hand.[/quote'][/align]

 

Lets assume Konami had turned this into a real card.

Aside from it promoting awesome casual decks you think Trap Booster could possibly effect the metagame?

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FTKs. Would be banned.

Aside from the -2 to your hand(-3 if you count the Trap you activate), explin how you would pull off an FTK. Traditional doesnt counter.

 

Also, YCM, would this card have the anime rulings?

Where you can use this, activate Trap Jammer, and it gets auto-chained to a Draining Shield?

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a -3 just to play a trap from your hand meh... kinda sucks

 

Fix'ed.

 

You know' date=' many people-amaturs-think that hand loss is nothing. FALSE. Without your hand you can do nothing, nothing at all. It's only good in FTK.

[/quote']

 

how is it -3

U play this -1

Discard a card -1

total -2

then u play a trap which is +?

 

so where does the -3 come in?

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It only allows you to use ONE Trap card to be used from the hand, not multiple trap cards. Already being a -2 to activate it, and another card in your hand has to be the trap card you plan on using directly from the hand.

 

Honestly, I think this card sucks. The other "use trap card from your hand" cards allow you to do so as many times as you want until the end phase, which then becomes broken FTK city. With this card's costs and only allowing you to use that one card, I can't foresee any real abuse this card can offer.

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