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A few of my cards


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I try not t omake anything broken, but if I dis, please tell me, and/or help me fix them. Ditto with the card grammar.

 

Down Tuning - SPELL - Special Summon 1 Tuner monster from your hand. Then, reduce the ATK, DEF, and level of 1 monster you control by the ATK, DEF, and level of the summoned monster, respectively.

 

Dragon Transcendence - SPELL - Tribute 1 Winged Beast-type monster you control. Special Summon 1 Dragon-type monster from your hand.

 

Double Force - SPELL - Choose 1 monster you control. Special Summon 1 monster with the same Attribute, Level, and type from your hand. You cannot Normal Summon or Set this turn.

 

Sleight of Hand - SPELL - Draw 1 card. Place 1 card from your hand on top of your Deck.

 

Hyper Summon - SPELL - Special Summon 1 Level 7 or higher monster from your hand. That monster cannot attack this turn. Destroy it during the End Phase.

 

Sweet Scent - SPELL - Each player Special Summons 1 monster from their opponent's Deck.

 

 

My first post. Nervous.

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Down Tuning actually should only affect your own monsters. I just forget to type it.

 

Down Tuning - SPELL - Special Summon 1 Tuner monster from your hand. Then, reduce the ATK, DEF, and level of 1 monster you control by the ATK, DEF, and level of the summoned monster, respectively.

 

Any ideas for the limit on Sweet Scent?

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I left it with no limits (remember, Special Summon Only can't be chosen at all), plus you're at mercy of your opponent's deck. At best, you'd pull a tournament legal god for 1 turn or a 3300 ATK monster for however long it stays out. I guess you could make a deck with weak monsters, but then you'll have a hard time winning anyway. Now that I think about it, I probably would like a limit, but I can't think of anything practical.

 

EDIT: Actually, tournament legal gods can't be Special Summoned, so, yeah, a 3300 ATK monster.

 

EDIT THE SECOND: Maybe the universal "Pay 1000 Life Points."

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A couple more - 1 Sonic the Hedgehog Card, the rest are normal cards, including Blue-Eyes Support.

 

Badnik - Slicer - EARTH - Level 4 - Machine/Effect - When this card is summoned, put 1 Slicer Counter on it (max 1). This card gains 1500 ATK if there is a Slicer Counter on this card.When this card attacks, remove 1 Slicer Counter from it after damage calculation. If this card has no Slicer Counters, it can't attack. - 1100/1400

 

Earthly Impact - SPELL - Discard 1 EARTH monster from your hand. Reduce the ATK o 1 of your opponent's monsters by the ATK of the discarded monster.

 

Zero-Point Revival - SPELL - Special Summon 1 monster with 0 ATK from your Graveyard.

 

Blue-Eyes Drake - LIGHT - Level 3 - Dragon/Tuner - You may discard 1 "Blue-Eyes White Dragon" from your hand to Special Summon this card. - 1300/1250

 

Blue-Eyes Wyrm Dragon - LIGHT- Level 8 - Dragon/Synchro/Effect - 1 "Blue-Eyes" Tuner + 1 or more non-Tuner monsters - This card's name is treated as "Blue-Eyes White Dragon" while it is on the field or in your Graveyard. - 3000/2500

 

Mage of the White Dragon - LIGHT - Level 4 - Spellcaster/Effect - If there are any "Blue-Eyes White Dragons" in your Graveyard, this card is also a Dragon-type monster. This card's ATK is equal to 1000 x the number of "Blue-Eyes White Dragons" in your Graveyard. Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your Graveyard.

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