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Elemental Hero Burning Blade!!!


Ghoulish

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new e hero as usual dont just write awful or ocg errors specify the errors, thx and comment and rate =)

 

511766g.jpg

 

"Elemental Hero Bladedge" + "Elemental Hero Flame Wingman" + 1 "Elemental Hero" monster

This card cannot be Special Summoned except by Fusion Summon. When this card destroys an opponent's monster by battle inflict damage to your opponent equal to the ATK of the destroyed monster. Whenever this card attacks a DEF position monster inflict the difference in this card's ATK and the opponent's monster's DEF as battle damage to your opponent's Life Points. Once per turn when this card would be destroyed by the effect of a Spell or Trap card you can remove from play from your Graveyard 1 "Elemental Hero" monster to have this card not destroyed, this effect can be activated during either player's turn. Whenever this card inflicts battle damage to your opponent's Life points send the top 2 cards of your Deck to the Graveyard, if you do not then the battle damage dealt is halved.

 

edited 1 extra required monster also +100 DEF

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I love the picture, and the name is perfect for it. Good combination of effects. No matter what the battle position of the opponent's monster, they're taking some damage. Seems OP'd at first, but the 2 card effect balances it out, while also setting up later support. Some OCG errors (that last part is pretty tricky).

 

"This card cannot be Special Summoned except by Fusion Summon. When this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, if this card would be destroyed by the effect of a Spell or Trap card, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead. Send the top 2 cards of your Deck to the Graveyard before damage calculation. If you do not, any Battle Damage this card inflicts to your opponent is halved."

 

Pic 10/10

OCG 7/10

Overall 9/10 Cool card.

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GraveHorizon's effect lore is perfect. Copy it!!!!

 

I like it. But for all the hassle to get it out, I think you can bump up the effect a little. Its 6 card investment (3 to fuse flame wingman, 1 bladedge, 1 more e hero and 1 card to fuse them) so watching it die to an effect would make me cry. Instead of being destroyed by the effect of a spell or trap card, just make it destroyed. "Once per turn, if this card would be destroyed, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead." Or have the spell trap protection go as many times as possible. Or have both. "If this card would be destroyed by the effect of a Spell or Trap card, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead." I think what would be even more interesting is if you tag a burn effect to the negation. (like "if you negate an effect this way, inflict (damage equal to half this card's attack/1000 damage) to your opponent) Finally I think you can snap the halving battle damage part because of, once again, the fact that it IS a 6 card investment.

 

Too cool. Everything Flame Swordsman wanted to be but couldn't. 9.7/10 (because like everything in life there is always room for improvement)

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I love the picture' date=' and the name is perfect for it. Good combination of effects. No matter what the battle position of the opponent's monster, they're taking some damage. Seems OP'd at first, but the 2 card effect balances it out, while also setting up later support. Some OCG errors (that last part is pretty tricky).

 

"This card cannot be Special Summoned except by Fusion Summon. When this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, if this card would be destroyed by the effect of a Spell or Trap card, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead. Send the top 2 cards of your Deck to the Graveyard before damage calculation. If you do not, any Battle Damage this card inflicts to your opponent is halved."

 

Pic 10/10

OCG 7/10

Overall 9/10 Cool card.

[/quote']

 

GraveHorizon's effect lore is perfect. Copy it!!!!

 

I like it. But for all the hassle to get it out' date=' I think you can bump up the effect a little. Its 6 card investment (3 to fuse flame wingman, 1 bladedge, 1 more e hero and 1 card to fuse them) so watching it die to an effect would make me cry. Instead of being destroyed by the effect of a spell or trap card, just make it destroyed. "Once per turn, if this card would be destroyed, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead." Or have the spell trap protection go as many times as possible. Or have both. "If this card would be destroyed by the effect of a Spell or Trap card, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead." I think what would be even more interesting is if you tag a burn effect to the negation. (like "if you negate an effect this way, inflict (damage equal to half this card's attack/1000 damage) to your opponent) Finally I think you can snap the halving battle damage part because of, once again, the fact that it IS a 6 card investment.

 

Too cool. Everything Flame Swordsman wanted to be but couldn't. 9.7/10 (because like everything in life there is always room for improvement)

[/quote']

 

What they said.

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GraveHorizon's effect lore is perfect. Copy it!!!!

 

I like it. But for all the hassle to get it out' date=' I think you can bump up the effect a little. Its 6 card investment (3 to fuse flame wingman, 1 bladedge, 1 more e hero and 1 card to fuse them) so watching it die to an effect would make me cry. Instead of being destroyed by the effect of a spell or trap card, just make it destroyed. "Once per turn, if this card would be destroyed, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead." Or have the spell trap protection go as many times as possible. Or have both. "If this card would be destroyed by the effect of a Spell or Trap card, you can remove from play 1 "Elemental Hero" monster from your Graveyard instead." I think what would be even more interesting is if you tag a burn effect to the negation. (like "if you negate an effect this way, inflict (damage equal to half this card's attack/1000 damage) to your opponent) Finally I think you can snap the halving battle damage part because of, once again, the fact that it IS a 6 card investment.

 

Too cool. Everything Flame Swordsman wanted to be but couldn't. 9.7/10 (because like everything in life there is always room for improvement)

[/quote']

 

Ever heard of Fusion replacements? They are only here from like the beginning of the game.

 

 

Nice card it would really be handy with Miracle Fusion and maybe Electron after a while.

Pic is good, but a tad to mechanical then Warrior.

Name is good.

It's effects really make up with its stat/cost ratio.

OCG looks good.

A 9.6/10, keep it up.

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