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The Mindscatter Memorial -Contest over, Lexadin won!


Scatty

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Me knows. Ok we cun start now!

 

Task up. You have 7 days to post' date=' do not PM, you would be really helpful if you finished earlier.

 

I know the conditions are pretty restrictive, but meh, that would make the image worth more!

[/quote']

 

So Kage Defender is a game?

 

Meh... Will make the card now!

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[align=center]Here's my card.

 

[spoiler=[size=x-large]Kage Defender, Blackbolt[/size]]

213rajd.jpg

This card cannot be Special Summoned. During the End Phase of a turn your opponent Summoned a monster, inflict damage to your opponent's Life Points equal to the Summoned monster's original ATK. (If your opponent has Summoned more than 1 monster during his/her turn, inflict damage equal to the Summoned monsters' combined ATK.)

Pic from the Art Catacombs: warren mahy

 

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Ok' date=' that was fast.

 

And no, Tom, Kage Defender is not a game, this is MY memorial, so the tasks are archetypes I invented.

[/quote']

 

So if you have made cards already and my card is supposed to support it, I need the link to that thread before I post the card. I will edit this post with the card later when I get more information.

 

EDIT:

 

[spoiler=Here is my card:]

91565mo.jpg

You can Special Summon this card by discarding 1 card when a Level 4 or lower monster is Normal Summoned. Once per turn, you can remove from play 1 monster in your Graveyard to have this card gain 300 DEF until the End Phase and inflict 300 damage to your opponent during your End Phase. When this card is destroyed, you can remove this card from play to add 1 Level 4 or lower monster from your Graveyard to your hand. If the added monster was a Normal Monster, you can Special Summon it.

 

 

 

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I'm sorry, but the topic is simply too old, and I will simply get bored searching for it. I will accept anything abiding the rules, even if it doesn't really support the original cards. Lexadin's card, for example, would be useless when combined with the other cards, but he won't lose score due to that.

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[align=center][spoiler=Kage Defender, Himitsu Bannin]

 

185605k.jpg

 

Lore:

 

You can Tribute 1 monster you control that includes "Kage Defender" in it's name to Special Summon this card from your Graveyard. While this card is in face-up Attack Position, your opponent cannot select other monster as an attack target and this card cannot be destroyed by battle. All the battle damage you receive from a battle involving this card is 0. During each End Phase, inflict damage to your opponent equal to half ATK of the monsters that battled with this card.

 

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so here is my card:

ua8f5.png

Lore:This card can be Special Summoned from your Deck by removing any number of "Kage Defender" monsters from your Graveyard from play. For each monster removed by this card's effect place 1 Kage Counter on this card. Once per turn during the End Phase inflict damage to your opponent equal to the number of cards in your opponents hand x100. By removing 1 Kage Counter you can double the damage. When there are no Counters on this card destroy it and you take damage equal to the number of cards in your hand x200.

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Do people get extra points for FX (holo and such)? Just asking.

 

78876.jpg

This card can be Special Summoned from your hand by sending 1 or more "Kage Defender" monsters from your hand to the Graveyard. If this card is Special Summoned this way, the original ATK of this card becomes 2500. During each of your End Phases, inflict 500 damage to your opponent. If this card was Special Summoned by its own effect, inflict 300 extra damage to your opponent for each "Kage Defender" monster sent to the Graveyard for the Special Summon of this card.

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No JG, they don't. I know only 5 posted, but I will put your scores up anyway.

 

Lexadin: 89/100 (yeah, let's see who beats that)

 

Tomtekorv: 83/100 (but since I gave you only 3 points for the image and 0 for the name, that's a lot)

 

wero-vasto: 83/100 (this time, here's somebody that was saved by a perfect score at name, image, and connection to the other cards)

 

Traceur: 81/100 (though the image looks REALLY cool, it's OP, I gave you almost nothing at balance)

 

JG: 88/100 (close, really close)

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Traceur: 81/100 (though the image looks REALLY cool' date=' it's OP, I gave you almost nothing at balance)

[/quote']

you must be kidding me..lool

why is it OP'd..1st you lose all your monsters in the graveyard...and you can inflict max 1200 damage...and when you do inflict for few turns this card will be destroyed..

but Ok if you say so...

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Then why host teh next 2 trns at all? Just asking.

 

Because the people with the lowest AVERAGES will get eliminated. Thus' date=' while nobody will get eliminated these 2 turns, they might get rubbish averages, and even if they will do good in Round 4, they might still fail overall.

 

Traceur: 81/100 (though the image looks REALLY cool' date=' it's OP, I gave you almost nothing at balance)

[/quote']

you must be kidding me..lool

why is it OP'd..1st you lose all your monsters in the graveyard...and you can inflict max 1200 damage...and when you do inflict for few turns this card will be destroyed..

but Ok if you say so...

 

1 word: swarm.

 

Of course, it's not great on it's own, but the fact that it can be Summoned from the Deck by removing 1 monster in your graveyard means that you can get 3 at once pretty easily, just Main some Dark World Offerings. And you could just remove 1 monster PER Kaishin. This way, you will instantly get 3 beatsticks. Not as cool as swarming with Wulf or Flamvell Dog, but effective nonetheless.

 

It would be balanced only if it would be Limited.

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I can post the card?

 

If I can, here are it:

 

297612n.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 or more "Kage Defender" monsters you control. Once per turn, if there are 5 or more "Kage Defender in your Graveyard, you can attack your opponent directly. All battle damage your opponent would take is halved. All monsters on your field loses ATK equal to its Level x 100. During your End Phase, inflict 200 damage to your opponent for each card on your side of the field.

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Traceur: 81/100 (though the image looks REALLY cool' date=' it's OP, I gave you almost nothing at balance)

[/quote']

you must be kidding me..lool

why is it OP'd..1st you lose all your monsters in the graveyard...and you can inflict max 1200 damage...and when you do inflict for few turns this card will be destroyed..

but Ok if you say so...

 

1 word: swarm.

 

Of course, it's not great on it's own, but the fact that it can be Summoned from the Deck by removing 1 monster in your graveyard means that you can get 3 at once pretty easily, just Main some Dark World Offerings. And you could just remove 1 monster PER Kaishin. This way, you will instantly get 3 beatsticks. Not as cool as swarming with Wulf or Flamvell Dog, but effective nonetheless.

 

It would be balanced only if it would be Limited.

maybe...but you didn't say should the card be limited or just a simple support...


 

Traceur: 81/100 (though the image looks REALLY cool' date=' it's OP, I gave you almost nothing at balance)

[/quote']

you must be kidding me..lool

why is it OP'd..1st you lose all your monsters in the graveyard...and you can inflict max 1200 damage...and when you do inflict for few turns this card will be destroyed..

but Ok if you say so...

 

1 word: swarm.

 

Of course, it's not great on it's own, but the fact that it can be Summoned from the Deck by removing 1 monster in your graveyard means that you can get 3 at once pretty easily, just Main some Dark World Offerings. And you could just remove 1 monster PER Kaishin. This way, you will instantly get 3 beatsticks. Not as cool as swarming with Wulf or Flamvell Dog, but effective nonetheless.

 

It would be balanced only if it would be Limited.

maybe..but you didn't say should the card be limited or just a simple support..but ok..

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[align=center]

The card requirements made me immediately think of you might know which card, yes, "Airknight Parshath". So here is a support for these lovely Fairies.

 

("This card cannot be destroyed in the Turn it is Summoned." - "Turn" should not be capitalized, but I just copied the text. You better not give me less "OCG points" for that.)

 

91565qm.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Airknight Parshath" and 1 "Darknight Parshath" while "Sanctuary in the Sky" is face-up on the field. This card cannot be destroyed in the Turn it is Summoned. If you control no monsters when this monster is Summoned it gains 1000 ATK during the turn it is Summoned. If this card would be destroyed, you can add 2 Fairy-Type monsters from your Graveyard to your Deck instead. When this card inflicts Battle Damage, draw 1 card. This card gains 100 ATK for each Fairy-Type monster in your Graveyard.

 

Cred to Jazin Kay for the pic.

[/align]

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here is my card:

oo8ki.jpg

 

Lore: You can Normal Summon this card from your hand by Tributing 3 "Aura" monsters you control. If you do, place 3 Aura Counters on this card. This card cannot be destroyed in the turn it is Summoned. Once per turn, when this card would be destroyed, remove 1 Aura Counter instead. When there are no Counters on this card, destroy it. During a turn you would be attacked directly, Special Summon this card in Defense Position and halve its DEF.

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[align=center][spoiler=Aura - Broken Angel]

 

185605m.jpg

 

Lore:

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by halving the ATK of 1 mosnter you control. This card cannot be destroyed in the Turn it is Summoned. This card is also treated as a Rock-Type monster. Halve all battle damage you receive from a battle involving this card. Destroy every monster that battles with this card at the end of the Damage Step. When a monster is destroyed by this card effect, this card ATK and DEF becomes the ATK and DEF of that monster. When this card is removed from the field, halve both players Life Points.

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