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Because Fusion Monsters are making a Comeback...


玄魔の王

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I decided to go Retro for some Fusion Monsters.

 

Dark Blade the Dragon Master

DARK

Level: 7

[Warrior/Fusion/Effect]

"Dark Blade" + "Kiryu"

When this card destroys a monster by battle and sent to the Graveyard, draw 1 card.

ATK/ 2700

DEF/ 1500

 

Master Knight of Jackal

LIGHT

Level: 8

[beast-Warrior/Fusion/Effect]

"Mystical Knight of Jackal" + "Ghost Knight of Jackal"

When this card destroys a monster by battle and sends it to the Graveyard, Special Summon the destroyed monster in face-up Defence Position. Your opponent skips their next Draw Phase.

ATK/ 2700

DEF/ 1600

 

XX-Saber Serbellum

EARTH

Warrior/Fusion/Effect

9/3400/1300

"X-Saber Urbellum" + 1 non-Synchro "X-Saber" monster

This card can only be Special Summoned by Fusion Summon. Once per turn, you can activate this card's effect. Discard a card from your opponent's hand, then Special Summon an "X-Saber" monster from your Graveyard.

 

Malefic Chaos Dragon

DARK

Dragon/Fusion/Effect

9/2700/2750

"Malefic Blue-Eyes White Dragon" + "Malefic Red-Eyes Black Dragon"

This card can only be Special Summoned from your Extra Deck by removing fromk play the above Fusion Material from your Deck, (You Do Not Use "Polymerization"). When this card is Fusion Summoned, you can activate 1 Field Spell Card from your Deck. While you control this face-up card, you can control more than 1 Malefic monster. Once per turn, you can activate 1 of the following effects,

*Select 1 "Malefic" monster in your Graveyard and return it to your Deck.

*Select 1 Level 7 or higher removed from play monster and return it to your Deck.

 

Scalibar, Dragon of the Ice Barrier

WATER

Level: 10

[Dragon/Fusion/Effect]

1 "Dragon of the Ice Barrier" Synchro Monster + 1 WATER MOnster

This card cannot be Special Summoned from the Extra Deck except by Fusion Summon. When this card is Fusion Summoned, remove from play up to 2 cards each from your opponent's hand, their side of the field and their Graveyard. If this card is destroyed, you can remove it from play to Special Summon 1 "Dragon of the Ice Barrier" Monster from your Graveyard, except "Scalibar, Dragon of the Ice Barrier".

ATK/ 3000

DEF/ 2800

 

Skull Magician

Level 9

2500/2500

DARK

[spellcaster/Fusion/Effect]

"Dark Magician" + "Summoned Skull"

When this card is Fusion Summoned successfully, draw 1 card. Once per turn, you can negate the destruction of this card. Each time a Spell card is activated, destroy 1 card on the field.

 

Ally of Justice Flamvellia

FIRE

Machine/Fusion/Effect

8/3000/200

"Ally of Justice Clausolas" + 1 "Flamvell" Synchro monster

This card can only be Special Summoned by Fusion Summon. The ATK of this card is equal to the total combined ATK of the Fusion Material Monsters used to Summon this card. If your opponent Summons a monster, they take 300 damage. If a card(s) your opponent controls is destroyed, they take 300 damage for each card destroyed.

 

Dragunity Master - Imperia

WIND

Level: 10

[Dragon/Fusion/Effect]

1 Dragon-Type "Dragunity" Monster + 2 Winged Beast-Type "Dragunity" MOnsters

This card can only be Special Summoned from the Extra Deck by removing from play the above cards you control (you do not use "Polymerization"). This card gains ATK equal to its Dragon-Type Fusion Material Monster, and the effect of 1 of its Winged Beast-Type Fusion Material Monsters. When this card is desroyed, equip 1 Dragon-Type "Dragunity" Monster in your Graveyard to a Winged Beast-Type "Dragunity" Monster you control.

ATK/ 3000

DEF/ 2800

 

Name: Meteor White Dragon

Ultimate Rare

Attribute: WATER

Type: Dragon/Effect

Level: 9

ATK: 4000

DEF: 2250

Effect: When this card is Fusion Summoned, negate the effects of all Spell Cards until your next Standby Phase. During the End Phase of your next turn, send all Spell cards on the field and in both player's hands to the Graveyard.

 

Black Stardust Knight

Wind

Warrior/ Fusion/ Effect

ATK/ 3500 DEF/ 3200

Effect: (Stardust Dragon+ Black Luster Soldier)

This card can be special summoned by tributing the

above monsters. You do not use Polymerization.

When this card is targeted by an effect, negate it

and your opponent gains 500 life points. If your opponent

has more than 10000 life points because of this effect,

this card gains 2000 ATK points, and can attack directly.

 

Warrior King Arktursk

EARTH

Warrior/Fusion/Effect

8/2800/2000

"Freed The Matchless General" + 1 "Warrior" Monster

This card can only be Special Summoned by Fusion Summon. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. Lvl 4 and lower Warrior monster cant be destroyed by card effects. If this card is destroyed. Special summon 1 Warrior type monter from the Graveyard except "Warrior King Artursk".

 

Titanic Soldier

Warrior/Fusion/Effect

10/4000/3500

"Collosal Fighter" + 2 Warrior type monsters

This card can only be Special Summoned by Fusion Summon. When this card is Special Summoned, you can search for 2 Warrior-type monsters from your Deck to your Hand. All monsters your opponent controls lose 500 ATK for every Warrior-type monster on the Field. When this card is removed from the Field, you can Special Summon 1 Warrior-Type monster from either player's Graveyard.

 

Fusion Repel

Counter Trap

Activate only while you control a Fusion Monster. Negate the Synchro Summon or Ritual Summon of an opponent's Monster, and remove from play that card and all cards used for its Summon.

 

Polymeric Barrier

Counter Trap

Activate only when your opponent declares an attack while you control a Fusion Monster. Destroy all face-up Monsters your opponent controls.

 

Community Fusions. More to come.

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I had to do it.

 

XX-Saber Serbellum

EARTH

Warrior/Fusion/Effect

9/3400/1300

"X-Saber Urbellum" + 1 non-Synchro "X-Saber" monster

This card can only be Special Summoned by Fusion Summon. Once per turn, you can activate this card's effect. Discard a card from your opponent's hand, then Special Summon an "X-Saber" monster from your Graveyard.

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How about this one?

 

Malefic Chaos Dragon

DARK

Dragon/Fusion/Effect

9/2700/2750

"Malefic Blue-Eyes White Dragon" + "Malefic Red-Eyes Black Dragon"

This card can only be Special Summoned from your Extra Deck by removing fromk play the above Fusion Material from your Deck, (You Do Not Use "Polymerization"). When this card is Fusion Summoned, you can activate 1 Field Spell Card from your Deck. While you control this face-up card, you can control more than 1 Malefic monster. Once per turn, you can activate 1 of the following effects,

*Select 1 "Malefic" monster in your Graveyard and return it to your Deck.

*Select 1 Level 7 or higher removed from play monster and return it to your Deck.

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Name: Meteor White Dragon

Ultimate Rare

Attribute: WATER

Type: Dragon/Effect

Level: 9

ATK: 4000

DEF: 2250

Effect: When this card is Fusion Summoned, negate the effects of all Spell Cards until your next Standby Phase. During the End Phase of your next turn, send all Spell cards on the field and in both player's hands to the Graveyard.

 

Counterpart of "Meteor B. Dragon". Since "Meteor B. Dragon" is FIRE, "Meteor White Dragon" would be a dragon from an ice meteor, hence the WATER Attribute and the Spell-stopping effect associated with "Cold Wave".

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Name: Meteor White Dragon

Ultimate Rare

Attribute: WATER

Type: Dragon/Effect

Level: 9

ATK: 4000

DEF: 2250

Effect: When this card is Fusion Summoned' date=' negate the effects of all Spell Cards until your next Standby Phase. During the End Phase of your next turn, send all Spell cards on the field and in both player's hands to the Graveyard.

 

[b']Counterpart of "Meteor B. Dragon". Since "Meteor B. Dragon" is FIRE, "Meteor White Dragon" would be a dragon from an ice meteor, hence the WATER Attribute and the Spell-stopping effect associated with "Cold Wave".[/b]

 

What exactly are its materials?

 

Added the Corporal's monster.

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Ally of Justice Flamvellia

FIRE

Machine/Fusion/Effect

8/3000/200

"Ally of Justice Clausolas" + 1 "Flamvell" Synchro monster

This card can only be Special Summoned by Fusion Summon. The ATK of this card is equal to the total combined ATK of the Fusion Material Monsters used to Summon this card. If your opponent Summons a monster, they take 300 damage. If a card(s) your opponent controls is destroyed, they take 300 damage for each card destroyed.

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Name: Meteor White Dragon

Ultimate Rare

Attribute: WATER

Type: Dragon/Effect

Level: 9

ATK: 4000

DEF: 2250

Effect: When this card is Fusion Summoned' date=' negate the effects of all Spell Cards until your next Standby Phase. During the End Phase of your next turn, send all Spell cards on the field and in both player's hands to the Graveyard.

 

[b']Counterpart of "Meteor B. Dragon". Since "Meteor B. Dragon" is FIRE, "Meteor White Dragon" would be a dragon from an ice meteor, hence the WATER Attribute and the Spell-stopping effect associated with "Cold Wave".[/b]

 

What exactly are its materials?

 

Added the Corporal's monster.

 

Oh yes, the materials. I forgot to type them haha.

 

Fixed effect (including the materials):

 

Name: Meteor White Dragon

Ultimate Rare

Attribute: WATER

Type: Dragon/Effect

Level: 9

ATK: 4000

DEF: 2250

Effect: Blue-Eyes White Dragon + Meteor Dragon

When this card is Fusion Summoned, negate the effects of all Spell Cards until your next Standby Phase. During the End Phase of your next turn, send all Spell cards on the field and in both player's hands to the Graveyard.

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  • 3 weeks later...

Black Stardust Knight

 

Wind Warrior/ Fusion/ Effect

ATK/ 3500 DEF/ 3200

 

Effect: (Stardust Dragon+ Black Luster Soldier)

This card can be special summoned by tributing the

above monsters. You do not use Polymerization.

When this card is targeted by an effect, negate it

and your opponent gains 500 life points. If your opponent

has more than 10000 life points because of this effect,

this card gains 2000 ATK points, and can attack directly.

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Traditional Warriors need love too

 

Warrior King Arktursk

EARTH

Warrior/Fusion/Effect

8/2800/2000

"Freed The Matchless General" + 1 "Warrior" Monster

This card can only be Special Summoned by Fusion Summon. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. Lvl 4 and lower Warrior monster cant be destroyed by card effects. If this card is destroyed. Special summon 1 Warrior type monter from the Graveyard except "Warrior King Artursk".

 

Titanic Soldier

Warrior/Fusion/Effect

10/4000/3500

"Collosal Fighter" + 2 Warrior type monsters

This card can only be Special Summoned by Fusion Summon. When this card is Special Summoned, you can search for 2 Warrior-type monsters from your Deck to your Hand. All monsters your opponent controls lose 500 ATK for every Warrior-type monster on the Field. When this card is removed from the Field, you can Special Summon 1 Warrior-Type monster from either player's Graveyard.

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You never added the "Meteor White Dragon".

 

Anyways, here is another Ally of Justice Fusion:

 

Name: Ally of Justice Merged Annihilator

Ultra Rare

Attribute: DARK

Type: Machine/Fusion/Effect

Level: 9

ATK: ?

DEF: 900

Effect: You can Special Summon this card from your Extra Deck by sending at least 2 different "Ally of Justice" monsters on your field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to the combined Levels of the Fusion Material Monsters used to Fusion Summon it x 300. This card gains the effects of the Fusion Material Monsters used to Fusion Summon it. When this card is destroyed, Special Summon from your Graveyard the Fusion Material Monster used to Fusion Summon this card with the highest level.

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