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1 Round Contest - Prize: 6 Reps


Code~Red

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[align=center]This is a contest based around Dark type monsters. I will be the judge.

 

[spoiler=Rules]

1. Don't Spam

2. Send in points after you join

3. All YCM rules.

 

[spoiler=Prizes/Fee]

Fee: 20 points

Prize:

1st: 6+ reps

2nd: 4+ reps

3rd: 2+ reps

 

[spoiler=Round 1]

You must make a DARK Type monster with a original effect. I know that it would be hard to come up with an original effect just try your best.

 

[spoiler=Entries]

1. Machop

2. Parion555

3. The Bobster

4. Wero-vasto

5.

6.

7.

8.

9.

10.

 

[spoiler=End Date]

1st of April - (May change if needed)

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[align=center]Reserved.

 

-Gravesnarl Larstel, Shattered Batwarrior-

 

179725.jpg

 

-Lore-

 

This card's Attribute is also treated as WATER while in your hand or Deck. As long as this card is in your hand, once per turn, during your Draw Phase, Summon 1 "Night Wing Token" (Fiend-Type/DARK/Level 1/ATK 100/DEF 0) to your Spell & Trap Card Zone. "Night Wing Tokens" are treated as Continuous Spell Cards during the turn they are Summoned. You cannot Set any Spell or Trap Cards as long as there is a "Night Wing Token" in your Spell & Trap Card Zone. "Night Wing Tokens" cannot be targeted by the effects of Spell or Trap Cards your opponent controls. When this card is Summoned, destroy all "Night Wing Tokens" on the field. If this card attacks a monster your opponent controls with a DEF of 1800 or more, you can destroy the monster with this card's effect without applying Damage Calculation. Each time this effect is used, place 1 Sonar Night Counter on it (max. 12). This card loses 100 ATK for each Sonar Night Counter on it. If this card has 12 Sonar Night Counters on it, this card's ATK is treated as 0. This card cannot attack or change Battle Positions. If this card is removed from the field with 12 Sonar Night Counters on it, it is sent to the Graveyard.

 

Points will sent[/align]

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Count me in ^^ Points on the way ^^ and posted my card ^^

 

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[spoiler=My Not So OPed best Dark Counterpart I think xD]

 

185605g.jpg

 

Lore:

 

Both players Tribute Summon DARK monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only DARK monsters, remove from play up to 2 cards your opponent controls. Once per turn, you can remove from play 2 DARK monsters in your Graveyard to return all Set cards on the field to their owner's hand. If this card is removed from play, destroy all Set cards on the field.

 

 

Note:Before you start saying... there's already a Dark Simorgh...*facepalm* there exist 2 Simorghs, of Divinity and of Ancestry... the Actual Dark Simorgh is the Dark Counterpart of Simorgh, Bird of Divinity :3 I made the Dark Counterpart of Simorgh, Bird of Ancestry...^^

 

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Heres me card!

 

 

[spoiler=card]

299575.jpg

[spoiler=effect]This card can be Special Summoned from your deck if you have 3 DARK monsters on your field. If you do, this card is treated as a four star monster with 1700 ATK and DEF. When this card is Tribute Summoned succesfully, it's attribute is also treated as LIGHT. If this card is destroyed and sent to the graveyard, you can discard 1 DARK attribute monster from your hand to return it to your deck.

[spoiler=card]299575.jpg

[spoiler=effect]

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