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My Ancient Gear Beast Deck


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I've updated my decklist, please comment on it now.

 

FUSIONS: 5

Ultimate Ancient Gear Golem: 1

Cyber End Dragon: 2

Chimeratech Overdragon: 2

 

MONSTERS x23

Proto-Cyber Dragon: 2

Cyber Dragon: 1

Gyroid: 1

Gear Golem the Moving Fortress: 1

Blue Thunder T-45: 2

Mechanicalchaser: 1

Heavy Mech Support Platform: 2

Giant Rat: 1

Ancient Gear Engineer: 1

Ancient Gear: 3

Ancient Gear Cannon: 2

Ancient Gear Soldier: 1

Ancient Gear Beast: 2

Ancient Gear Gadjiltron Dragon: 1

Ancient Gear Golem: 2

 

SPELLS x19

De-Fusion: 1

Lightning Vortex: 1

Ancient Gear Castle: 1

Geartown: 3

Ancient Gear Workeshop: 1

Ancient Gear Drill: 1

Ancient Gear Tank: 1

Ancient Gear Fist: 1

Future Fusion: 1

Heavy Storm: 1

Brain Control: 1

Mystical Space Typhoon: 1

Magical Mallet: 1

Power Bond: 1

Overload Fusion: 1

Limiter Removal: 1

swords of revealing light: 1

 

Traps x11

Negate Attack: 1

Cyber Shadow Gardna: 1

Machine King - 3000 B.C.: 1

Rare Metalmorph: 1

Metalmorph: 2

Waboku: 1

Dust Tornado: 1

Draining Shield: 1

Proof of Powerlessness: 1

Sakaretsu Armor: 1

 

Deck: 53

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This might work

 

MONSTERS-21:

Dekoichi x3

Mechanical Chaser x3

Ancient Gear: 3

Black Salvo: 2

Ancient Gear Soldier: 3

Ancient Gear Beast: 2

Ancient Gear Gadjitron Dragon: 2

Ancient Gear Golem: 2

 

Extra deck-4:

Ultimate Ancient Gear Golem: 2

Ancient fairy dragon x1

Blackrose dragon x1

 

SPELLS-10:

Lightning Vortex: 1

Gear town: 3*

Ancient Gear Workshop: 1

Heavy storm x1

Power bond x2

Future Fusion: 1

Mystical Space Typhoon:1

Pot of Avarice x1

 

Traps-10:

Negate Attack: 3

Metalmorph: 2

Call of the haunted x1

Dust Tornado: 1*

Draining Shield: 1

Sakaretsu Armor: 2

 

First off too many unnecessary cards. A friend tried this deck(2 actually) and gadgets don't help. My numbers may be off but power bond and pot will help to summon UAGG. Geartown as you know knocks off a tribute allowing you to summon Gearbeast and the engineer like any other monster 4 and under. Black salvo works with dekoichi to summon

the Synchros. Ancient Fairy can pop field spells and allow you to add another to your hand. Blackrose destroys the field allowing Geartown to resurrect Gadjitron and attack directly. I forget which normal spell adds or summons ancient gears above 6 but be sure to use that. http://images.yugiohcardmaker.net/475812/417359455.jpg

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Scrap the whole Trap line-up and select cards from these to use:

Torrential Tribute

Solemn Judgment

Mirror Force

Threatening Roar

Waboku

Bottomless Trap Hole

Dimensional Prison

Starlight Road

Dust Tornado

 

 

Those are generally the only traps you should need for this, or most, Decks. A lot of the ones at the moment are simply outclassed.

 

There's a lot else that needs to be done. First thing that I'd reccomend is to get the new Machina Structure Deck, and add Fortress, more than 1 if you can get them, and Gearframe if you have more than 1 Fortress, also get 2x each Gadget, 1x isn't enough.

 

You also need Heavy Storm and Limiter Removal, along with some other things and removing a fair few outclassed cards, but start with what I've said.

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You should cut down the deck to 40, 50 is too much and you'll never draw the cards you want. Better traps to use are bottomless trap hole, torrential tribute, and dimensional prison, each of these are common and at most are 1 dollar each, which isnt too much. As for spells, aside from the ancient gear cards, try to use brain control, smashing ground, and heavy storm. These cards are usually fit for every deck.

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I missed the part where you typed in Cyberdragon. There may not be a problem using it in your deck but if you do you should use Chimeratech Overdragon. Then you should definitely use powerbond as it would help to summon Ultimate Ancient Gear with over 8000 ATK. Downside is that you take 4k at the end of the turn. Most of your monsters are machines which helps Overdragon with over 2400 (the usual amount that I predict) and it will have at least 2 attacks.

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actually i have 2 chimaratechs (im about ot add it) and 2 cyber ends, and if i combine my overload fussion with my future fusion thats 2 chimartechs

 

i was curios, if i use power bond for chimaratech does it have + 1600 atk for each monster and i take no damage... so like how does power bond with chimaratech work is what im bvasically wondering

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Don't waste time with Cyber end. As for Chimera tech 800 for each fusion as you know. 10x8=8000+Power bond=16000. Unfortunately at the endphase this is your lifepoints in this situation ????-8000= you better hope you land your attack. You still take damage using powerbond with Chimeratech so if you can stick to summoning Ultimate Ancient Gear with powerbond that way you have a better chance of attacking successfully.

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do you think i should add fusion gate to my deck?

 

Absolutely not. Stick with 3 geartowns. Pseudo space might help too.

 

You only really need to run 1 Chimeratech. If you plan on using Future Fusion to SUMMON Chimeratech, then it kills FuFu, and thus itself. It's extremely unwieldy, and if you don't play it properly, it'll screw you over.

 

Also, since you're running Geartown,

-2 AG Beast

+2 AG Gadjiltron Dragon

 

-1 Future Fusion (It's limited, anyway.)

-1 AG Drill

-1 De-Fusion

+3 Trade-In

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if i drop my AG drill then i cant bring out geartown as fast or any other spell' date='

[/quote']

Use Terraforming instead. Terraforming is extremely easy to find, and it's faster and better than Drill for searching Geartown.

 

the de-fusion has its uses with chimeratech

After Overload Fusion? (Remember' date=' Chimeratech clears your field once Summoned).

 

i dont have any trade ins

Fine then.

-1 FuFu

-1 AG Drill

+2 Terraforming

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i didnt notice that effect on chimeratech, that changes his use alot, thanks. so i am gonna drop de-fusion actually and i think i should have at least one terraforming

 

(ps i had a terraforming but this guy i know decided to steal my deck with over $100 worth in cards so i dont know if ihave one anymore)

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Last time I was keeping things simple this design is better

 

MONSTERS-21:

Dekoichi x3

Ancient Gear Knight x2

Cyberdragon x2

Black Salvo: 2

Ancient Gear Soldier: 3

Ancient Gear Beast: 2

Ancient Gear Gadjitron Dragon: 3

Ancient Gear Golem: 3

 

Extra deck-6:

Ultimate Ancient Gear Golem: 2

Ancient fairy dragon x1

Blackrose dragon x1

Chimeratech Fortress Dragon x2

 

SPELLS-17:

Lightning Vortex: 1

Gear town: 3*

Trade in: 3

Heavy storm x1

Power bond x2

Mystical Space Typhoon:1

Pot of Avarice x1

Brain Control x1

Book of moon x2

Tera forming x1

Pseudo space x1

 

Traps-3

Mirror Force

Torrential

Royal decree

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1. Don't run Beast

2. Run something like this:

 

Monsters:20

3 Ancient Gear Gadjiltron Dragon

2 Ancient Gear Golem

3 Ancient Gear Knight

2 Cyber Dragon

3 Deep Sea Diva

2 Machina Fortress

3 Machina Gearframe

2 Machina Soldier

 

Spells:15

2 Ancient Gear Castle

1 Brain Control

1 Future Fusion

3 Geartown

1 Heavy Storm

1 Limiter Removal

2 Machina Armored Unit

1 Mystical Space Typhoon

3 Trade-In

 

Traps:5

2 Bottomless Trap Hole

1 Call of the Haunted

2 Dimensional Prison

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I for some reason was expecting a Toon Deck, or something Fish-related.

Ehhh....

 

thanks but i dont have alot of those cards like dekoichi' date=' and mirror force, along with terraforming, trade-in blackrose and fairy black salvo and chimeratech forteress

[/quote']

Try Ebay or Ideal808.com

Since the majorty of the cards you listed are either commons, or tin-promos.

 

.......And cards like Compulsory Evacuation Device/Dimensional Prison(its a common now), heck, even Phoenix Wing Wind Blast are decent substitutes for Mirror Force. Provided this is a budget build(?)

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