Monztor Posted April 13, 2010 Report Share Posted April 13, 2010 Monsters [20]2 - Green2 - Red2 - Yellow3 - Gearframe2 - Peacekeeper3 - Fortress2 - Machina Force2 - CyDra2 - Scrap Reclyer Spell [14]1 - Heavy1 - Vortex3 - Solidarity1 - Limiter Removal1 - MST1 - Hand Destruction1 - Swords2 - Book of Moon3 - Fissure Trap [7]3 - Compulsory Evac1 - D Prision1 - COTH1 - BTH1 - Torrential FIXED: At this stage, I play tested today and had a 5 - 1 win ration against X-Saber SychroCat, and 5-1 Against a very meta GB deck. Pretty dam consistent. I even pulled out three machina fortresses on one turn. I <3 Any other fixes? Link to comment Share on other sites More sharing options...
TheBlackRoseWitch Posted April 13, 2010 Report Share Posted April 13, 2010 Only 1 D-Prision? You should have 3.-2 Roll Out-1 Forced Back-2 T-Roar/Waboku-1 Valley-1 Red, Green and Yellow-2 Oil Man+1 TT+1 BTH+1 Compulsory+1 D-Prison+1 Force Needs Fissure, Smashing and a few Book of Moons. Cuts your deck down to 40, never play 9 Gadgets, terriblely inconsistent. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 13, 2010 Report Share Posted April 13, 2010 if you have 3 fortress, you should have 3 prison by rights...also... most other generic traps are often common and are pretty easy to find. Link to comment Share on other sites More sharing options...
Monztor Posted April 13, 2010 Author Report Share Posted April 13, 2010 Ooo. I like the idea of Fissure/Smashing I don\'t have to D-Prisons atm, but I\'m gonna get them back today. By force do you mean Mirror Force or Machina Force? Link to comment Share on other sites More sharing options...
TheBlackRoseWitch Posted April 13, 2010 Report Share Posted April 13, 2010 Machina Force. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted April 13, 2010 Report Share Posted April 13, 2010 182 Fortress2 Force 2 Green2 Yellow2 Red3 Gearframe3 Juju2 Giant Rat 121 Giant Trunade1 Heavy Storm3 Smashing Ground3 Fissure1 Brain Control1 Mystical Space Typhoon1 Cold Wave1 Limiter Removal 102 Royal Oppression2 Bottomless Trap Hole2 Trap Stun1 Mirror Force1 Torrential Tribute2 Waboku Link to comment Share on other sites More sharing options...
lord dmoc Posted April 13, 2010 Report Share Posted April 13, 2010 What up with the random Valley? You need to add Mirror Force. Link to comment Share on other sites More sharing options...
Monztor Posted April 14, 2010 Author Report Share Posted April 14, 2010 *FIXED* I feel like an overload fusion in this deck + scrap recycle to send a Cydra to the grave is pretty dam useful. And suggestions on what to neg? Also I'm looking at Limiter...Limiter + Unions = Win! As for Mirror Force...Budget is key word. If I can find one for extremely cheap, maybe. Link to comment Share on other sites More sharing options...
Monztor Posted April 15, 2010 Author Report Share Posted April 15, 2010 BUMP. =D Anyone have any idea on what I could neg for a limiter removal or an overload fusion? :3 Link to comment Share on other sites More sharing options...
Lazyman82 Posted April 15, 2010 Report Share Posted April 15, 2010 BUMP. =D Anyone have any idea on what I could neg for a limiter removal or an overload fusion? :3 Shrink and Mst maybe? Link to comment Share on other sites More sharing options...
Monztor Posted April 16, 2010 Author Report Share Posted April 16, 2010 Lol. Replacing an attack halving card with an attack doubling card funny. Yet increase the chance of otk. Gadgets with 4000+ attack? =O I'll try it out Link to comment Share on other sites More sharing options...
Monztor Posted April 17, 2010 Author Report Share Posted April 17, 2010 BUMPEH Been pretty consistent so far. Just this deck hates Thunder King Rai-Oh with a passion. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted April 17, 2010 Report Share Posted April 17, 2010 Erm, I'm not good at this, but maybe...-1 Hand Destruction+1 Pot of Avarice? I've never found Scrap Recycler to be very useful - Machina Sniper or Soldier instead? And...-1 Compulsory Evac +1 Limiter Removal? Link to comment Share on other sites More sharing options...
Michico Posted April 17, 2010 Report Share Posted April 17, 2010 @dr cakeyhe is pretty damn good.You can shoot gadgets back into the deck to draw 1 card.Also,on summon,you can send 1 machina fortress to the grave,and if you have a machina force ro lvl 8 monsters in your hand,you can special summon it. Link to comment Share on other sites More sharing options...
Monztor Posted April 17, 2010 Author Report Share Posted April 17, 2010 Scrap Recycler? Amazing deck thinning by throwing Machina Fortress to the graveyard, where it can still be used. And also recycles gadgets back into the deck for reuse. I personally like it =) Also, if I feel like it, throw Cyber Dragon into the graveyard then overload fusion. I would definitely like a PoA over my hand destruction because my monsters load up in the graveyard pretty fast "/ - 1 Shrink+ 1 Limiter I would like to put overload in here...what should I neg? Link to comment Share on other sites More sharing options...
Michico Posted April 17, 2010 Report Share Posted April 17, 2010 hmm.maybe i can pass my build when i have found my deck back.did 3 wins 2 losses on a tourney without practicing even one time.it is different,with no fusion,but yeah,you can look when i have got it. Link to comment Share on other sites More sharing options...
Monztor Posted April 17, 2010 Author Report Share Posted April 17, 2010 hmm.maybe i can pass my build when i have found my deck back.did 3 wins 2 losses on a tourney without practicing even one time.it is different' date='with no fusion,but yeah,you can look when i have got it.[/quote']it would be greatly appreciated =) now i need to work on a good side deck. i know people are siding system downs just for machina's now "/ such cruelty. i would like to get my hands on a starlight road tho =D protect them from such an affront. Link to comment Share on other sites More sharing options...
Michico Posted April 18, 2010 Report Share Posted April 18, 2010 hmm. idea's for your side deck:2x jinzo2x jinzo-the returner.spell and trap removal crapjijitsu masterneo-spacian grand mole1x light imprisoning mirror1x dark imprisoning mirror Link to comment Share on other sites More sharing options...
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