Harima_Kenji Posted March 16, 2010 Report Share Posted March 16, 2010 I've updated my decklist, please comment on it now. FUSIONS: 5Ultimate Ancient Gear Golem: 1Cyber End Dragon: 2Chimeratech Overdragon: 2 MONSTERS x23Proto-Cyber Dragon: 2Cyber Dragon: 1Gyroid: 1Gear Golem the Moving Fortress: 1Blue Thunder T-45: 2Mechanicalchaser: 1Heavy Mech Support Platform: 2Giant Rat: 1Ancient Gear Engineer: 1Ancient Gear: 3Ancient Gear Cannon: 2Ancient Gear Soldier: 1Ancient Gear Beast: 2Ancient Gear Gadjiltron Dragon: 1Ancient Gear Golem: 2 SPELLS x19De-Fusion: 1Lightning Vortex: 1Ancient Gear Castle: 1Geartown: 3Ancient Gear Workeshop: 1Ancient Gear Drill: 1Ancient Gear Tank: 1Ancient Gear Fist: 1Future Fusion: 1Heavy Storm: 1Brain Control: 1Mystical Space Typhoon: 1Magical Mallet: 1Power Bond: 1Overload Fusion: 1Limiter Removal: 1swords of revealing light: 1 Traps x11Negate Attack: 1Cyber Shadow Gardna: 1Machine King - 3000 B.C.: 1Rare Metalmorph: 1Metalmorph: 2Waboku: 1Dust Tornado: 1Draining Shield: 1Proof of Powerlessness: 1Sakaretsu Armor: 1 Deck: 53 Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted March 16, 2010 Report Share Posted March 16, 2010 Run 3 Gadjiltron Dragons and Trade-Ins. Link to comment Share on other sites More sharing options...
Lazyman82 Posted March 16, 2010 Report Share Posted March 16, 2010 This might work MONSTERS-21:Dekoichi x3Mechanical Chaser x3Ancient Gear: 3Black Salvo: 2Ancient Gear Soldier: 3Ancient Gear Beast: 2Ancient Gear Gadjitron Dragon: 2Ancient Gear Golem: 2 Extra deck-4:Ultimate Ancient Gear Golem: 2Ancient fairy dragon x1Blackrose dragon x1 SPELLS-10:Lightning Vortex: 1Gear town: 3*Ancient Gear Workshop: 1Heavy storm x1Power bond x2Future Fusion: 1Mystical Space Typhoon:1Pot of Avarice x1 Traps-10:Negate Attack: 3Metalmorph: 2Call of the haunted x1Dust Tornado: 1*Draining Shield: 1Sakaretsu Armor: 2 First off too many unnecessary cards. A friend tried this deck(2 actually) and gadgets don't help. My numbers may be off but power bond and pot will help to summon UAGG. Geartown as you know knocks off a tribute allowing you to summon Gearbeast and the engineer like any other monster 4 and under. Black salvo works with dekoichi to summon the Synchros. Ancient Fairy can pop field spells and allow you to add another to your hand. Blackrose destroys the field allowing Geartown to resurrect Gadjitron and attack directly. I forget which normal spell adds or summons ancient gears above 6 but be sure to use that. http://images.yugiohcardmaker.net/475812/417359455.jpg Link to comment Share on other sites More sharing options...
-Griffin Posted March 16, 2010 Report Share Posted March 16, 2010 Scrap the whole Trap line-up and select cards from these to use:Torrential TributeSolemn JudgmentMirror ForceThreatening RoarWabokuBottomless Trap HoleDimensional Prison Starlight RoadDust Tornado Those are generally the only traps you should need for this, or most, Decks. A lot of the ones at the moment are simply outclassed. There's a lot else that needs to be done. First thing that I'd reccomend is to get the new Machina Structure Deck, and add Fortress, more than 1 if you can get them, and Gearframe if you have more than 1 Fortress, also get 2x each Gadget, 1x isn't enough. You also need Heavy Storm and Limiter Removal, along with some other things and removing a fair few outclassed cards, but start with what I've said. Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 16, 2010 Author Report Share Posted March 16, 2010 iv never heard of dekoichi and i cant get th other mechanical xhaser and gadjilitrons just yet @griffon, the y actually work effectively and i dont have alot of the cards u listed off btw i am gonna drop the gadjets wheni find a way to replace them Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 17, 2010 Author Report Share Posted March 17, 2010 i edited it, please comment Link to comment Share on other sites More sharing options...
Ririkun Posted March 17, 2010 Report Share Posted March 17, 2010 You should cut down the deck to 40, 50 is too much and you'll never draw the cards you want. Better traps to use are bottomless trap hole, torrential tribute, and dimensional prison, each of these are common and at most are 1 dollar each, which isnt too much. As for spells, aside from the ancient gear cards, try to use brain control, smashing ground, and heavy storm. These cards are usually fit for every deck. Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 17, 2010 Author Report Share Posted March 17, 2010 is there a problem with the cyber dragons tho? and il look to add those, i dont have bottmomless but i have the rest Link to comment Share on other sites More sharing options...
Lazyman82 Posted March 18, 2010 Report Share Posted March 18, 2010 I missed the part where you typed in Cyberdragon. There may not be a problem using it in your deck but if you do you should use Chimeratech Overdragon. Then you should definitely use powerbond as it would help to summon Ultimate Ancient Gear with over 8000 ATK. Downside is that you take 4k at the end of the turn. Most of your monsters are machines which helps Overdragon with over 2400 (the usual amount that I predict) and it will have at least 2 attacks. Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 19, 2010 Author Report Share Posted March 19, 2010 actually i have 2 chimaratechs (im about ot add it) and 2 cyber ends, and if i combine my overload fussion with my future fusion thats 2 chimartechs i was curios, if i use power bond for chimaratech does it have + 1600 atk for each monster and i take no damage... so like how does power bond with chimaratech work is what im bvasically wondering Link to comment Share on other sites More sharing options...
Lazyman82 Posted March 19, 2010 Report Share Posted March 19, 2010 Don't waste time with Cyber end. As for Chimera tech 800 for each fusion as you know. 10x8=8000+Power bond=16000. Unfortunately at the endphase this is your lifepoints in this situation ????-8000= you better hope you land your attack. You still take damage using powerbond with Chimeratech so if you can stick to summoning Ultimate Ancient Gear with powerbond that way you have a better chance of attacking successfully. Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 20, 2010 Author Report Share Posted March 20, 2010 ah ok, that makes sense Link to comment Share on other sites More sharing options...
.dek Posted March 20, 2010 Report Share Posted March 20, 2010 icanreportthisrite? Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 21, 2010 Author Report Share Posted March 21, 2010 yah? why would u do that tho? Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 26, 2010 Author Report Share Posted March 26, 2010 do you think i should add fussion gate to my deck? Link to comment Share on other sites More sharing options...
Lazyman82 Posted March 29, 2010 Report Share Posted March 29, 2010 do you think i should add fusion gate to my deck? Absolutely not. Stick with 3 geartowns. Pseudo space might help too. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 29, 2010 Report Share Posted March 29, 2010 do you think i should add fusion gate to my deck? Absolutely not. Stick with 3 geartowns. Pseudo space might help too. You only really need to run 1 Chimeratech. If you plan on using Future Fusion to SUMMON Chimeratech, then it kills FuFu, and thus itself. It's extremely unwieldy, and if you don't play it properly, it'll screw you over. Also, since you're running Geartown,-2 AG Beast+2 AG Gadjiltron Dragon -1 Future Fusion (It's limited, anyway.)-1 AG Drill-1 De-Fusion+3 Trade-In Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 29, 2010 Author Report Share Posted March 29, 2010 if i drop my AG drill then i cant bring out geartown as fast or any other spell, and il take a future fusion out and the de-fusion has its uses with chimeratech and i dont have any trade ins Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 30, 2010 Report Share Posted March 30, 2010 if i drop my AG drill then i cant bring out geartown as fast or any other spell' date=' [/quote']Use Terraforming instead. Terraforming is extremely easy to find, and it's faster and better than Drill for searching Geartown. the de-fusion has its uses with chimeratechAfter Overload Fusion? (Remember' date=' Chimeratech clears your field once Summoned). i dont have any trade insFine then.-1 FuFu-1 AG Drill+2 Terraforming Link to comment Share on other sites More sharing options...
Harima_Kenji Posted March 30, 2010 Author Report Share Posted March 30, 2010 i didnt notice that effect on chimeratech, that changes his use alot, thanks. so i am gonna drop de-fusion actually and i think i should have at least one terraforming (ps i had a terraforming but this guy i know decided to steal my deck with over $100 worth in cards so i dont know if ihave one anymore) Link to comment Share on other sites More sharing options...
Harima_Kenji Posted April 3, 2010 Author Report Share Posted April 3, 2010 i looked and i didnt have one Link to comment Share on other sites More sharing options...
Lazyman82 Posted April 4, 2010 Report Share Posted April 4, 2010 Last time I was keeping things simple this design is better MONSTERS-21:Dekoichi x3Ancient Gear Knight x2Cyberdragon x2Black Salvo: 2Ancient Gear Soldier: 3Ancient Gear Beast: 2Ancient Gear Gadjitron Dragon: 3Ancient Gear Golem: 3 Extra deck-6:Ultimate Ancient Gear Golem: 2Ancient fairy dragon x1Blackrose dragon x1Chimeratech Fortress Dragon x2 SPELLS-17:Lightning Vortex: 1Gear town: 3*Trade in: 3 Heavy storm x1Power bond x2Mystical Space Typhoon:1Pot of Avarice x1Brain Control x1Book of moon x2Tera forming x1Pseudo space x1 Traps-3Mirror ForceTorrentialRoyal decree Link to comment Share on other sites More sharing options...
Harima_Kenji Posted April 7, 2010 Author Report Share Posted April 7, 2010 thanks but i dont have alot of those cards like dekoichi, and mirror force, along with terraforming, trade-in blackrose and fairy black salvo and chimeratech forteress Link to comment Share on other sites More sharing options...
Nutcracker Posted April 7, 2010 Report Share Posted April 7, 2010 1. Don't run Beast2. Run something like this: Monsters:203 Ancient Gear Gadjiltron Dragon2 Ancient Gear Golem3 Ancient Gear Knight2 Cyber Dragon3 Deep Sea Diva2 Machina Fortress3 Machina Gearframe2 Machina Soldier Spells:152 Ancient Gear Castle1 Brain Control1 Future Fusion3 Geartown1 Heavy Storm1 Limiter Removal2 Machina Armored Unit1 Mystical Space Typhoon3 Trade-In Traps:52 Bottomless Trap Hole1 Call of the Haunted2 Dimensional Prison Link to comment Share on other sites More sharing options...
Toffee. Posted April 7, 2010 Report Share Posted April 7, 2010 I for some reason was expecting a Toon Deck, or something Fish-related.Ehhh.... thanks but i dont have alot of those cards like dekoichi' date=' and mirror force, along with terraforming, trade-in blackrose and fairy black salvo and chimeratech forteress[/quote']Try Ebay or Ideal808.comSince the majorty of the cards you listed are either commons, or tin-promos. .......And cards like Compulsory Evacuation Device/Dimensional Prison(its a common now), heck, even Phoenix Wing Wind Blast are decent substitutes for Mirror Force. Provided this is a budget build(?) Link to comment Share on other sites More sharing options...
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